From 277d35a54bcebd5402c852e720234c9204264d98 Mon Sep 17 00:00:00 2001 From: Ben Garrett Date: Thu, 17 Jun 2021 19:18:53 +1000 Subject: [PATCH] Cleaned up console logs. --- src/js/dosee-init.js | 1 - src/js/dosee-loader.js | 1 - 2 files changed, 2 deletions(-) diff --git a/src/js/dosee-init.js b/src/js/dosee-init.js index 8b14e54..a2ebaa5 100644 --- a/src/js/dosee-init.js +++ b/src/js/dosee-init.js @@ -34,7 +34,6 @@ const extractSave = () => { const index = config.get(`path`).lastIndexOf(`/`), filename = config.get(`filename`); - console.log(typeof filename, filename); if (filename !== null) return; if (index) return config.set(`filename`, config.get(`path`).slice(index + 1)); diff --git a/src/js/dosee-loader.js b/src/js/dosee-loader.js index 195a5b3..6fb63b2 100644 --- a/src/js/dosee-loader.js +++ b/src/js/dosee-loader.js @@ -621,7 +621,6 @@ window.Module = null; // so let's map the prefixed versions to the correct function. canvas.requestPointerLock = getPointerLockEnabler(canvas); moveConfigToRoot(gameData.fileSystem); - console.log(gameData); Module = initializeModule( gameData.emulatorArguments, gameData.fileSystem,