if minetest.get_modpath("awards") then awards.register_achievement("minerdream_caveman", { title = ("Caveman"), description = ("You crafted yourself a flint spear, but what if I told you... in 21th century, there's way better weapons than that!"), icon = "minerdream_achievement_caveman.png", trigger = { type = "craft", item = "minerdream:spear_flint", target = 1 } }) awards.register_achievement("minerdream_armed", { title = ("Armed!"), description = ("Craft a handgun"), icon = "minerdream_achievement_armed.png", trigger = { type = "craft", item = "minerdream:handgun", target = 1 } }) awards.register_achievement("minerdream_secondminer", { title = ("Second place miner"), description = ("You've found some silver! Head for the gold now."), icon = "minerdream_achievement_secondminer.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "minerdream:stone_with_silver", target = 1 } }) awards.register_achievement("minerdream_neatjunk", { title = ("Neat junk!"), description = ("Break the most common loot box. I wonder what's inside?"), icon = "minerdream_achievement_neatjunk.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "minerdream:treasure1", target = 1 } }) awards.register_achievement("minerdream_metall1", { title = ("Mined common metals"), description = ("You mined quite common metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level1.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall1", target = 1 } }) awards.register_achievement("minerdream_metall2", { title = ("Mined quite uncommon metals"), description = ("You mined quite uncommon metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level2.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall2", target = 1 } }) awards.register_achievement("minerdream_metall3", { title = ("Mined almost rare metals"), description = ("You mined almost rare metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level3.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall3", target = 1 } }) awards.register_achievement("minerdream_metall4", { title = ("Mined rare metals"), description = ("You mined rare metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level4.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall4", target = 1 } }) awards.register_achievement("minerdream_metall5", { title = ("Mined extra rare metals"), description = ("You mined extra rare metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level5.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall5", target = 1 } }) awards.register_achievement("minerdream_metall6", { title = ("Mined epic metals"), description = ("You mined epic metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level6.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall6", target = 1 } }) awards.register_achievement("minerdream_metall7", { title = ("Mined royal metals"), description = ("You mined royal metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level7.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall7", target = 1 } }) awards.register_achievement("minerdream_metall8", { title = ("Mined heroic metals"), description = ("You mined heroic metals. Keep going."), icon = "minerdream_achievement_secondminer.png^awards_level8.png", background = "awards_bg_mining.png", trigger = { type = "dig", node = "group:metall8", target = 1 } }) awards.register_achievement("minerdream_health", { title = ("Maintaining good health"), description = ("Consume a vitamin pill for the first time"), icon = "minerdream_achievement_health.png", trigger = { type = "eat", item = "minerdream:vitamin", target = 1 } }) end