# VoxelRaycastResult Inherits: [Reference](https://docs.godotengine.org/en/stable/classes/class_reference.html) Result of a raycast performed with method VoxelTool.raycast ## Properties: Type | Name | Default ---------- | ------------------------------------------ | ------------------- `float` | [distance](#i_distance) | 2.94273e-44 `Vector3` | [position](#i_position) | Vector3( 0, 0, 0 ) `Vector3` | [previous_position](#i_previous_position) | Vector3( 0, 0, 0 )
## Property Descriptions - [float](https://docs.godotengine.org/en/stable/classes/class_float.html) **distance** = 2.94273e-44 - [Vector3](https://docs.godotengine.org/en/stable/classes/class_vector3.html) **position** = Vector3( 0, 0, 0 ) Integer position of the voxel that was hit. - [Vector3](https://docs.godotengine.org/en/stable/classes/class_vector3.html) **previous_position** = Vector3( 0, 0, 0 ) Integer position of the previous voxel along the ray before the final hit. _Generated on Nov 06, 2021_