-- basic vote by rnd, 2015 local basic_vote = {}; -- SETTINGS ---------------------------------------------------------------------- -- DEFINE VOTE TYPES basic_vote.types = { -- [type] = { description , votes_needed , timeout, command, help_description} [1] = {"ban %s for 2 minutes" , -3 , 30, "ban", "Ban player for 2 minutes"}, -- -3 means strictly more than 3 players need to vote ( so 4 or more) [2] = {"remove interact of %s" , 0.5, 120, "remove_interact", "Remove 'interact' privilege from player"}, -- 0.5 means at least 50% need to vote [3] = {"give interact to %s" , 0.5 , 120, "give_interact", "Give 'interact' privilege to player"}, [4] = {"kill %s" , -3 , 30, "kill", "Kill player"}, [5] = {"poison %s" , -3 , 30, "poison", "Poison player"}, [6] = {"teleport %s to vote starter" , -3 , 30, "teleport", "Teleport player to you"}, [7] = {"change name color of %s",-2,30,"name color","Change name of player"}, [8] = {"mutelate %s",-2,30,"mutelate", "Mute and kill player when talking"}, [9] = {"unmutelate",-2,30,"unmutelate","Undo effects of mutelate"}, [10] = {"ask",1.0,30,"ask","put a question up for voting"} }; basic_vote.modreq = 2; -- more that this number of moderators from "anticheat" mod must vote for mod to succeed -- needed for poison vote local vote_poison_state = {}; basic_vote_poison = function(name) local player = minetest.get_player_by_name(name); if not vote_poison_state[name] then vote_poison_state[name] = 60; end vote_poison_state[name] = vote_poison_state[name] - 1; if vote_poison_state[name]<=0 then vote_poison_state[name] = nil; return; end if player then if player:get_hp()>0 then player:set_hp(player:get_hp()-4); end end minetest.after(2, function() basic_vote_poison(name) end) end basic_vote.kicklist = {}; basic_vote.talklist = {}; basic_vote.huds = {}; -- for hud votes local hud_definition = { hud_elem_type = "image", scale = {x=-50,y=-50}, text = "default_stone.png", size = { x=50, y=50 }, offset = { x=0, y=0}, } -- DEFINE WHAT HAPPENS WHEN VOTE SUCCEEDS basic_vote.execute = function(type, name, reason) if type == 1 then local ip = tostring(minetest.get_player_ip(name)); basic_vote.kicklist[ip] = minetest.get_gametime(); -- remembers start time minetest.kick_player(name, reason) elseif type == 2 then local privs = core.get_player_privs(name);privs.interact = false core.set_player_privs(name, privs); minetest.auth_reload() elseif type == 3 then local privs = core.get_player_privs(name);privs.interact = true; core.set_player_privs(name, privs); minetest.auth_reload() elseif type == 4 then local player = minetest.get_player_by_name(name); if not player then return end player:set_hp(0); elseif type == 5 then local player = minetest.get_player_by_name(name); if not player then return end if not vote_poison_state[name] then basic_vote_poison(name); end elseif type == 6 then local player = minetest.get_player_by_name(name); if not player then return end local vname = basic_vote.vote.voter; local vplayer = minetest.get_player_by_name(vname); if not vplayer then return end player:setpos(vplayer:getpos()); elseif type == 7 then local player = minetest.get_player_by_name(name); if not player then return end player:set_nametag_attributes({color = basic_vote.vote.reason}); elseif type == 8 then local player = minetest.get_player_by_name(name); if not player then return end basic_vote.talklist[name]=1; elseif type == 9 then local player = minetest.get_player_by_name(name); if not player then return end basic_vote.talklist[name]=nil; elseif type == 10 then --basic_vote.huds[name]=player:hud_add(hud_definition); end end -- for ban vote minetest.register_on_prejoinplayer( function(name, ip) local name; if basic_vote.kicklist[ip] then