From eabde9e2972e147b023d34f1849ab35bd396b137 Mon Sep 17 00:00:00 2001 From: Stefan Gustavson Date: Wed, 30 Jun 2021 16:05:32 +0200 Subject: [PATCH] New permutation (improved randomness) --- src/cellular2D.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cellular2D.glsl b/src/cellular2D.glsl index 7de478d..e5a5177 100644 --- a/src/cellular2D.glsl +++ b/src/cellular2D.glsl @@ -22,7 +22,7 @@ vec3 mod7(vec3 x) { // Permutation polynomial: (34x^2 + 6x) mod 289 vec3 permute(vec3 x) { - return mod289((34.0 * x + 6.0) * x); + return mod289((34.0 * x + 10.0) * x); } // Cellular noise, returning F1 and F2 in a vec2.