From c10ef49e587cb427f7e8c46c75ef18b97c17b34a Mon Sep 17 00:00:00 2001 From: Lars Mueller Date: Wed, 15 Jun 2022 15:05:58 +0200 Subject: [PATCH] Mention 3d_armor breaking Epidermis --- Readme.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Readme.md b/Readme.md index 362c744..082dcd7 100644 --- a/Readme.md +++ b/Readme.md @@ -102,6 +102,11 @@ As Epidermis runs fully serverside, it can't support clientside texture packs. S Does not display the colors of wielded items. Use [`visible_wielditem`](https://github.com/appgurueu/visible_wielditem) instead. +### [`3d_armor`](https://github.com/minetest-mods/3d_armor) + +3D Armor currently completely breaks Epidermis as it changes the player model and makes armor part of the texture. +No proper alternatives to 3D Armor exist. Attachment-based armor mods like [`equippable_accessories`](https://content.minetest.net/packages/davidthecreator/equippable_accessories/) work fine. + ## Hints If you want to be able to accurately paint, don't use cinematic camera smoothing or view bobbing. Both will make your look direction inaccurate in certain cases. Alternatively to disabling view bobbing, rest while painting (and use the newest Minetest version).