-- There is a certain fuel cost to operate -- recipe list: [in] ={fuel cost, out, quantity of material required for processing} basic_machines.grinder_recipes = { ["default:stone"] = {2,"default:sand",1}, ["default:desert_stone"] = {2,"default:desert_sand 4",1}, ["default:cobble"] = {1,"default:gravel",1}, ["default:gravel"] = {0.5,"default:dirt",1}, ["default:dirt"] = {0.5,"default:clay_lump 4",1}, ["default:obsidian_shard"] = {199,"default:lava_source",1}, ["gloopblocks:basalt"] = {1, "default:cobble",1}, -- enable coble farms with gloopblocks mod ["default:ice"] = {1, "default:snow 4",1}, ["darkage:silt_lump"]={1,"darkage:chalk_powder",1}, }; local grinder_process = function(pos) local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name; local meta = minetest.get_meta(pos);local inv = meta:get_inventory(); -- activation limiter: 1/s local t0 = meta:get_int("t") local t1 = minetest.get_gametime(); if t1-t0>0 then meta:set_int("t",t1) else return end -- PROCESS: check out inserted items local stack = inv:get_stack("src",1); if stack:is_empty() then return end; -- nothing to do local src_item = stack:to_string(); local p=string.find(src_item," "); if p then src_item = string.sub(src_item,1,p-1) else p = 0 end -- take first word to determine what item was local def = basic_machines.grinder_recipes[src_item]; if not def then meta:set_string("infotext", "please insert valid materials"); return end-- unknown node local steps = math.floor(stack:get_count() / def[3]) -- how many steps to process inserted stack if steps<1 then meta:set_string("infotext", "Recipe requires at least " .. def[3] .. " " .. src_item); return end local upgrade = meta:get_int("upgrade")+1 if steps>upgrade then steps = upgrade end -- FUEL CHECK local fuel = meta:get_float("fuel"); local fuel_req = def[1]*steps; if fuel-fuel_req <0 then -- we need new fuel, check chest below local fuellist = inv:get_list("fuel") if not fuellist then return end local fueladd, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) local supply=0; if fueladd.time == 0 then -- no fuel inserted, try look for outlet -- No valid fuel in fuel list supply = basic_machines.check_power({x=pos.x,y=pos.y-1,z=pos.z} , fuel_req) or 0; -- tweaked so 1 coal = 1 energy if supply>0 then fueladd.time = supply -- same as 10 coal else meta:set_string("infotext", "Please insert fuel"); return; end else if supply==0 then -- Take fuel from fuel list if no supply available inv:set_stack("fuel",1,afterfuel.items[1]) fueladd.time=fueladd.time*0.1/4 -- thats 1 for coal end end if fueladd.time>0 then fuel=fuel + fueladd.time meta:set_float("fuel",fuel); meta:set_string("infotext", "added fuel furnace burn time " .. fueladd.time .. ", fuel status " .. fuel); end if fuel-fuel_req<0 then meta:set_string("infotext", "need at least " .. fuel_req-fuel .. " fuel to complete operation "); return end end -- process items local addstack = ItemStack(def[2]); if steps>1 then -- multiply stack local count = addstack:get_count(); addstack:set_count(count*steps) end if inv:room_for_item("dst", addstack) then inv:add_item("dst",addstack); else return end --take 'steps' items from src inventory for each activation stack=stack:take_item(steps); inv:remove_item("src", stack) minetest.sound_play("grinder", {pos=pos,gain=0.5,max_hear_distance = 16,}) fuel = fuel-fuel_req; -- burn fuel meta:set_float("fuel",fuel); meta:set_string("infotext", "fuel " .. fuel); end local grinder_update_meta = function(pos) local meta = minetest.get_meta(pos); local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z local form = "size[8,8]".. -- width, height --"size[6,10]".. -- width, height "label[0,0;IN] label[1,0;OUT] label[0,2;FUEL] label[5,0;UPGRADE]".. "list["..list_name..";src;0.,0.5;1,1;]".. "list["..list_name..";dst;1.,0.5;3,3;]".. "list["..list_name..";fuel;0.,2.5;1,1;]".. "list["..list_name..";upgrade;5.,0.5;2,1;]".. "list[current_player;main;0,4;8,4;]".. "button[7,0.5;1,1;OK;OK]".. "button[7,1.5;1,1;help;help]".. "listring["..list_name..";dst]".. "listring[current_player;main]".. "listring["..list_name..";src]".. "listring[current_player;main]".. "listring["..list_name..";fuel]".. "listring[current_player;main]" meta:set_string("formspec", form) end local upgrade_grinder = function(meta) local inv = meta:get_inventory(); local stack = inv:get_stack("upgrade", 1); local item = stack:get_name(); local count = stack:get_count(); if item ~= "basic_machines:grinder" then count = 0 end; meta:set_int("upgrade", count) end minetest.register_node("basic_machines:grinder", { description = "Grinder", tiles = {"grinder.png"}, groups = {cracky=3, mesecon_effector_on = 1}, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.get_meta(pos); meta:set_string("infotext", "Grinder: