--[[ Thirsty mod [thirsty] ========================== A mod that adds a "thirst" mechanic, similar to hunger. Copyright (C) 2015 Ben Deutsch License ------- This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA Terminology: "Thirst" vs. "hydration" ------------------------------------- "Thirst" is the absence of "hydration" (a term suggested by everamzah on the Minetest forums, thanks!). The overall mechanic is still called "thirst", but the visible bar is that of "hydration", filled with "hydro points". ]] -- the main module variable thirsty = { -- Configuration variables config = { -- configuration in thirsty.default.conf }, -- the players' values players = { --[[ name = { last_pos = '-10:3', time_in_pos = 0.0, pending_dmg = 0.0, thirst_factor = 1.0, } ]] }, -- water fountains fountains = { --[[ x:y:z = { pos = { x=x, y=y, z=z }, level = 4, time_until_check = 20, -- something about times } ]] }, -- general settings time_next_tick = 0.0, } local M = thirsty dofile(minetest.get_modpath('thirsty')..'/configuration.lua') local C = M.config dofile(minetest.get_modpath('thirsty')..'/persistent_player_attributes.lua') local PPA = M.persistent_player_attributes thirsty.time_next_tick = thirsty.config.tick_time dofile(minetest.get_modpath('thirsty')..'/hud.lua') dofile(minetest.get_modpath('thirsty')..'/functions.lua') minetest.register_on_joinplayer(thirsty.on_joinplayer) minetest.register_on_dieplayer(thirsty.on_dieplayer) minetest.register_globalstep(thirsty.main_loop) dofile(minetest.get_modpath('thirsty')..'/components.lua')