diff --git a/README.md b/README.md index 3f013d66..95874380 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ The following mods are also included: * [moreores](https://forum.minetest.net/viewtopic.php?t=549) (zlib/CC-BY-SA) * [moretrees](https://forum.minetest.net/viewtopic.php?t=4394) (WTFPL/CC-BY-SA) * [homedecor_modpack](https://forum.minetest.net/viewtopic.php?t=2041) (LGPL/WTFPL/CC-BY-SA): - * building_blocks + * building_blocks ([homedecor_modpack](https://forum.minetest.net/viewtopic.php?t=2041)) ([LGPL/WTFPL/CC-BY-SA](doc/modpacks/homedecor/LICENSE)) * chains * computer * fake_fire diff --git a/doc/modpacks/homedecor/LICENSE b/doc/modpacks/homedecor/LICENSE new file mode 100644 index 00000000..0a3df5e6 --- /dev/null +++ b/doc/modpacks/homedecor/LICENSE @@ -0,0 +1,199 @@ +For the Lua code: LGPL 3.0 or higher +For all models, all textures, and all sounds: CC-by-SA 3.0 or higher +For everything else: WTFPL + +Exceptions to the above: + +Fancy mesh fire model and texture by NathanS (CC-0). + +=============================================================================== + + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. 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To view a copy of this license, visit +http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to +Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. + +=============================================================================== + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. + diff --git a/doc/modpacks/homedecor/README b/doc/modpacks/homedecor/README new file mode 100644 index 00000000..4c5679f7 --- /dev/null +++ b/doc/modpacks/homedecor/README @@ -0,0 +1,61 @@ +This is what I consider to be a fairly feature-filled home decor +modpack. As such, it comes in multiple parts: + +* The actual homedecor mod, which supplies a bunch of stuff found in +most homes (like flower pots, home electronics, brass and wrought-iron +tables, and a bunch of other things). + +* A "3d extras" mod, which supplies things that re-define something in +some other mod (or in the default game) so that those objects become +fully 3d (instead of a flat cube), as well as things which are directly +related. This mod, for example, provides 3d bookshelves and their empty +and half-depth "open frame" counterparts. + +* A signs library forked from the one that thexyz and PilzAdam first +made, which produces visible text on signs (and which has been extended +to put signs on fences, including the brass and wrought iron ones here +in homedecor). + +* Sdzen's building_blocks mod, which is here to supply not only a few +blocks to build with, obviously, :-) but also to supply a number of +materials to craft other things in Homedecor with. + +All items can be accessed either by crafting various other items +together, or with the usual /give commands. To get a list of the actual +node names, just go into the homedecor/ folder and run the listnodes.sh +Bash script. Note that a few of the listed nodes are kinda useless by +themselves (like the various parts of the folding doors). + +All of the images used for the recipes in the forum post tracking this +mod are included in the crafting-guide/ folder. + +Most stuff can be made from materials found through a game world. Some +stuff can only be crafted by using materials from another mod (look for +the orange highlights). Currently, this mod can use materials from +moreores, mesecons, wool, and unifieddyes if present. You can still use +the usual /give commands to get the items that depend on these mods if +you don't use them installed. + +This mod is still a work-in-progress, but should be complete enough not +to irritate anyone. :-) Namely, many items can be used as fuel but the +burn times need tuning and I need to tune the cook time and fuel usage +on the four smelted items. + +Much of the code (especially for the doors) plus the bucket were taken +from the files which come with Minetest and altered to suit. Many +thanks to Jeija for coming up with an elegant cylinder using nodeboxes; +see his 'irregular' mods). His code is used herein (you can guess where +:-) ). + +Dependencies: none (just the game's default stuff) + +Recommends: buckets, flowers, unifieddyes, junglegrass, moreores, +mesecons, wool + +Skin credits: + +Mammu by hansuke123 +http://minetest.fensta.bplaced.net/#name=Mammu + +BrightGirl by Malarif +http://minetest.fensta.bplaced.net/#name=BrightGirl