diff --git a/README.TXT b/README.TXT index 096daf5..1b611ad 100644 --- a/README.TXT +++ b/README.TXT @@ -1,7 +1,39 @@ -MSVC 6.0 required! +Blitz3D open source release! -1) Install freeimage241 and fmod375 into same dir as blitz3d. +Workspace and project files are in MSVC 6.0 format. -2) Build bblaunch project in 'Win32 Blitz3DRelease' config. +Ide and Debugger require MFC which is included with MSVC 6.0, but not with later free/express versions of MSVC. -3) Output files in blitz3d/_release dir. +You can grab the prebuilt free version of blitz3d from www.blitzbasic.com. + +Steps to build: + +1) Install freeimage241 into same dir as blitz3d: http://monkeycoder.co.nz/downloads/freeimage241.zip + +2) Install fmodapi375win into same dir as blitz3d: http://www.fmod.org/files/public/fmodapi375win.zip + +3) Open blitz3d workspace in MSVC 6.0. + +4) Build project 'bblaunch' using config 'Win32 Blitz3D Release'. + +5) Output files should end up in _release subdir. + +6) Also copy fmodapi375win/api/fmod.dll to _release/bin. + +7) Done? + +Blitz3d is released under the zlib/libpng license. + +The zlib/libpng License + +Copyright (c) 2013 Blitz Research Ltd + +This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution \ No newline at end of file