[character_anim.default] [*character_anim.default.arm_right] # Right arm spin radius character_anim.default.arm_right.radius (Character anim Default Arm right Radius) float 10 -180.000000 180.000000 # Right arm spin speed character_anim.default.arm_right.speed (Character anim Default Arm right Speed) float 1000 0.000000 10000.000000 [**character_anim.default.arm_right.yaw] # Right arm yaw (max) character_anim.default.arm_right.yaw.max (Character anim Default Arm right Yaw Max) float 160 -180.000000 180.000000 # Right arm yaw (min) character_anim.default.arm_right.yaw.min (Character anim Default Arm right Yaw Min) float -30 -180.000000 180.000000 [*character_anim.default.body] # Body turn speed character_anim.default.body.turn_speed (Character anim Default Body Turn speed) float 0.2 0.000000 1000.000000 [*character_anim.default.head] # Head yaw restriction character_anim.default.head.yaw_restriction (Character anim Default Head Yaw restriction) float 60 -180.000000 180.000000 [**character_anim.default.head.pitch] # Head pitch (max) character_anim.default.head.pitch.max (Character anim Default Head Pitch Max) float 80 -180.000000 180.000000 # Head pitch (min) character_anim.default.head.pitch.min (Character anim Default Head Pitch Min) float -60 -180.000000 180.000000 [**character_anim.default.head.yaw] # Head yaw (max) character_anim.default.head.yaw.max (Character anim Default Head Yaw Max) float 90 -180.000000 180.000000 # Head yaw (min) character_anim.default.head.yaw.min (Character anim Default Head Yaw Min) float -90 -180.000000 180.000000 [**character_anim.default.head.yaw_restricted] # Head yaw restricted (max) character_anim.default.head.yaw_restricted.max (Character anim Default Head Yaw restricted Max) float 45 -180.000000 180.000000 # Head yaw restricted (min) character_anim.default.head.yaw_restricted.min (Character anim Default Head Yaw restricted Min) float 0 -180.000000 180.000000 [character_anim.models]