multiplacer.get_node = function(player, pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing, false); local node; if pointed_thing.type == "node" then node = minetest.get_node_or_nil(pos); end local block = "air"..' '.."0"..' '.."0"; if( node ~= nil and node.name ) then block = node.name..' '..node.param1..' '..node.param2; end return block end multiplacer.get_node_pos = function(pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing, false); return pos end