local t = minetest.get_gametime(); t=t-basic_vote.kicklist[ip]; if t>120 then basic_vote.kicklist[ip] = nil; else return "You have been temporarily banned from the server." end end end ) -- for talking votes minetest.register_on_chat_message( function(name, message) if basic_vote.talklist[name] then if basic_vote.talklist[name] == 1 then -- kill local player = minetest.get_player_by_name(name); if not player then return end if not player:get_inventory():is_empty("main") then local p = player:getpos(); p.x=math.floor(p.x);p.y=math.floor(p.y);p.z=math.floor(p.z); minetest.chat_send_all("<" .. name .. "> please come get my bones at " .. minetest.pos_to_string(p)) end player:set_hp(0); return true end end end ) -- END OF SETTINGS --------------------------------------------------------------- basic_vote.votes = 0; -- vote count basic_vote.modscore = 0; -- how many moderators voted - need 3 for vote to succeed basic_vote.voters = {}; -- who voted already basic_vote.state = 0; -- 0 no vote, 1 vote in progress,2 timeout basic_vote.vote = {time = 0,type = 0, name = "", reason = "", votes_needed = 0, timeout = 0, }; -- description of current vote basic_vote.requirements = {[0]=0} basic_vote.vote_desc="" for i=1,#basic_vote.types do basic_vote.vote_desc = basic_vote.vote_desc .. "Type " .. i .. " (" ..basic_vote.types[i][4].. "): ".. basic_vote.types[i][5].."\n" end local function get_description(vote) local type_str = string.format(basic_vote.types[basic_vote.vote.type][1], basic_vote.vote.name) local timeout = math.max(0, vote.timeout - os.difftime(os.time(), vote.time_start)) if vote.reason == nil or vote.reason == "" then return string.format("## VOTE by %s to %s. Timeout in %ds.", vote.voter, type_str, timeout) else return string.format("## VOTE by %s to %s with reason: '%s'. Timeout in %ds.", vote.voter, type_str, vote.reason, timeout) end end -- starts a new vote minetest.register_chatcommand("vote", { privs = { interact = true }, params = "[[ []] | types]", description = "Start a vote. '/vote types' for a list of types, '/vote' without arguments to see current voting progress", func = function(name, param) if basic_vote.state~=0 then minetest.chat_send_player(name,"Vote already in progress:") minetest.chat_send_player(name,get_description(basic_vote.vote)); return elseif param == "" then minetest.chat_send_player(name,"No vote in progress.") return end local player = minetest.get_player_by_name(name); -- split string param into parameters local paramt = string.split(param, " ") for i = #paramt+1,3 do paramt[i]="" end if paramt[1] == "types" then minetest.chat_send_player(name, basic_vote.vote_desc) return end basic_vote.vote.time = minetest.get_gametime(); basic_vote.vote.type = tonumber(paramt[1]); -- check for text-based types -- if basic_vote.vote.type == nil then -- for i=1,#basic_vote.types do -- if paramt[1] == basic_vote.types[i][4] then -- basic_vote.vote.type = i -- end -- end -- end if not basic_vote.types[basic_vote.vote.type] then minetest.chat_send_player(name,"Error: Invalid syntax or type. Use '/help vote' for help.") return end -- if not basic_vote.vote.type then minetest.chat_send_player(name,"Error: Invalid syntax or type. Use '/help vote' for help.") return end basic_vote.vote.name=paramt[2] or "an unknown player"; basic_vote.vote.voter = name; basic_vote.vote.reason = string.match(param, "%w+ [%w_-]+ (.