From 074f374fcbe4fb8bfad1da62b16a5b3be2311b6e Mon Sep 17 00:00:00 2001 From: Stefan Gustavson Date: Tue, 29 Jun 2021 11:05:41 +0200 Subject: [PATCH] New permutation (much improved randomness) --- src/cellular3D.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/cellular3D.glsl b/src/cellular3D.glsl index d39b62a..ae0b19b 100644 --- a/src/cellular3D.glsl +++ b/src/cellular3D.glsl @@ -16,9 +16,9 @@ vec3 mod7(vec3 x) { return x - floor(x * (1.0 / 7.0)) * 7.0; } -// Permutation polynomial: (34x^2 + x) mod 289 +// Permutation polynomial: (34x^2 + 6x) mod 289 vec3 permute(vec3 x) { - return mod289((34.0 * x + 1.0) * x); + return mod289((34.0 * x + 6.0) * x); } // Cellular noise, returning F1 and F2 in a vec2.