-- Minetest 0.4 mod: ws_core -- See README.txt for licensing and other information. -- The API documentation in here was moved into game_api.txt -- Definitions made by this mod that other mods can use too ws_core = {} ws_core.LIGHT_MAX = 14 function ws_core.get_hotbar_bg(x,y) local out = "" for i=0,7,1 do out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" end return out end ws_core.gui_survival_form = "size[8,8.5]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "list[current_player;craft;1.75,0.5;2,2;]".. "list[current_player;craftpreview;5.75,1.5;1,1;]".. "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. "listring[current_player;main]".. "listring[current_player;craft]".. ws_core.get_hotbar_bg(0,4.25) -- Load files local ws_core_path = minetest.get_modpath("ws_core") dofile(ws_core_path.."/functions.lua") dofile(ws_core_path.."/nodes.lua") dofile(ws_core_path.."/item_entity.lua") dofile(ws_core_path.."/craftitems.lua") dofile(ws_core_path.."/crafting.lua") dofile(ws_core_path.."/mapgen.lua") dofile(ws_core_path.."/aliases.lua") dofile(ws_core_path.."/legacy.lua") dofile(ws_core_path.."/trees.lua") dofile(ws_core_path.."/tools.lua")