# mcpipy.com retrieved from URL below, written by astrotutor # http://www.minecraftforum.net/topic/1698103-camerasetpos-not-working-magic-trick/ import mcpi.minecraft as minecraft import mcpi.block as block import time as time mc = minecraft.Minecraft.create() # Find player position playerPos = mc.player.getPos() #Find block type below player Block = mc.getBlock(playerPos.x, playerPos.y - 1, playerPos.z) # Set camera to above player position mc.camera.setFollow() # Build 1st wall across in front to right length = 0 height = 0 while length < 5: mc.setBlock(playerPos.x + 2, playerPos.y + height, playerPos.z - 2 + length, 4) while height < 3: mc.setBlock(playerPos.x + 2, playerPos.y + height, playerPos.z - 2 + length, 4) time.sleep(0.2) height += 1 length += 1 height = 0 # Build second wall on right towards length = 0 height = 0 while length < 4: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z + 2, 4) while height < 3: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z + 2, 4) time.sleep(0.2) height += 1 length += 1 height = 0 # Build third wall on left towards length = 0 height = 0 while length < 4: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z - 2, 4) while height < 3: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z - 2 , 4) time.sleep(0.2) height += 1 length += 1 height = 0 # Build last wall behind to right length = 0 height = 0 while length < 3: mc.setBlock(playerPos.x - 2, playerPos.y + height, playerPos.z - 1 + length, 4) while height < 3: mc.setBlock(playerPos.x - 2, playerPos.y + height, playerPos.z - 1 + length, 4) time.sleep(0.2) height += 1 length += 1 height = 0 # Build the roof length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y + 2, playerPos.z - 1 + width, 5) time.sleep(0.2) width += 1 length += 1 width = 0 # Create void below house length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y - 2, playerPos.z - 1 + width, 0) time.sleep(0.2) width += 1 length += 1 width = 0 length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y - 3, playerPos.z - 1 + width, 0) time.sleep(0.2) width += 1 length += 1 width = 0 # Remove the floor length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y - 1, playerPos.z - 1 + width, 0) time.sleep(0.2) width += 1 length += 1 width = 0 # Build the floor length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y - 1, playerPos.z - 1 + width, Block) time.sleep(0.2) width += 1 length += 1 width = 0 # Remove the roof length = 1 width = 0 while length < 4: while width < 3: mc.setBlock(playerPos.x + 2 - length, playerPos.y + 2, playerPos.z - 1 + width, 0) time.sleep(0.2) width += 1 length += 1 width = 0 # Remove 1st wall across in front to right length = 0 height = 0 while length < 5: mc.setBlock(playerPos.x + 2, playerPos.y + height, playerPos.z - 2 + length, 0) while height < 3: mc.setBlock(playerPos.x + 2, playerPos.y + height, playerPos.z - 2 + length, 0) time.sleep(0.2) height += 1 length += 1 height = 0 # Remove second wall on right towards length = 0 height = 0 while length < 4: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z + 2, 0) while height < 3: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z + 2, 0) time.sleep(0.2) height += 1 length += 1 height = 0 # Remove third wall on left towards length = 0 height = 0 while length < 4: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z - 2, 0) while height < 3: mc.setBlock(playerPos.x + 1 - length, playerPos.y + height, playerPos.z - 2 , 0) time.sleep(0.2) height += 1 length += 1 height = 0 # Remove last wall behind to right length = 0 height = 0 while length < 3: mc.setBlock(playerPos.x - 2, playerPos.y + height, playerPos.z - 1 + length, 0) while height < 3: mc.setBlock(playerPos.x - 2, playerPos.y + height, playerPos.z - 1 + length, 0) time.sleep(0.2) height += 1 length += 1 height = 0