diff --git a/mods/lighting/walking_light/init.lua b/mods/lighting/walking_light/init.lua index f01f4bd1..ae8b3fb7 100644 --- a/mods/lighting/walking_light/init.lua +++ b/mods/lighting/walking_light/init.lua @@ -14,7 +14,8 @@ walking_light = {} -- list of items that use walking light local light_items = { "default:torch", "walking_light:pick_mese", - "walking_light:helmet_diamond", "walking_light:megatorch" + "walking_light:helmet_diamond", "walking_light:megatorch", + "walking_light:helmet_gold", } function walking_light.addLightItem(item) @@ -430,6 +431,13 @@ function get_wielded_light_item(player) if armor_inv:contains_item("armor", stack) then return item_name end + + -- Gold helmet + local item_name = "walking_light:helmet_gold" + local stack = ItemStack(item_name) + if armor_inv:contains_item("armor", stack) then + return item_name + end end end