Generators ============= `VoxelGenerator` allows to generate voxels given a specific area in space, or from a single position. They can serve as a base to automate the creation of large landscapes, or can be used in a game to generate worlds. How generators work ---------------------- TODO Basic generators ------------------- These generators are simple examples to get a quick result, and showing how the base API can be implemented. TODO Info/screenshots about them Node-graph generators ---------------------- TODO Custom generator ----------------- See [Scripting](scripting.md)