farming.register_hoe(":farming:hoe_wood", { description = "Wooden Hoe", inventory_image = "farming_tool_woodhoe.png", max_uses = 30, material = "group:wood", groups = {flammable = 2}, }) farming.register_hoe(":farming:hoe_stone", { description = "Stone Hoe", inventory_image = "farming_tool_stonehoe.png", max_uses = 90, material = "group:stone" }) farming.register_hoe(":farming:hoe_steel", { description = "Steel Hoe", inventory_image = "farming_tool_steelhoe.png", max_uses = 500, material = "default:steel_ingot" }) farming.register_scythe(":farming:scythe_wood", { description = "Wooden Scythe", inventory_image = "farming_tool_scythe_wood.png", max_uses = 30, farming_change = 10, material = "group:wood", groups = {flammable = 2}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ snappy = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=4}, }, }) farming.register_scythe(":farming:scythe_stone", { description = "Stone Scythe", inventory_image = "farming_tool_scythe_stone.png", max_uses = 60, farming_change = 5, material = "group:stone", groups = {flammable = 2}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ snappy = {times={[1]=3.00, [2]=1.40, [3]=0.70}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=4}, }, }) farming.register_scythe(":farming:scythe_steel", { description = "Steel Scythe", inventory_image = "farming_tool_scythe_steel.png", max_uses = 500, farming_change = 3, material = "default:steel_ingot", groups = {flammable = 2}, }) farming.register_billhook(":farming:billhook_wood", { description = "Wooden Billhook", inventory_image = "farming_tool_billhook_wood.png", max_uses = 30, farming_change = 20, material = "group:wood", groups = {flammable = 2}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ snappy = {times={[1]=5.00, [2]=2.00, [3]=1.40}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=4}, }, }) farming.register_billhook(":farming:billhook_stone", { description = "Stone Billhook", inventory_image = "farming_tool_billhook_stone.png", max_uses = 60, farming_change = 10, material = "group:stone", groups = {flammable = 2}, }) farming.register_billhook(":farming:billhook_steel", { description = "Steel Billhook", inventory_image = "farming_tool_billhook_steel.png", max_uses = 500, farming_change = 6, material = "default:steel_ingot", groups = {flammable = 2}, })