To operate it insert fuel, then insert item to grind or use keypad to activate it.") meta:set_string("owner", placer:get_player_name()); meta:set_float("fuel",0); local inv = meta:get_inventory();inv:set_size("src", 1);inv:set_size("dst",9);inv:set_size("fuel",1); inv:set_size("upgrade",1); end, on_rightclick = function(pos, node, player, itemstack, pointed_thing) local meta = minetest.get_meta(pos); local privs = minetest.get_player_privs(player:get_player_name()); if minetest.is_protected(pos, player:get_player_name()) and not privs.privs then return end -- only owner can interact with recycler grinder_update_meta(pos); end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos); local privs = minetest.get_player_privs(player:get_player_name()); if meta:get_string("owner")~=player:get_player_name() and not privs.privs then return 0 end return stack:get_count(); end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos); local privs = minetest.get_player_privs(player:get_player_name()); if meta:get_string("owner")~=player:get_player_name() and not privs.privs then return 0 end return stack:get_count(); end, on_metadata_inventory_take = function(pos, listname, index, stack, player) if listname == "upgrade" then upgrade_grinder(minetest.get_meta(pos)) end end, on_metadata_inventory_put = function(pos, listname, index, stack, player) if listname =="dst" then return end if listname == "upgrade" then upgrade_grinder(minetest.get_meta(pos)) end grinder_process(pos); end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) return 0; end, effector = { action_on = function (pos, node,ttl) if type(ttl)~="number" then ttl = 1 end if ttl<0 then return end -- machines_TTL prevents infinite recursion grinder_process(pos); end }, on_receive_fields = function(pos, formname, fields, sender) if fields.quit then return end local meta = minetest.get_meta(pos); if fields.help then --recipe list: [in] ={fuel cost, out, quantity of material required for processing} --basic_machines.grinder_recipes local text = "HELP & RECIPES\n\nTo upgrade grinder put grinders in upgrade slot. Each upgrade adds ability to process additional materials.\n\n"; for key,v in pairs(basic_machines.grinder_recipes) do text = text .. "INPUT ".. key .. " " .. v[3] .. " OUTPUT " .. v[2] .. "\n" end local form = "size [6,7] textarea[0,0;6.5,8.5;grinderhelp;GRINDER RECIPES;".. text.."]" minetest.show_formspec(sender:get_player_name(), "grinderhelp", form) end grinder_update_meta(pos); end, can_dig = function(pos) local meta = minetest.get_meta(pos); local inv = meta:get_inventory(); if not (inv:is_empty("fuel")) or not (inv:is_empty("src")) or not (inv:is_empty("dst")) then return false end -- all inv must be empty to be dug return true end }) -- minetest.register_craft({ -- output = "basic_machines:grinder", -- recipe = { -- {"default:diamond","default:mese","default:diamond"}, -- {"default:mese","default:diamondblock","default:mese"}, -- {"default:diamond","default:mese","default:diamond"}, -- } -- }) -- REGISTER DUSTS -- dust_00 (mix)-> extractor (smelt) -> dust_33 (smelt) -> dust_66 (smelt) -> ingot local function register_dust(name,input_node_name,ingot,grindcost,cooktime,R,G,B) if not R then R = "FF" end if not G then G = "FF" end if not B then B = "FF" end local purity_table = {"00","33","66"}; for i = 1,#purity_table do local purity = purity_table[i]; minetest.register_craftitem("basic_machines:"..name.."_dust_".. purity, { description = name.. " dust purity " .. purity .. "%" .. (purity=="00" and " (combine with chemicals to create " .. name .. " extractor )" or " (smelt to increase purity)") , inventory_image = "basic_machines_dust.png^[colorize:#"..R..G..B..":180", }) end basic_machines.grinder_recipes[input_node_name] = {grindcost,"basic_machines:"..name.."_dust_".. purity_table[1].." 2",1} -- register grinder recipe if ingot~="" then for i = 2,#purity_table-1 do -- all dusts but first one are cookable minetest.register_craft({ type = "cooking", recipe = "basic_machines:"..name.."_dust_".. purity_table[i], output = "basic_machines:"..name.."_dust_".. purity_table[i+1], cooktime = cooktime }) end minetest.register_craft({ type = "cooking", recipe = "basic_machines:"..name.."