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b/carts_rail_t_junction_pwr.png differ diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..000c53a --- /dev/null +++ b/changelog.txt @@ -0,0 +1,1190 @@ +2017-01-01: Added default silver sand + +2016-12-02: renamed nyancat textures, added default stone block and +desert stone block, reworked stone/desert stone brick to match, new +sandstone block texture, reworked sandstone brick to match, added +default coral, bush, key textures, renamed rails to match current carts +scheme, added basic support for current boost_carts' additional rails, +added default-doors steel trapdoor. + +2016-08-19: completed support for cottages mod's feldweg meshes + +2016-07-(02-03): More changes: +* Removed a few redundant/unused low-res images. +* Added support for and reworked the textures for most homedecor-modpack- + related items that use wrought iron, brass, gold, or default wood. +* Added technic brass block. +* Added minegeld bundle. +* Added inventory image for homedecor stone path. +* Added homedecor desk inventory image. +* Added homedecor doghouse inventory image. +* Added homedecor stained glass. +* Added homedecor welcome mats. +* Added homedecor embers and fake_fire equivalent. +* Added homedecor dartboard. +* Added homedecor generic copper texture and copper pans. +* Added farming potato seed and inventory image (not the plants). +* Added default boat inventory and wield images + +2016-06-(17-18): More changes +* Added homedecor chainlink and barbed gates, fixed chainlink corner +* Fixed streets steel support, added infrastructure truss +* Added infrastructure 'riffled' sheet (diamond plate), corrugated + sheet, galvanized steel block, wire netting and cable/rope barrier + images, razor wire, paving stone and related grass, most of the + various signs, noise barrier, drainage grate, and crowd barricade. +* Added homedecor speaker driver inv image +* Added castles mod crossbow and bolt +* Added carbone mobs' meat, rat inv, cooked rat +* Added technic fine gold and silver wire, and vacuum + +2016-06-(16-17): A whole bunch of changes: +* Added support for 0.4.14-style fences +* corrected error on junglewood texture. +* Added support for default aspen trees, used those textures as basis to + replace outdated Realtest versions. +* Added homedecor lattices. +* Added homedecor curtains and deleted a bunch of related, obsolete files. +* Re-added all of the standard homedecor doors that used to be supported + by this pack. Also added the white bedroom door, the "woodglass2" door, + the "woodglass type a" door, and the type-2 wrought iron door, along + with its corresponding fence. +* Also added default glass, obsidian glass, wood, and steel doors +* Added the paper component for homedecor's japanese doors. +* Added homedecor cobweb +* Added homedecor "lattice" lamp +* Added default flint, flint/steel, and fake_fire flint/steel +* Added building_blocks sticks +* Added homedecor motor and technic equivalent +* Added homedecor fan blades and heating element +* Added mesecons fiber, glue, and silicon +* Added default wood and steel ladders +* Added technic wrench, and uranium lump, dist, ingot +* Added homedecor paraffin +* Added default wooden and steel signs +* Deleted all 16 and 32px homedecor images (just some random files left + over from my scaling script that were never supposed to be present) + +2015-12-16: Added support for the cutting-table-oriented letters mod +used on MT-Zeno, VE-Survival, and VE-Creative servers (not 'Alphabet' or +'glowing letters') + +2015-12-13: reworked coloredwood wood blocks, blox mod stone- and +wood-based blocks, and cottages bed to use current default HDX stone and +wood, where appropriate. + +2015-12-02: unified bricks clay blocks got screwed up somehow. fixed. + +2015-12-01: added moreblocks tar + +2015-10-12: Added homedecor Coca Cola machine imagery -- derived entirely from +freely-licensed photos and non-trademark-eligible Coca Cola logo. + +2015-10-11: Aded protector logo/padlock + +2015-09-26: tweaked desert cobble color + +2015-09-25: Reworked: default mineral/ore images, glowstone/nether +glowstone, default cobble, default stone and desert stone and various +images derived from them (multiple times), all "mossy" images, +gloopblocks basalt, pumice, cement, obsidian, pavement, gravel, +building_blocks gravel spread. Tweaked acacia wood. Added default +obsidian brick. + +2015-09-24: Added partial support for valleys mapgen, totally reworked +moretrees fir needles, reworked default clay and unified bricks +clayblock images (twice :P ). Deleted a couple of unused images. + +2015-08-25: deleted castle straw (uses farming_straw.png now). + +2015-08-21: drop support for the old plantlife mushroom mod, use those +images for default mushrooms instead. + +2015-08-17: All new texture for jungle tree trunk, modified trunk top to +suit. Tweaked junglewood to better-match current minetest_game texture. +Added moreblock split stone tile alt texture and grey bricks, and added +bedrock deepstone. Added default straw and cottages reet. Swapped in a +more accurate building blocks grating. Added towel and gravel inv. + +2015-08-16: Rework pine needles, cones, and trunk top. + +2015-08-05: split ui_crafting image into a dedicated craft grid + trash +image and a "single slot" image for creative-mode refill slot. + +2015-08-02: reworked travelnet mod support to match current state + +2015-07-28: gloopblocks shrubbery --> homedecor, added red and yellow +versions, made the green one more "green" + +2015-07-23: Add default acacia trees, dry grasses, rework regular grass +side and snow side, and farming wheat seeds. Reworked wheat seeds (three +times :P). + +2015-07-19: dropped support for Moretrees' copies of pine nodes (that +mod uses the default versions of these nodes now) + +2015-07-01: Add default pine trees/wood/etc., default beds, and default +river water (and its bucket). Refreshed other bucket images. + +2015-06-28: fix outdated Unified Inventory formspec image + +2015-06-21: removed outdated 'potted flower' images, added missing +homedecor small flowerpot texture, potted cactus and potted bonsai + +2015-06-18: Multiple changes: + +* Updated signs_lib background image +* Re-added support for signs_lib's wooden wall and locked signs and all the + various metal signs. +* Added support for new ones recently added to the mod by cheapie. +* Re-added support for homedecor's generic metals +* Refreshed homedecor's brass and wrought iron signs-on-fences to match the + related