multiplacer.axis_place = function(stack, player, pointed_thing, mode) if( player == nil or pointed_thing == nil) then return nil; end local has, missing = minetest.check_player_privs(player, {multiplacer = true}) if not has then if missing["multiplacer"] then multiplacer.print( player:get_player_name(), "Hey! You can't use this tool because you do not have the \"multiplacer\" privilege."); return nil; end end local meta = stack:get_meta():to_table(); local to_delete = meta["fields"]["multiplacer:delete"]; local to_place = meta["fields"]["multiplacer:place"]; if not to_delete or to_delete == "" then to_delete = "default:air 0 0" end if not to_place or to_place == "" then to_place = "default:dirt 0 0" end to_delete = to_delete:split(" "); if( #to_delete < 3 ) then to_delete[2] = 0; to_delete[3] = 0; end to_place = to_place:split(" "); if( #to_place < 3 ) then to_place[2] = 0; to_place[3] = 0; end local inv = player:get_inventory(); local w = inv:get_stack("main", 1):get_count(); local h = inv:get_stack("main", 2):get_count(); local l = inv:get_stack("main", 3):get_count(); local blocks_placed = 0; if( pointed_thing.type ~= "node" ) then multiplacer.print(player:get_player_name(), " Error: No node selected."); return nil; end local pos local look_dir = player:get_look_dir() local yaw = player:get_look_horizontal() local start = minetest.get_pointed_thing_position(pointed_thing, mode); local axis_dir = {x=look_dir.x/math.abs(look_dir.x),y=1,z=look_dir.z/math.abs(look_dir.z)} for ih = 0, h-1 do for iw = 0, w-1 do for il = 0, l-1 do if yaw < math.pi/4 or yaw > 7*math.pi/4 or (yaw > 3*math.pi/4 and yaw < 5*math.pi/4) then pos = add_3dx2(start, mul_3dx2(axis_dir, {x=il, y=ih, z=iw})) else pos = add_3dx2(start, mul_3dx2(axis_dir, {x=iw, y=ih, z=il})) end local node = minetest.get_node_or_nil(pos) if not minetest.is_protected(pos, player:get_player_name()) then if node ~= nil then if node.name == to_delete[1] then --and node.param1 == to_delete[2] and node.param2 == to_delete[3] minetest.set_node( pos, { name = to_place[1], param1 = to_place[2], param2 = to_place[3] } ); end end end blocks_placed = blocks_placed + 1; if blocks_placed > multiplacer.max_blocks and multiplacer.max_blocks ~= 0 then return nil; end end end end return nil; end