if rawget(_G, "awards") and rawget(_G, "xpfw") then for i,aw_def in ipairs(statistic_awards.hiking) do local awdef={ title=aw_def.titel, description=aw_def.description, icon=aw_def.baseicon.."^awards_level"..aw_def.level..".png", background = "awards_bg_mining.png", } if aw_def.level > 1 then awdef.requires=aw_def.basename..(aw_def.level-1) awdef.secret=true end awards.register_achievement(aw_def.basename..aw_def.level,awdef) end for i,aw_def in ipairs(statistic_awards.crafting) do local awdef={ title=aw_def.titel, description=aw_def.description, icon=aw_def.baseicon.."^awards_level"..aw_def.level..".png", background = "awards_bg_mining.png", } if aw_def.level > 1 then awdef.requires=aw_def.basename..(aw_def.level-1) awdef.secret=true end awards.register_achievement(aw_def.basename..aw_def.level,awdef) end for i,aw_def in ipairs(statistic_awards.swimming) do local awdef={ title=aw_def.titel, description=aw_def.description, icon=aw_def.baseicon.."^awards_level"..aw_def.level..".png", background = "awards_bg_mining.png", } if aw_def.level > 1 then awdef.requires=aw_def.basename..(aw_def.level-1) awdef.secret=true end awards.register_achievement(aw_def.basename..aw_def.level,awdef) end for i,aw_def in ipairs(statistic_awards.deaths) do local awdef={ title=aw_def.titel, description=aw_def.description, icon=aw_def.baseicon.."^awards_level"..aw_def.level..".png", background = "awards_bg_mining.png", } if aw_def.level > 1 then awdef.requires=aw_def.basename..(aw_def.level-1) awdef.secret=true end awards.register_achievement(aw_def.basename..aw_def.level,awdef) end end