metals. +* Re-added homedecor generic woods. +* Added homedecor terrycloth +* Added homedecor generic plastic +* Added homedecor bed bottom and metal sides +* Re-added homedecor cardboard boxes +* Added homedecor chimney top texture +* Re-added homedecor curtains +* Re-added various kitchen cabinet/counter tops and kitchen sink +* Added homedecor copper and steel wire and strips +* Added homedecor brass and steel chainlinks +* Re-added window shutters +* Added filing cabinet images +* Re-worked nightstands +* Re-added speaker front cloth +* Added desk front drawers. +* Re-added some missing homedecor/3dforniture marble textures +* Re-added wood small-square and small-round tables +* Re-added glass tables also + +2015-04-27: remove obsolete wrought and brass textures, will replace later + +2015-04-26: remove homdecor doors and shutter images (obsolete texture +format), will re-add later, updated images for homedecor speakers (and +removed obsolete ones), and added various metal-related images, added +new default paper image. + +2015-04-18: fixed scaling errors on default fence overlays... twice + +2015-03-30: drop 3dforniture torch images and chains inv image, to be +replaced with homedecor versions later + +2015-03-21: drop mesecons wall lever images, obsolete (will update later) + +2015-03-17: Better trunks-twig images + +2015-03-16: Add technic lead and sulfur ores, lumps, et al. + +2015-03-14: Dropped support for ilights, as it now uses mesh nodes and +needs entirely new textures. Will re-add support at a later date. + +2015-03-11: fix glass for glasslike-framed drawtype + +2015-02-08: More animals modpack updates from ccady + +2015-02-06: Added partial support for Animals mod and some images for +bushes/bushes_classic, thanks to images contributed by C. Conrad Cady. + +2015-01-31: Add "metallic" tube connection overlay + +2015-01-23: ran all PNGs through pngcrush and optipng. + +2015-01-21: Adjust filenames of doors images to accommodate current +minetest_game + +2015-01-15: removed support for pipeworks' metal pipes and related +devices (the textures are woefully outdated; I will put this back in +later when I have time) + +2014-12-18: plantlike leaves images are obsolete now due to fixes in the +engine. + +2014-12-18: fix floating ferns + +2014-11-06: fix missing admin pick wih-drops image + +2014-11-04: fix right edge of wieldhand (smaller sizes manually) + +2014-10-18: Add textures for Carbone default tin and silver +ores/lumps/ingots/blocks + +2014-10-01: Added comendite for MTZ/stones plus + +2014-08-12: All new handle texture for 64px and larger picks, except for +orichalcum (doesn't need it). Fix screwed up 512px texture for that one. + +2014-08-10: New curtain images for homedecor + +2014-08-10: Rework signs textures to fit current state of signs_lib + +2014-08-08: New sign textures for signs_lib and homedecor to fit current +version of signs_lib; added yellow and green metal signs also. Got rid +of outdated normalmaps for these - will re-do later. + +2014-08-08: tweak 16px versions of those tools, fix 16px mese axe + +2014-08-08: Added mtz orichalcum axe and shovel + +2014-07-19: Make sun and moon 256 and 192 px, respectively. 1024 and +768px is overkill at any screen size. + +2014-07-19: Added MTZ platinum coin, ingot, and titanium dust + +2014-07-15: All new ingot images! + +2014-07-14: Added background images for Dreambuilder's furnaces and +chests, and signs_lib and locks mod backgrounds + +2014-07-13: Added more MTZ testtube images, new red marble image, from Zeno`. + +2014-07-11: Added MTZ test tube and deep red marble images. + +2014-07-07: New imagery for Minetest/minetest_game 0.4.10 + +2014-07-04: New apple blossom image for nature mod. + +2014-07-03: Add support for Homedecor's framed pictures. + +2014-07-01: Better caverealms algae. + +2014-07-01: Add mycena powder image for caverealms and mtz + +2014-07-01: Add caverealms glow worm and Australian variety of same for MTZ. + +2014-06-30: Add much, MUCH better caverealms glow crystal/mese/emerald +textures. + +2014-06-30: Fix opacity on caverealms glow gems, add glow emerald ore, +thin ice, and icicles. Remove alpha from 16 and 32px sizes of icicles. + +2014-06-28: More mtz/caverealms imagery + +2014-06-27: fix caverealms_glow_ore (should have stone in background layer + +2014-06-27: Add more MTZ and caveralms imagery courtesy of Zeno` :-) +along with caverealms glow crystal/mese/emerald. Also, copied +mtz_moss_large.png -> caverealms_moss.png + +2014-06-18: Multiple changes today: + +* Wheat sheaf needs to be full-size for use by cottages mod +* Added slate roof and barrel textures for that mod. +* Added textures for homedecor/signs_lib hanging signs. +* Got rid of second and third shades of 3dforniture-related textures for + Homedecor (Minetest has per-face shading of nodes now so these textures are + redundant). + +2014-06-18: Added homedecor power crystal. + +2014-06-13: Added mtz slate and pink marble image (latter courtesy Zeno) + +2014-06-10: New minetest_game and multiplayer/client-mode menu overlay +images to match current state of HDX. + +2014-06-07: Added support for zeno's Orichalcum mod, reduced some images +to 64px since they're for inventory use. Most images replaced right +away because I'm obsessive ;-) + +2014-05-27: Update for technic's steel/iron/carbon-steel changes. + +2014-05-26: Added support for plasticbox mod. + +2014-05-13: Added support for moontest game. + +2014-05-08: Added desert cobble. + +2014-05-08: Snow and rain images for snowdrift mod. + +2014-05-07: New heart/bubble images, needs minetest core commit d3ee617f +or later. + +2014-05-06: copper rails for Carbone game. + +2014-05-05: Quality improvements to lower-resolution furnaces (0.4.x +only), added Carbone locked furnace images. + +2014-05-04: Ran all pngs through pngcrush in brute-force mode. + +2014-05-02: Added mese and diamond bows and bones for Carbone game. +Re-balanced default buckets (RGB vs grayscale mixups). Minor +imporvements in smaller sizes. + +2014-04-25: 0.4.x games: Removed vanessae_game menu overlay, created and +added new Dreambuilder Game menu overlay to replace it. + +2014-04-24: Split Minetest Classic/0.3.x/Nostalgia imagery off from +0.4.x imagery and put them into their own repositories. Add support for +hardened clay mod (0.4.x, that is). + +2014-04-18: Temporary tonemaps for sun and moon (WIP), from the original +reference images. Redid sun and moon images (more correct-looking +angular sizes relative to one another, and smaller relative to the +world). + +2014-03-01: