minetest.log("info", " Currency mod loading... ") local modpath = minetest.get_modpath("currency") --dofile(modpath.."/craftitems.lua") --minetest.log("info", "[Currency] Craft_items Loaded!") dofile(modpath.."/coins.lua") minetest.log("info", "[Currency] Coins Loaded!") dofile(modpath.."/shop.lua") minetest.log("info", "[Currency] Shop Loaded!") --dofile(modpath.."/barter.lua") --minetest.log("info", "[Currency] Barter Loaded!") --dofile(modpath.."/safe.lua") --minetest.log("info", "[Currency] Safe Loaded!") --[[if minetest.settings:get_bool("creative_mode") then minetest.log("info", "[Currency] Creative mode in use, skipping basic income.") else dofile(modpath.."/income.lua") minetest.log("info", "[Currency] Income Loaded!") end --]]