#ifndef VOXEL_BLOCK_REQUEST_H #define VOXEL_BLOCK_REQUEST_H #include "../math/vector3i.h" #include "../voxel_buffer.h" class VoxelBuffer; // TODO Rename VoxelStreamBlockRequest struct VoxelBlockRequest { Ref voxel_buffer; Vector3i origin_in_voxels; int lod; }; #endif // VOXEL_BLOCK_REQUEST_H