reworked all smaller sizes of potted flowers and smaller +sizes of roses and geraniums. Better contrast/detail on the various +stone bricks' edges, and on default tree and default/default jungle +wood, on the smaller sizes. Reworked smaller sizes of gloopblocks' +shrubbery. + +2014-02-27: Reworked the smaller sizes of poison ivy, wheat, cotton, +wild grass, dry shrub, junglegrass. Crack animation had some sort of odd +edging on it. fixed, and cleaned up a little bit. Reworked/cleaned up +default minerals (in stone) a bit, smaller sizes only. + +2014-02-27: Fix screens on steel doors. + +2014-02-21: Reworked gloopblocks pumice - better contrast, sharper. + +2014-02-18: Better alpha blending on air bubble. + +2014-02-17: Smaller heart image, added "air bubble" image. + +2014-02-17: Added fire and fake_fire imagery. + +2014-02-17: Re-rendered furnaces and added rendered fire animations to +go with the new animated 'active' state. + +2014-02-16: Filled-in missing groundsoil 'dried out grass' top and side +images for undergrowth. + +2014-02-16: Fixed moreblocks empty bookshelf to match default one. + +2014-02-15: Added support for Nore/sfan5's MG mod. + +2014-02-15: Re-rendered basalt, made it darker. + +2014-02-11: "disable" the texture extrude effect on the wieldhand by +applying a 25% alpha along the right edge of the hand. Thanks to +MichaelRpdx for the tip! + +2014-02-03: fix messed-up sign-on-wood-fence back texture (part of the +metal bracket got lost). + +2014-01-29: Re-based homedecor/signs_lib's sign-on-fencepost textures on +current wood texture. + +2014-01-23: Added default snowball. + +2014-01-22: Added shrubbery textures for gloopblocks. + +2014-01-19: Flowing lava texture for Nostalgia game, probably +0.3.x/-classic also? + +2014-01-15: Much-improved quality of default leaves, and got rid of that +damn blue edging finally! + +2014-01-15: Improved quality of breaking animation's edges (using alpha +blending and re-rendered from original source file). + +2014-01-15: Forgot to scale the Undergrowth pebble textures + +2014-01-12: Various changes: + +* Greatly improved default grass and dirt textures thanks to +help from a new, better-quality monitor to do my work on. Similarly +improved cottages dirt road "feldweg" texture, and the footsteps-in- +grass texture. Affects all supported games. + +* Add experimental, partial suppot for Undergrowth Modpack (not yet +complete, but close). + +* Made default wood for Nostalgia game, Minetest 0.3.x and +Minetest-classic look more like the default textures that come with +those games + +* re-based artificial beehive, and wooden gate on current wood texture, +made latter a jpg. + +* Re-based coloredwood imagery on current default wood image. + +* Add furnace front images for Nostalgia game (and 0.3.x/-classic?) + +2013-12-28: image credits + +2013-12-28: Added support for Sokomine's experimental Markers mod. + +2013-12-19: Ran all PNGs in all texture packs through optipng. Also +fixed some bad quality on 3dforniture chains inventory images. + +2013-12-04: Add support for candycane mod. + +2013-12-02: Fix pipeworks' furnace/chest tube connector images to match +current state of that mod. + +2013-11-26: Better textures for default tree trunks/tops and wooden +planks. Slight improvement to bookshelf. Fix cactus top-to-side +alignment glitch. Ttweak lighting on cactus top a bit, try to make it +look more rounded. + +2013-11-20: Added all Realtest ores and their associated mineral lumps, +replaced previously added-but-lost peat also. + +2013-11-19: bigger default coal lump. + +2013-11-17: Replaced all lava and water sources and flowing images with +PNG versions with alpha support. Water alpha is -30%, lava is still +100% opaque + +2013-11-16: Updated Realtest leaves to go with recet changes to its code. + +2013-11-15: Better default brick texture. + +2013-11-15: Added realtest peat. + +2013-11-15: OOps, used the wrong images for realtest furnace. Here are +the right ones. + +2013-11-15: New textures for Realtest birch trunk and log, same one is +used for Moretrees' birch as well. + +2013-11-15: Add the rest of the trees for Realtest (ash, aspen/poplar, +chestnut, maple) and their respective planks and logs, add joiner, +crafting, writing, and scribing tables, and bookshelves. + +2013-11-14: For Dan's version of Realtest game, added regular stone and +desert stone rocks, bricks, flat tiles, anvils, macadam, and all stone +tools and toolheads, some trees and their related logs, boards, wood, +leaves, "farming" anthill. + +2013-11-12: Brought support for Minetest Classic up-to-date with 'next' +branch and pending 1311 release. + +2013-11-12: Fixed minetest classic door images... I think :-) + +2013-11-12: Add support for darkrose's minetest-classic fork, release +1310, except doors, torches, signs. If these look wrong, delete the HDX +versions of these objects and replace them with the default imagery for +now. + +2013-11-04: Added support for Dan Duncombe's mt_nostalgia game. Side +effect: This inspired me to add support for Minetest 0.3.x again, since +mt_nostalgia uses mostly the same textures. + +2013-10-27: Single-shade grey and white unifiedbricks were way too dark. + +2013-10-26: Add sun and moon images for realbadangel's texturable +sun/moon patch + +2013-10-20: Discontinued support for normalmapping. All maps are +obsolete now because of the new parallax mapping code that's going into +master soon. New textures for pipeworks version of chests and furnaces. + +Sorry folks. I just cannot continue with the normalmapping stuff +anymore. It's too buggy. + +2013-10-18: Better display blocks compressed earth texture. + +2013-10-15: Rework side and top "wire frames" to accommodate the thinned +model in ilights. + +2013-10-15: Revamped ilights textures in keeping with changes in that mod. + +2013-10-14: Add support for DanDuncombe's castles mod. + +2013-10-13: Add support for DanDuncombe's ilights mod. + +2013-10-08: Add support for ShadowNinja's bedrock mod. + +2013-10-07: Preliminary support for DanDuncombe's mushrooms mod + +2013-10-06: Brought Unified Inventory support up-to-date - these only +work properly with current git of UI. + +2013-10-05: Undergrowth modpack is changing too fast - removed all +support temporarily, until the modpack becomes more stable. Fourth try +for new minegeld images (this time I think I got them right). Because of +the detail needed for minegeld, the minimum size is 256px, even in the +smaller packs, else it just becomes unreadable. + +2013-10-04: fixed front of artificial