diff --git a/project/dmc_terrain/dmc_terrain.shader b/project/dmc_terrain/dmc_terrain.shader index ad5c275..447ed66 100644 --- a/project/dmc_terrain/dmc_terrain.shader +++ b/project/dmc_terrain/dmc_terrain.shader @@ -27,7 +27,7 @@ void vertex() { } void fragment() { - vec3 normal = v_world_normal; + vec3 normal = normalize(v_world_normal); vec3 wpos = v_world_pos * 0.2; vec3 blending = get_triplanar_blend(normal); vec3 top_col = texture_triplanar(u_texture_top, wpos, blending).rgb;