_dust_".. purity_table[#purity_table], groups = {not_in_creative_inventory=1}, output = ingot, cooktime = cooktime }) end end register_dust("iron","default:iron_lump","default:steel_ingot",4,8,"99","99","99") register_dust("copper","default:copper_lump","default:copper_ingot",4,8,"C8","80","0D") --c8800d register_dust("tin","default:tin_lump","default:tin_ingot",4,8,"9F","9F","9F") register_dust("gold","default:gold_lump","default:gold_ingot",6,25,"FF","FF","00") -- grinding ingots gives dust too basic_machines.grinder_recipes["default:steel_ingot"] = {4,"basic_machines:iron_dust_00 2",1}; basic_machines.grinder_recipes["default:copper_ingot"] = {4,"basic_machines:copper_dust_00 2",1}; basic_machines.grinder_recipes["default:gold_ingot"] = {6,"basic_machines:gold_dust_00 2",1}; basic_machines.grinder_recipes["default:tin_ingot"] = {4,"basic_machines:tin_dust_00 2",1}; -- are moreores (tin, silver, mithril) present? local table = minetest.registered_items["moreores:tin_lump"]; if table then --register_dust("tin","moreores:tin_lump","moreores:tin_ingot",4,8,"FF","FF","FF") register_dust("silver","moreores:silver_lump","moreores:silver_ingot",5,15,"BB","BB","BB") register_dust("mithril","moreores:mithril_lump","moreores:mithril_ingot",16,750,"00","00","FF") basic_machines.grinder_recipes["moreores:tin_ingot"] = {4,"basic_machines:tin_dust_00 2",1}; basic_machines.grinder_recipes["moreores:silver_ingot"] = {5,"basic_machines:silver_dust_33 2",1}; -- silver doesnt need extractor yet basic_machines.grinder_recipes["moreores:mithril_ingot"] = {16,"basic_machines:mithril_dust_00 2",1}; end register_dust("mese","default:mese_crystal","default:mese_crystal",8,250,"CC","CC","00") register_dust("diamond","default:diamond","default:diamond",16,500,"00","EE","FF") -- 0.3hr cooking time to make diamond! -- darkage recipes and ice minetest.register_craft({ type = "cooking", recipe = "default:ice", output = "default:water_flowing", cooktime = 4 }) minetest.register_craft({ type = "cooking", recipe = "default:stone", output = "darkage:basalt", cooktime = 60 }) minetest.register_craft({ type = "cooking", recipe = "darkage:slate", output = "darkage:schist", cooktime = 20 }) -- dark age recipe: cook schist to get gneiss minetest.register_craft({ type = "cooking", recipe = "darkage:gneiss", output = "darkage:marble", cooktime = 20 }) minetest.register_craft({ output = "darkage:serpentine", recipe = { {"darkage:marble","default:cactus"} } }) minetest.register_craft({ output = "darkage:mud", recipe = { {"default:dirt","default:water_flowing"} } }) -- EXTRACTORS, their recipes and smelting recipes local function register_extractor(name, R,G,B) if not R then R = "FF" end if not G then G = "FF" end if not B then B = "FF" end minetest.register_craftitem("basic_machines:"..name.."_extractor", { description = "smelt to get " .. name , inventory_image = "ore_extractor.png^[colorize:#"..R..G..B..":180", }) end register_extractor("iron","99","99","99") register_extractor("copper","C8","80","0D") register_extractor("tin","C8","9F","9F") register_extractor("gold","FF","FF","00") register_extractor("mese","CC","CC","00") register_extractor("diamond","00","EE","FF") register_extractor("mithril","00","00","FF") minetest.register_craft({ output = 'basic_machines:iron_extractor', recipe = { {'default:leaves','default:leaves','basic_machines:iron_dust_00'}, } }) -- extractor smelts to dust_33 minetest.register_craft({ type = "cooking", recipe = "basic_machines:iron_extractor", output = "basic_machines:iron_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:copper_extractor', recipe = { {'default:papyrus','default:papyrus','basic_machines:copper_dust_00'}, } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:copper_extractor", output = "basic_machines:copper_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:tin_extractor', recipe = { {'farming:cocoa_beans','farming:cocoa_beans','basic_machines:tin_dust_00'}, } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:tin_extractor", output = "basic_machines:tin_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:gold_extractor', recipe = { {'basic_machines:tin_extractor','basic_machines:copper_extractor','basic_machines:gold_dust_00'}, } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:gold_extractor", output = "basic_machines:gold_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:mese_extractor', recipe = { {'farming:rhubarb','farming:rhubarb', 'basic_machines:mese_dust_00'}, } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:mese_extractor", output = "basic_machines:mese_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:diamond_extractor', recipe = { {'farming:wheat','farming:cotton', 'basic_machines:diamond_dust_00'}, } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:diamond_extractor", output = "basic_machines:diamond_dust_33", cooktime = 10 }) minetest.register_craft({ output = 'basic_machines:mithril_extractor', recipe = { {'flowers:geranium','flowers:geranium', 'basic_machines:mithril_dust_00'}, -- blue flowers } }) minetest.register_craft({ type = "cooking", recipe = "basic_machines:mithril_extractor", output = "basic_machines:mithril_dust_33", cooktime = 10 })