beehives + +2013-10-04: new twig images for undergrowth modpack + +2013-10-03: Added ufo furnace images. + +2013-10-01: Add support for locks mod. + +2013-09-30: Add support for DanDuncombe's currency mod. + +2013-09-29: Add images for camo modpack TNT + +2013-09-28: Add support for bees, gardening and ferns mods, and +preliminary support for Undergrowth modpack. Remove water and lava +normalmaps (fixes water/lava transparency issues). + +2013-09-24: Added support for display_blocks mod. + +2013-09-15: Brought vines mod support up-to-date. Many moretrees +normalmaps had inverted green channels. Fixed. Gave all apples new +normalmaps. + +2013-09-11: Tweak positions of menu overlay headers/footers to account +for recent menu size changes. + +2013-09-04: Add all farming_plus seeds, all variants of pumpkins, both +scarecrows, and all inventory images. Added wheat and cotton for +default farming mod. This should make support for that mod complete. +Also added farming_plus weeds. + +2013-09-03: Add technic blast-resistant concrete and compressed uranium +fuel rod. + +2013-09-02: Added various faming images (dirt, hoes, inventory stuff, +seeds, a few craft items). Reworked default grass and default dirt +slightly to tone down their colors as requested. Also added default +"wild" grass. + +2013-09-01: Multiple updates: + +add technic enriched uranium, stainless/chromium/uranium/zinc blocks, +silicon wafers, control logic unit, copper/composite/carbon plates, +chainsaw, flashlight, sonic screwdriver, copper wire, graphite, +red/green/blue energy crystals (diamond block), carbon fibre cloth, +water/lava cans + +add glooptest table, kalite torch inv image, all crystal glasses, all gem +ores/stones/blocks (but not the encrusting stuff), all saws and hammers, +arol/akalin/alatro/talinite dusts + +add camo modpack rope + +2013-08-31: accidentally had invert-Y on furnace normalmaps. fixed. + +2013-08-31: Reworked all of the Prefab textures to use a better, +smoother-grained concrete texture (same source image, but processed +better). Also differentiates Prefab from Technic concrete. Add textures +for prefab concrete door. + +2013-08-31: Added support for lrfurn mod. + +2013-08-28: Add support for Item frames mod. + +2013-08-28: Update textures for mesecons insulated wires, add ones for +khonkhortisan's crossover wires + +2013-08-24: Brought blox mod support up-to-date, gave all blocks in this +mod except glow stone and teleport pad a fresh, new, clean set of +textures. Copy vessels files to _inv.pnf variants. Add blue and urban +camo textures. + +2013-08-23: Add gloopblocks evil stick. + +2013-08-14: Brought vines mod support up to date, thined out and made +willow leaves properly tileable. Brought prefab support up to date. + +2013-08-12: Added support for prefab concrete mod. + +2013-08-06: Added support for building_blocks mod. New stick image for +default, coloredwood, moreblocks jungle sticks + +2013-08-05: Added support for bas080's Tiny Trees mod. Added all saplings for +moretrees trees, some derived from default sapling. + +2013-08-03: Multiple changes: + +* Fixed accidental inversion of Y direction on normalmaps for most + glass-block-based objects, default ladder, windowed pipes, poisonivy. +* Better normalmaps for bobblocks blocks. +* Fixed incorrect visual division between tiles in default steel door, + default wood door, and homedecor closet and glass/wood door normalmaps + (all colors), and generally improved their quality. +* Better quality for mesecons 'on' lightstones and their normalmaps. +* Fixed incorrect offsets on NC normalmaps and improved overall quality + of textures. +* Fixed inverted Y in grass, grass-side and dirt normalmaps and slightly + improved their quality. +* Better tiling on default leaves. +* Fix bad normalmap for streets steel support, copy over to steel mod + 'strut' also + +2013-08-02: Added screenshot and info.txt files for upcoming texture +pack selector. + +2013-07-20: Added support for DanDucombe's camo mod. + +2013-07-18: Add license file. + +2013-07-12: unknown node normal should be mostly flat, no wording + +2013-07-11: Brought streets mod support up to date. + +2013-07-11: Brought streets mod support up to date. + +2013-07-03: Reworked default bricks just a bit to improve quality and +realism, better normalmaps. Reworked moreblocks cactus brick and all +unifiedbricks plain colors in the same manner. Better normalmaps for +multicolor unified bricks + +2013-07-01: Minor tweak for homedecor slab/half-slab glow lights + +2013-06-29: Added support for travelnet mod w/elevators + +2013-06-25: Added all variants of technic framed glass. + +2013-06-24: Added pipeworks filters, mese filters, and all of the +various tube types, plus added missing inventory image for the plain +tube, and better textures for water pump. Re-cut all of the large +stone/sandstone/etc bricks to make their patterns the same as the +default textures. Got rid of all the specular maps since they're not +being used. Re-generated ALL of the normalmaps that hadn't already been +customized, replaced a few customized ones with generated ones here and +there where the result looked better. Also, deleted redundant 16px +homedecor and mesecons images, and 32px homedecor door images. + +2013-06-20: Added support for Digilines, and added inventory image for +regular mesecons wires, textures for luacontroller, homedecor microwave. + +2013-06-13: another one of the menu overlays got screwed up on lower +resolutions. moretrees fir trunk top was ot jpeg. fixed. + +2013-06-12: Some jpg images got saved as png with the wrong file +extension. fixed. Also, "unknown block" -> "unknown node" + +2013-06-12: Resolution idenfiers got screwed up in menu overlays. Also, +this corrects the overall-wrong minetest_game overlay. + +2013-06-09: fixed broken pipeworks spigot textures (after three tries) + +2013-06-08: New mossy cobble, stone brick, alternate cobble (the other ones +weren't quite right). Added gloopblocks mossy stone. + +2013-06-07: Made gloopblocks cement block darker. Deleted a few redundant +images, general cleanup. Screwed up alpha channels on 256px and lower stained +glass, homedecor door, smoke. Fixed. + +2013-06-06: Many black, white, or grey images in unified bricks, unified dyes, +and coloredwoods lost their alpha channel. Fixed. Added support for carts mod. +Added support for Quartz mod. Added texture for default smoke puff. Update +gloopblocks support, fix missing textures for 'multi-color' grey unified brick +blocks + +2013-06-05: New textures