#ifndef VOXEL_BLOCK_REQUEST_H #define VOXEL_BLOCK_REQUEST_H #include "../storage/voxel_buffer.h" #include "../util/math/vector3i.h" #include "instance_data.h" #include // TODO Rename VoxelStreamBlockRequest struct VoxelBlockRequest { Ref voxel_buffer; Vector3i origin_in_voxels; int lod; }; struct VoxelStreamInstanceDataRequest { std::unique_ptr data; Vector3i position; uint8_t lod; }; #endif // VOXEL_BLOCK_REQUEST_H