= Player tools 1.2 [playertools] = This mod adds some player-related server commands and privileges to Minetest. Most commands are little helper tools, useful for modders and for messing around, but they aren’t really suitable for serious gameplay. Some commands are informational. The commands allow players to change their health, clear their inventory, set their player physics, and other stuff. The privileges are created for the health, physics and hotbar-related commands and are named “heal”, “physics” and “hotbar”, respectively. == List of commands == === no privileges required === /whoami Shows your name in a chat message. /ip Shows your IP address in a chat message. /pulverizeall Destroys all items in your player inventory and crafting grid. /killme Kills yourself. === “hotbar” privilege required === /sethotbarsize <1...23> Sets the number of slots in your hotbar (1-23). === “heal” privilege required === /sethealth Sets your health to hearts. /sethp Sets your health to HP (=hearts/2). The “sethp” command rounds . The “sethealth” command rounds to the nearest half, i.e: 2.5 → 2.5 2.6 → 2.5 2.7 → 2.5 2.75 → 3 2.8 → 3 === “physics” privilege required === /setspeed [] Sets your movement speed to (default: 1). /setgravity [] Sets your gravity to (default: 1). /setjump [] Sets your jump height to (default: 1). These commands directly edit the player’s physics parameters. == Installation == You can either install the player tools as an ordinary mod or as a builtin, but please don’t do both. Installing it as a mod is very easy, but you have to activate the mod explicitly for each map. Installing it as builtin is easy and the player tools are automatically available for every server you start. To install it as a mod, just drop this folder into the mods/ folder of your Minetest data folder. To install it as builtin do this: (For version 0.4.9) Rename the file “init.lua” to “mod_playertools.lua” and move it to /builtin/. Then edit the file /builtin/builtin.lua. Add the following line of text at the end of the file: dofile(modpath.."/mod_playertools.lua") Save the file; you’re finished! The next time you start a server the player tools are available.