for mossy cobble and gloopblocks mossy stone brick. +Some jpeg files got named as .png accidentally. fixed. Added support for steel +mod. Added moreblocks table/circular saw + +2013-06-04: Fixed unified dyes light grey, deleted a bunch of redundant unified +dyes images with bad filenames. Waterlily specular maps should be flat/no +alpha. Fixed all. + +2013-06-02: add yellow lightstone for mesecons. + +2013-05-30: Reduced size of most PNG files with pngcrush. Ran all jpgs through +jpegoptim (strip all comment/exif data, lossless optimize). Ran all texture +.png images through pngquant to convert to 256 colors. Effectively lossy +compression, which Makes them far smaller, but without any appreciable quality +loss. Does not affect normal/specular maps, which need to be lossless. + +2013-05-27: Fixed bad normal/specular maps on homedecor TV. Better normalmap +for homedecor kitchen sink. Delete extraneous homedecor projection screen +normalmap, add specular map for same. Fixed screwed up normalmaps for +3dforniture armchairs, delete some extraneous files. + +2013-05-26: Bumpmaps and specularmaps added everywhere they're needed. Weeded +out images for the obsolete/dead server-side particles, irontrees, +growing_trees, and terraforming mods, and removed a few other obsolete images +here and there. Also flattened and converted several .png's to .jpg where +possible. + +2013-05-20: Add empty menu header images for minetest_game and default menu +themes since the menu overlays already have one. + +2013-05-18: New menu overlays for minetest_game and my game, now with +resolution identifiers. + +2013-05-04: Removed obsolete menu splash images, added menu overlay images for +minetest_game and my game. + +2013-04-30: added support for default dyes mod. New unified dyes textures. Got +rid of obsolete ones. Fix wrong filename on homedecor violet window shutter. + +2013-04-29: Forgot to push some moreblocks textures through my scaling script. +Fixed. + +2013-04-28: Alpha channels accidentally got stripped from the fancy doors. +Fixed. I didn't like the wya I did the HDX logo. Re-worked it. Added alpha +layer to stained glass....after three tries to get it right! + +2013-04-27: Improved the appearance of homedecor "fancy exterior door", added +subtle alpha translucency to the glass insert for use later (already made sure +it looks right with non-alpha-capable clients). + +2013-04-26: New textures for stained glass, in keeping with recent changes to +the default ones. + +2013-04-24: Redid default and moreblocks glasses to use thicker borders, +brought moreblocks support up to date. Lightened, lowered saturation on +moreblocks iron stone bricks. Fixed recently-broken textures for homedecor +glowlight sides. Rename all flowers-mod images to comply with latest changes +to that mod. Should work for the flowers version that is coming to 'common' +soon. + +2013-04-22: Fixed vertical wire caps. Added default snow and ice, default +sandstone and desert stone brick, default coal block, improved default stone +brick greatly. Right after: Replaced sandstone with a better one, redid +sandstone brick. Better gloopblocks mossy stone brick and moreblocks iron/coal +stone textures. + +2013-04-21: New pressure plate textures, took advantage this morning's 'more +flexible texturing' commit in mesecons. Brought default doors up to date. +Fixed homedecor door edges (some files missing, some named wrong). Added the +other colors of 3dforniture chairs (homedecor edition), renamed black textures +to work with homedecor version. Got rid of obsolete 16px 3dforniture images. +Fixed textures for mesecons pistons, major improvements to appearance too. +Fixed insulated wire textures also. + +2013-04-20: New splash footer - takes celeron55's name out, replaces it with an +inspirational phrase, adds a resolution indicator. Shrunk heart.png to 20px +(19px heart with 1x1 px empty border) to comply with Lua HUD code, used same +image in all resolutions. Got rid of half-heart.png since it was never used. +Greatly improved appearance of some of the fences, added high-rez textures for +the new corner ones and for the ones I missed before. Still need to do doors +et.al. Renamed unknown_block.png -> unknown_node.png. + +2013-04-19: New textures for colored wood planks (does not change +fences/sticks). Made default wood and steel doors entirely png instead of +mixed png/jpg. + +2013-04-17: Fixed incorrect filenames on default bronze and copper ingots, +default copper lump (was named .jpg, are really .png). Later: Added food items +for moretrees mod (still need to do saplings). + +2013-04-15: Added default copper block and default jungle leaves, and support +for sokomine's cottages mod. + +2013-04-14: Added banana leaves/fruits for farming plus. New textures for +sand, desert sand, stone, desert stone, sandstone, technic+streets concrete, +gloopblocks cement. Also New grass, dirt/grass side, grass w/footsteps +textures. Added default obsidian glass and shard, tinted default obsidian +slightly purplish to better suggest the default texture. Updated menusplash +image to show latest version of textures. Got rid of obsolete menulogo.png +image. Added screwdriver. + +2013-04-13: Added support for Moretrees. Still needs a bit of work and is +missing saplings yet. Swap jungletree and palm tree trunk textures. They look +more accurate this way. New default wood planks and default jungle wood planks +textures to fit in with the moretrees ones. Fixed incorrect filename on fir +trunk top. Added a few misc ores, lumps, dusts/powders, and ingots for +technic, titanium, and uranium mods. + +2013-04-08: Darker stone brick texture to better match the default. Added +gloopblocks mossy stone brick. + +2013-04-04: Added partial support for latest homedecor + +2013-03-31: Copied moreblocks junglewood (planks) texture over to be used by +the default one also. + +2013-03-28: Brought default/common support partially up-to-date: renamed gold, +copper, bronze, mese items to use default objects instead of the external mods. +Improved gloopblocks wet cement and a few of the 16px tools. Later: Added +support for default diamond stuff. Better mese crystal image. + +2013-03-19: Renamed moreblocks stone bricks to be used for the new default +ones, since moreblocks doesn't have those anymore. Renamed moretrees jungle +tree sapling to be used for default jungle tree sapling, removed a couple of +redundant jungletree images. Fixed wrong filename for sapling in a couple of +packs. Renamed oerkki block texture to be used by Gloopblocks