-- -- seat pivot -- minetest.register_entity('airutils:seat_base',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "airutils_seat_base.b3d", textures = {"airutils_alpha.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, })