From 73af82d0b76eff860cd8aaaeec5ccd5a20d35a46 Mon Sep 17 00:00:00 2001 From: rnd1 Date: Wed, 10 Feb 2016 12:56:10 +0100 Subject: [PATCH] mob now jumps properly when building --- api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/api.lua b/api.lua index aa14c4d..7194f5d 100644 --- a/api.lua +++ b/api.lua @@ -1500,7 +1500,7 @@ minetest.register_entity(name, { local node1=minetest.get_node(s).name; if node1~="air" then minetest.set_node(s,{name="air"});minetest.add_item(s,ItemStack(node1)) end end - s.y=s.y-sheight;self.object:setpos({x=s.x,y=s.y+1,z=s.z}); + s.y=s.y-sheight;self.object:setpos({x=s.x,y=s.y+2,z=s.z}); else local yaw1= self.object:getyaw()+pi/2; -- dig 2 blocks to make door toward player direction local p1 = {x=s.x+math.cos(yaw1),y=s.y,z=s.z+math.sin(yaw1)};