since Moreblocks +doesn't have it anymore. Expanded the idea with top/bottom/sides textures. + +2013-03-17: Removed support for gloopblocks obsidian in favor of default (same +textures). + +2013-03-13: renamed menufooter.png -> menufooter_clouds.png in keeping with +latest changes to minetest upstream. + +2013-03-09: All 16px and 32px images are now PNG. Dropped lamplings (all +sizes), and old obsolete mesecons images (all sizes). Fixed bad wool flower +transparency (all sizes). Tweaked 16px Xpanes images slightly. Higher quality +on all 64+ px jpg images. Swapped in correct resolution for default formspec +images in all sizes. Tweaked a few 32px images (mostly swapped in some I +already had prepared for the purpose), removed a bunch of redundant 32px images +(i.e. where the original mod already has an equivalent). + +2013-03-08: Added high-definition menu images for shadowninja's menu_clouds +branch + +2013-03-07: Tweaked sizes of unified inventory formspec images to adjust for +latest version of UI. + +2013-02-27: Added support for unified inventory formspec images and pilzadam's +default formspec images also. Space photos from nasa.gov (public +domain/WTFPL). A bit later, tweaked water color. Fixed missing +imagecredits.txt and changelog. + +2013-02-26: Brought moreblocks support up to date + +2013-02-24: Added support for stained glass mod. + +2013-02-21: Added support for snow mod! + +2013-02-20: New steel, gold, silver, bronze block textures, Updated support for +moreores (added tin, copper blocks). New textures for moreblocks trapstone and +trapglass. New menulogo.png based on new screenshot (mainly to get rid of the +'-c55' part) + +2013-02-10: Brought moreblocks support up to date (dropped all _2 and +horizontal* textures, added super glowglass and wooden tiles). Brought support +for homedecor up to date, added support for signs-on-posts in my fork of +PilzAdam's/thexyz's signs mod + +2013-02-04: Added technic obsidian, granite, marble/marble bricks + +2013-02-03: Added support for streets mod, plus a few misc updates. + +2013-01-25: Brought flowers mod up-to-date, added moretrees variant of +conifers/jungletree textures + +2013-01-15: Added support for jungletrees mod (also covers moretrees). Added +support for gloopblocks and erlehmanns recent sponge mod. Better stone tools +textures. + +2013-01-06: Added basic support for glooptest mod + +2013-01-05: Added animated kalite torches for gloopores/glooptest. + +2012-12-30: Refresh some files, re-introduce 16 adn 32px sizes. Ran through the +32px pack, got rid of a couple of redundant images, filled in a few retouched +images, retouched a few more. Also, added some heavy blur to the poptart cat +rainbow to make it blend better with its background, scaled and exported the +result to all sizes. Some copies of menulog.png got scaled unintentionally. +Fixed. + +2012-12-29: Added UV-mapped side textures for moreblocks checkers and +plankstone. + +2012-12-24: Added new image for old default:mese object, since the 'block' +image got repurposed. + +2012-12-17: Added support for my mese changes patch (pending merge to +minetest_game git master); previous mese object image is now used only for mese +block, so users of this texture pack will see the old black-on-yellow mese in +the ground if you don't have my patch against minetest_game. Added a nice menu +splash image (320x256 for all resolutions). + +2012-12-03: Added support for default steel door, brought homedecor support +fully up-to-date. + +2012-12-02: Added support for Gloopores v1.1 + +2012-10-15: Added support for water in khonkhortisan's animated fluids mod +(EDIT: also works with the now-default animated water). + +2012-10-01 (a bit later): Minor change to glowlights, they need separate files +now for white and yellow. Added textures for ceiling-mounted glow cube and +terracotta base for homedecor. + +2012-10-01: Brought support for Homedecor up-to-date with the stuff I've been +adding over the past week. + +2012-09-29: Added support for Jordach's old TV mod (since some of the original +images are unintelligble, I made guesses as to what would best fit). + +2012-09-26: Fixed messed-up alpha channel on lower half of fancy exterior door. + +2012-09-26: Added support for Xdoors2 mod, brought moreblocks up-to-date (split +stone square) + +2012-09-25: Added support for 'animated' television in Home Decor. Fixed +missing IC and silicon objects. + +2012-09-17: Added support for 3dforniture, fixed a few missing wool textures +caused by filename changes when wool was imported into minetest_game. + +2012-09-16: Added support for mese starter kit, and for the mese axe used in +Redcrab's version of timber mod. Also added support for Xpanes. + +2012-09-12: Added Nyan Cat - entirely my own work, so certain uptight persons +can piss off. ;-) + +2012-09-04: Added support for khonkhortisan's mesecons logic gates extension. + +2012-09-03: Brought mesecons support up to date (adds blue lightstone, new +textures to fit revised receiver object). + +2012-09-01: Added glowstone texture, repurposed from nether mod. + +2012-08-28: Brought pipeworks up to date and added support for tubes (this mod +only needs 128px and larger images). Fixed messed-up particles in 256 and +below sizes. Added appropriate textures for mesecons receiver object. Brought +mesecons microcontroller images up-to-date and fixed a couple of minor image +quality issues therein. Better wield hand image. Oops, no it wasn't - it +looked weird the first time. Really looks better now. + +2012-08-25: got rid of outdated unobtaium images - they've been repurposed. + +2012-08-20: Huge update in texture packs! Everything that can be represented +as a JPG image without a visible quality loss has been converted to that +format. That's basically everything that doesn't have an alpha channel. A few +images in the 512px set have been adjusted in size by virtue of my realizing +they could be done better (e.g. Unknown block was too big, while throwing bow +was too small). All inventory items have been re-checked to make sure the +under-512px sizes get the right images. + +2012-08-13: New default sapling texture (does not affect that used for some +mods). Brought mesecons support up to date with the new nodebox-based stuff +(this causes some loss of support for the 0.5 series. Sorry about that.). + +2012-08-10: Completed adding support for signs mod (files renamed, re- +rendered, added as needed), added support for yard signs. + +2012-08-09: Added experimental support for xyz's signs mod - sign texture +itself