from mc import * def globe(center, radius=40, spacing_degrees=10, block=STAINED_GLASS_YELLOW): quality = int(radius * 2*pi * 2) # longitude lines longitude_degrees = 0 while longitude_degrees < 360: theta = longitude_degrees * 2 * pi / 360 xmult = radius * cos(theta) zmult = radius * sin(theta) for i in range(quality): phi = 2 * pi * i / quality y = radius * sin(phi) x = xmult * cos(phi) z = zmult * cos(phi) mc.setBlock(center[0]+x,center[1]+y,center[2]+z,block) longitude_degrees += spacing_degrees # latitude lines latitude_degrees = -90 while latitude_degrees <= 90: phi = latitude_degrees * 2 * pi / 360 y = radius * sin(phi) r = radius * cos(phi) for i in range(quality): theta = 2 * pi * i / quality x = r * cos(theta) z = r * sin(theta) mc.setBlock(center[0]+x,center[1]+y,center[2]+z,block) latitude_degrees += spacing_degrees if __name__ == "__main__": mc = Minecraft() center = mc.player.getPos() radius = 40 globe((center.x,center.y+radius,center.z), radius-1, 360./(2*pi*2*radius), STAINED_GLASS_BLUE) globe((center.x,center.y+radius,center.z), radius, 10, STAINED_GLASS_YELLOW)