-- mods/ws_core/craftitems.lua local lpp = 14 -- Lines per book's page local function book_on_use(itemstack, user) local player_name = user:get_player_name() local meta = itemstack:get_meta() local title, text, owner = "", "", player_name local page, page_max, lines, string = 1, 1, {}, "" -- Backwards compatibility local old_data = minetest.deserialize(itemstack:get_metadata()) if old_data then meta:from_table({ fields = old_data }) end local data = meta:to_table().fields if data.owner then title = data.title text = data.text owner = data.owner for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do lines[#lines+1] = str end if data.page then page = data.page page_max = data.page_max for i = ((lpp * page) - lpp) + 1, lpp * page do if not lines[i] then break end string = string .. lines[i] .. "\n" end end end local formspec if owner == player_name then formspec = "size[8,8]" .. ws_core.gui_bg .. ws_core.gui_bg_img .. "field[0.5,1;7.5,0;title;Title:;" .. minetest.formspec_escape(title) .. "]" .. "textarea[0.5,1.5;7.5,7;text;Contents:;" .. minetest.formspec_escape(text) .. "]" .. "button_exit[2.5,7.5;3,1;save;Save]" else formspec = "size[8,8]" .. ws_core.gui_bg .. ws_core.gui_bg_img .. "label[0.5,0.5;by " .. owner .. "]" .. "tablecolumns[color;text]" .. "tableoptions[background=#00000000;highlight=#00000000;border=false]" .. "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" .. "textarea[0.5,1.5;7.5,7;;" .. minetest.formspec_escape(string ~= "" and string or text) .. ";]" .. "button[2.4,7.6;0.8,0.8;book_prev;<]" .. "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" .. "button[4.9,7.6;0.8,0.8;book_next;>]" end minetest.show_formspec(player_name, "ws_core:book", formspec) return itemstack end local max_text_size = 10000 local max_title_size = 80 local short_title_size = 35 minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "ws_core:book" then return end local inv = player:get_inventory() local stack = player:get_wielded_item() if fields.save and fields.title and fields.text and fields.title ~= "" and fields.text ~= "" then local new_stack, data if stack:get_name() ~= "ws_core:book_written" then local count = stack:get_count() if count == 1 then stack:set_name("ws_core:book_written") else stack:set_count(count - 1) new_stack = ItemStack("ws_core:book_written") end else data = stack:get_meta():to_table().fields end if data and data.owner and data.owner ~= player:get_player_name() then return end if not data then data = {} end data.title = fields.title:sub(1, max_title_size) data.owner = player:get_player_name() local short_title = data.title -- Don't bother triming the title if the trailing dots would make it longer if #short_title > short_title_size + 3 then short_title = short_title:sub(1, short_title_size) .. "..." end data.description = "\""..short_title.."\" by "..data.owner data.text = fields.text:sub(1, max_text_size) data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n") data.page = 1 data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp) if new_stack then new_stack:get_meta():from_table({ fields = data }) if inv:room_for_item("main", new_stack) then inv:add_item("main", new_stack) else minetest.add_item(player:getpos(), new_stack) end else stack:get_meta():from_table({ fields = data }) end elseif fields.book_next or fields.book_prev then local data = stack:get_meta():to_table().fields if not data or not data.page then return end data.page = tonumber(data.page) data.page_max = tonumber(data.page_max) if fields.book_next then data.page = data.page + 1 if data.page > data.page_max then data.page = 1 end else data.page = data.page - 1 if data.page == 0 then data.page = data.page_max end end stack:get_meta():from_table({fields = data}) stack = book_on_use(stack, player) end -- Update stack player:set_wielded_item(stack) end) minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) if itemstack:get_name() ~= "ws_core:book_written" then return end local original local index for i = 1, player:get_inventory():get_size("craft") do if old_craft_grid[i]:get_name() == "ws_core:book_written" then original = old_craft_grid[i] index = i end end if not original then return end local copymeta = original:get_meta():to_table() -- copy of the book held by player's mouse cursor itemstack:get_meta():from_table(copymeta) -- put the book with metadata back in the craft grid craft_inv:set_stack("craft", index, original) end) minetest.register_craftitem("ws_core:coal", { description = "".. core.colorize("#FFFFFF", "Coal\n")..core.colorize("#ababab", "Coal is found mainly in underground deposits and widely used as fuel."), inventory_image = "ws_coal.png", groups = {coal = 1, flammable = 1} }) minetest.register_craftitem("ws_core:iron_lump", { description = "Iron Lump", inventory_image = "ws_iron_lump.png", })