From b042106fdc3bc56beb6c263e790c31a6f13f1ead Mon Sep 17 00:00:00 2001 From: TumeniNodes Date: Thu, 11 Oct 2018 14:33:33 -0400 Subject: [PATCH] Stairs: Remove combine slabs code --- mods/stairs/init.lua | 30 ------------------------------ 1 file changed, 30 deletions(-) diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index 53a56e2..3e01a28 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -143,10 +143,6 @@ function stairs.register_stair(subname, recipeitem, groups, images, description, end --- Slab facedir to placement 6d matching table -local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4} - - -- Register slab -- Node will be called stairs:slab_ @@ -198,32 +194,6 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, local p2 = under.param2 - -- combine two slabs if possible - if slab_trans_dir[math.floor(p2 / 4)] == dir - and wield_item == under.name then - - if not recipeitem then - return itemstack - end - if minetest.is_protected(pointed_thing.under, player_name) and not - minetest.check_player_privs(player_name, "protection_bypass") then - minetest.record_protection_violation(pointed_thing.under, - player_name) - return - end - -- If paramtype2 of cubic version is not 'facedir' set its - -- param2 to 0 to avoid bugs such as liquid in connected - -- framed glass. - if minetest.registered_nodes[recipeitem].paramtype2 ~= "facedir" then - p2 = 0 - end - minetest.set_node(pointed_thing.under, {name = recipeitem, param2 = p2}) - if not creative_enabled then - itemstack:take_item() - end - return itemstack - end - -- Placing a slab on an upside down slab should make it right-side up. if p2 >= 20 and dir == 8 then p2 = p2 - 20