[gd_scene load_steps=2 format=2] [ext_resource path="res://textures/goal.png" type="Texture" id=1] [node name="Goal" type="Node2D"] [node name="GoalTexture" type="TextureRect" parent="."] margin_right = 40.0 margin_bottom = 40.0 texture = ExtResource( 1 ) expand = true