only; the text can't be improved yet. + +2012-08-06: Added seaweed for flowers mod. A bit later: Reworked the new +texture so that it's partially transparent and tiles properly. This +necessitated making it look a bit "larger" also, but it works anyway :-) + +2012-08-05: Fixed wrong filenames on pipeworks images (result of a change I +made to the actual mod) + +2012-08-01: Added geranium flower. + +2012-08-01: Brought UnifiedBricks support up to date. + +2012-07-31 (continuing): Water has to have an alpha channel and be partly +transparent or stuff behind it will show up in front, like clouds. + +2012-07-31 (continuing): Added support for conifers mod. + +2012-07-31 (a while later): Brought support for Vessels mod up to date. + +2012-07-31: Improved wood texture a bit more, made it look more like planks +instead of smooth wood. + +2012-07-28: Fixed incorrectly-drawn left/right textures for a few homedecor +blocks, in keeping with having fixed the references therein. + +2012-07-26: Brought Unified Dyes support up to date, added support for Vessels +mod. Discontinued support for old Madblocks modpack - it's way out of date. +Still have the images, I'll push them back up later with new names to account +for Mauvebic's recent changes. + +2012-07-19: Added support for my colored woods mod, improved appearance of +active furnace. + +2012-07-17: Added experimental support for wowiamdiamonds' Unified Bricks mod. + +2012-07-16 (even later): removed some leftover files from the last gentextures +run on the unifieddyes textures. + +2012-07-16 (A bit later): Added support for locked sign mod. + +2012-07-16: Brought support for unifieddyes up-to-date (now 89 colors). + +2012-07-14: Added support for Jordach's older 16-color wool mod. + +2012-07-08 (immediately after): Added support for my junglegrass mod. Tweaked +rotation and position of default jungle grass to center it better. + +2012-07-08: Brought support for unifieddyes up-to-date. + +2012-07-07 (immediately after): Didn't like the tint I left on clay/clay lump. +Reduced both to greyscale in keeping with the game's normal style. + +2012-07-07: Recolored clay, gravel, and stone to look more like the colors used +in the default textures, reworked coal, iron, and all moreores minerals to use +transparency so they can composite properly on top of the stone. Tweaked +active furnace to look hotter, fixed wrong filenames, retired 'cooking' +variant. + +2012-06-30: Shifted torch on ceiling (both static and animated), so that base +of torch is actually centered. Created new default door imagery in the general +style of the game's default texture (but still photorealistic of course). +Renamed the previous wood-and-glass door imagery for use by my homedecor mod. + +2012-06-26: Updated various homedecor dye filenames to accommodate the +changeover to unifieddyes. + +2012-06-23: Brought homedecor support up to date. + +2012-06-17: Added support for longer crack/digging animations (now 16 frames +instead of 5), and preliminary support for animated torches, as found in the +latest git. + +2012-06-16 (much later): Enhanced the lava texture, added support for animated +lava featured in latest git. + +2012-06-16 (a bit later): Fixed accidental mirroring of 'folding' doors. + +2012-06-16: Added support for my homedecor mod. Adjusted color of default_wood +to look more like what might be used on a floor or deck and to differentiate it +from the wood table tops in homedecor (which use the original color). Reduced +all inventory images in defaults and in all mods to max 64px. Re-rendered +wooden door and all fence inventory images to max 64px also (most were 32px). + +2012-06-14: Brought Blox support up to date. + +2012-06-03: Fixed a few missing images, added working image for ecube's +unobtanium mod, added missing blue dye for blox mod. Added support for blox and +bobblocks mods in C64 pack, brought C64 version up to date re: moreblocks. + +2012-05-30: Reworked various moreores minerals, default and moreores ingots, +and a few of the lumps and blocks (shiner, more accurate colors, etc.). +Lightened up and re-colored menubg image significantly. Improved embossing on +larger versions of mese. Tinted iron apple slightly red-brownish (to suggest +oxidation/rust). Reworked grass side a bit to improve blending between grass +and dirt. Tweaked color and embossing on sandstone. Fixed stray pixels and +missed cuts on default swords. Reworked fireplace wield/inventory image. +Fixed stray pixels on larger sizes of flower pot (copy&paste error). Tweaked +larger sizes of mesecons 'on' torches (center should have been whited out). + +2012-05-29 (almost immediately): Fixed filenames on maptools coins. + +2012-05-29: Added support for Bobblocks and Blox mods, brought moreores, +moreblocks, and maptools support up to date. Tweaked 32 px maptools admin +pick, added a few missing 16px maptools textures. Tweaked default rails to +better differentiate them from moreores copper rails. Updated filename for +current hatches mod (now just hatch.png). + +2012-05-27: Added support for maptools, deleted furnace_furnace_* images (for a +patch that will never happen), renamed some of them and created new ones to add +support for darkrose's active furnaces patch (which *does* exist). Split all +texture packs into separate github repositories. + +2012-05-16 (even later): deleted github repo and created a new one with +multiple branches. + +2012-05-16 (a bit later): added a few more colors to complete wool mod support. +Updated github repo (didn't go through properly last time). + +2012-05-16: Fixed a few stray pixels in the pies, scorched stuff and a few +tools, cleaned up edges of cotton, cotton-in-pot, and cotton (ball), fixed +slight slight lack of color saturation on chest top, added some shading to +chest sides to make handles stand out better, reduced noise in dirt, grass+dirt +side, and alien grass+dirt side, reworked mese, faded the color a bit on the +paper, broke the repetitive look of the papyrus/bamboo, replaced tin and silver +lumps with better images (actually derived from platinum and osmium), added +support for wool mod. Updated screenshots. + +2012-05-06: Added support for my poison ivy mod. + +2012-05-01: Created 32px and 128px versions. Fixed a few stray pixels that +snuck in while resizing some images earlier. Reduced all fence and door images +meant for the inventory display to max 32x32 (anything more is overkill). +Reworked 16px door inventory image slightly. Reworked other door images as +well to fix scaling errors. Reworked