+)") basic_vote.vote.votes_needed = basic_vote.types[ basic_vote.vote.type ][2]; basic_vote.vote.timeout = basic_vote.types[ basic_vote.vote.type ][3]; basic_vote.vote.time_start = os.time(); --check if target valid player if basic_vote.vote.name == "" then minetest.chat_send_player(name,"Error: No player specified.") return elseif not minetest.get_player_by_name(basic_vote.vote.name) and basic_vote.vote.type~= 1 then minetest.chat_send_player(name,"Error: The specified player is currently not connected.") return end -- check anticheat db local ip = tostring(minetest.get_player_ip(basic_vote.vote.name)); if anticheatdb and anticheatdb[ip] then -- #anticheat mod: makes detected cheater more succeptible to voting if anticheatsettings.moderators[name] then -- moderator must call vote basic_vote.vote.votes_needed=0; -- just need 1 vote name = "an anonymous player"; -- so cheater does not see who voted - anonymous vote end end basic_vote.votes = 0; basic_vote.modscore = 0; basic_vote.voters = {}; local type_str = string.format(basic_vote.types[basic_vote.vote.type][1], basic_vote.vote.name) if basic_vote.vote.reason == nil or basic_vote.vote.reason == "" then minetest.chat_send_all(string.format("## VOTE started (by %s to %s).\nSay '/y' to vote 'yes'. Timeout in %ds.", name, type_str, basic_vote.vote.timeout)) else minetest.chat_send_all(string.format("## VOTE started (by %s to %s) with reason: '%s'.\nSay '/y' to vote 'yes'. Timeout in %ds.", name, type_str, basic_vote.vote.reason, basic_vote.vote.timeout)) end basic_vote.state = 1; minetest.after(basic_vote.vote.timeout, function() if basic_vote.state == 1 then basic_vote.state = 2;basic_vote.update(); end end) end } ) -- check if enough votes for vote to succeed or fail vote if timeout basic_vote.update = function() local players=minetest.get_connected_players(); local count = #players; local votes_needed; if basic_vote.vote.votes_needed>0 then votes_needed = basic_vote.vote.votes_needed*count; -- percent of all players if basic_vote.vote.votes_needed>=0.5 then -- more serious vote, to prevent ppl voting serious stuff with few players on server, at least 6 votes needed if votes_needed<6 then votes_needed = 6 end end else votes_needed = -basic_vote.vote.votes_needed; -- number instead end if basic_vote.state == 2 then -- timeout minetest.chat_send_all("## VOTE failed. ".. basic_vote.votes .." voted (needed more than ".. votes_needed ..")."); basic_vote.state = 0;basic_vote.vote = {time = 0,type = 0, name = "", reason = ""}; return end if basic_vote.state~=1 then return end -- no vote in progress -- check if enough votes if basic_vote.modscore> basic_vote.modreq then -- enough moderators voted for vote to succeed basic_vote.votes = votes_needed+1; end if basic_vote.votes>votes_needed then -- enough voters minetest.chat_send_all("## VOTE succeded. "..basic_vote.votes .." voted."); local type = basic_vote.vote.type; basic_vote.execute(basic_vote.vote.type,basic_vote.vote.name, basic_vote.vote.reason) basic_vote.state = 0;basic_vote.vote = {time = 0,type = 0, name = "", reason = ""}; end end local cast_vote = function (name,param) if basic_vote.state~=1 then -- vote not in progress minetest.chat_send_player(name,"Error: No vote in progress."); return end local ip = tostring(minetest.get_player_ip(name)); if basic_vote.voters[ip] then minetest.chat_send_player(name,"Error: You already voted."); return else -- mark as already voted basic_vote.voters[ip]=true end basic_vote.votes = basic_vote.votes+1; if anticheatsettings and anticheatsettings.moderators[name] then -- moderator from anticheat mod basic_vote.modscore=basic_vote.modscore+1; end local privs = core.get_player_privs(name);if privs.kick then basic_vote.votes = 100; end basic_vote.update(); minetest.chat_send_player(name,"Vote received."); end minetest.register_chatcommand("y", { privs = { interact = true }, params = "", description = "Vote 'Yes.' in the current vote (see vote command)", func = function(name, param) cast_vote(name,param) end } )