mesecons wall lever and wall button and +wireless devices to improve overall appearance. Reworked 512px "chicken" sign +and all 256px and smaller signs to fix edge quality. Reduced menubg to max +128x128px. Reduced treeprop to max 128x128 pixels (both are always displayed +small, both lower in <128px packs). Re-introduced 16 px pack - just gotta have +it; it's a bit more complete than before, but still lacks Madblocks Infra, +signs, and hydroponics mods. Reworked unknown block/object/item images. + +2012-04-29 (almost immediately): Fixed a few missing 64px and 256px images and +image credits files. + +2012-04-29: Reworked bushes/strawberry "tree" a bit, renamed a bunch of files +and added a few more to bring Madblocks up to date (also adds good support for +power lines/utilities). Retired the 16px texture pack from distribution - it +just isn't good enough. + +2012-04-26 (a bit later): Removed Tron flowers from regular distribution +(they're no longer used but I'll keep them locally just in case). Replaced +previous-removed hydroponics images with better ones that won't make you itch. +;-) + +2012-04-26: Deleted all vine-like images related to the hydroponics mod. I +accidentally used a base plant that is most definitely NOT suitable for eating +- poison ivy! Will replace the missing images shortly. + +2012-04-25 (a bit later): Reduced menu background image in 512px pack to +256x256 (it's always displayed at 128x128 pixels, so this still provides some +future-proofing). Reduced half heart to 32x32 in 64/256/512px packs to match +full heart. Added support for particles mod (64px and up only, all images are +49x49px in all cases). + +2012-04-25: reworked moreblocks/rope to look more like the sort of swinging +vines/ropes seen in movies and such (left the ones for the vines modpack +alone). Renamed a few files and added a bunch more to add support for +hydroponics mod (64px and above only). + +2012-04-24: reworked all magic lantern images in all packs; on a revisit, I +decided that the dithering to simulate translucency just doesn't work, so I +undid the dithering and flattened them all against a dim yellow background. +Fixed an alpha error that snuck in while making the nether "portal stuff" +object, reduced 64px and 512px hearts to 32 px each since they'll likely never +need to be be drawn any larger than that anyway (or probably over 16x16 for +that matter). Created a complete 256px version of the pack. + +2012-04-22 (even later): Duplicate default_furnace_front.png to a different +filename for use by the active furnaces mod. + +2012-04-22 (a bit later): Replaced active/cooking furnace with a set of images +to add support for lkjoel's active furnaces mod (WIP). + +2012-04-22: Tweaked 16px furnace a bit. Added images for half heart and +active/cooking furnace. + +2012-04-21: Reworked moreores/gold ore, added support for nether mod. +Re-uploaded with 16px support for nether (same filename) + +2012-04-20 (a bit later): Reworked cooked rat (too many copy&paste artifacts). +Added support for spotlights mod. + +2012-04-20: Reworked default_brick slightly, fixed outdated filenames on +moreores/mithril ore and cooked rat, reconfigured, renamed, and added a whole +bunch of textures to bring pack up to date with transition from Moreblocks-OCD +to Madblocks: this update adds support for all mods in that set, except only +partial support for infrastructure mod (only the "street builder" object, 64px +and larger sizes only), and signs mod (64px and up only; 16px is just too low +of a resolution to retain enough detail). Tweaked 16px default glass to match +the various similar glow glass objects. + +2012-04-15 (even later): Brightened up and reworked railroad tracks to improve +quality and tiling. Reworked all mesecons wires and objects bearing them to +improve tiling. Neither category of images was rendered symmetrically, so they +tiled weird at some rotations. Updated relevant screenshot. + +2012-04-15 (a bit later): reworked default and cherry blossom trees (and tops) +to use more accurate textures. Note to self: if it bears apples, it's probably +an apple tree, and if it has cherry blossoms, it's probably a cherry blossom +tree. ;-) Also updated the screenshots. + +2012-04-15: re-rendered mesecon wires, reworked many mesecons to use the new +renders, fixed missing alpha channel on terra_redgrass_side and on a couple of +ores, fixed colors in treeprop to better match default_leaves, fixed a couple +of oversized images in 64x version (copy&paste error), added partial mesecon +wires and wire "central nodes" for possible future use, fixed missing wall +buttons and bouleau trees in 64px version, created complete 16px version. + +2012-04-13 (even later): renamed mesecons 'torch' and 'lamp' series and a few +others, and added a bunch of new imagery to bring support for that mod up to +date (there were lots of changes upstream that I hadn't accounted for). + +2012-04-13 (a bit later): added missing arrow images for throwing mod, added +missing credits for a few images. + +2012-04-13: added imagery for growing trees cherry blossom mod. + +2012-04-12 (even later): added imagery for nature pack mods. + +2012-04-12 (a bit later): turned straight railroad tracks around the right way, +updated screenshots. + +2012-04-12: added (default) wooden doors. + +2012-04-11 (a bit later): added fire, desert stone, desert sand, dry shrub in +keeping with recent minetest update. + +2012-04-11: removed alpha from water, re-rendered stone brick. Added imagery +for moreblocks "OCD extension", flowers, terra, growing trees alien, and +growing trees bouleau mods. + +2012-04-09 (even later): added imagery for magic lantern mod, based on the +author's concept/test images. + +2012-04-09 (a bit later): created a 64x64 pixel version. + +2012-04-09: thickened vines, re-rendered sand and sandstone, and tweaked ladder +and a few others to improve tiling and stacking, tweaked tree/jungle tree tops +to better flow from the sides, darkened/increased saturation on mithril block, +added beveled edges to bookshelves, furnace front and sides, hatch, many +mesecons blocks. + +2012-04-08: fixed missing alpha channels on default_grass_side and various +ores. + +2012-04-06: initial upload of 512px version for testing. diff --git a/cotton.png b/cotton.png new file mode 100644 index 0000000..ec79e12 Binary files /dev/null and b/cotton.png differ diff --git a/crack_anylength.png b/crack_anylength.png new file mode 100644 index 0000000..9ad7a4a Binary 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