#include "test_octree.h" #include "../constants/cube_tables.h" #include "../terrain/lod_octree.h" #include "../util/profiling_clock.h" #include #include #include #include void test_octree_update() { const float lod_distance = 80; const float view_distance = 1024; const int lod_count = 6; const int block_size = 16; const Vector3 block_size_v(block_size, block_size, block_size); Vector3 viewer_pos = Vector3(100, 50, 200); const int octree_size = block_size << (lod_count - 1); // Testing as an octree forest, as it is the way they are used in VoxelLodTerrain Map octrees; const Box3i viewer_box_voxels = Box3i::from_center_extents(Vector3i::from_floored(viewer_pos), Vector3i(view_distance)); const Box3i viewer_box_octrees = viewer_box_voxels.downscaled(octree_size); viewer_box_octrees.for_each_cell([&octrees, lod_distance, block_size, lod_count](Vector3i pos) { Map::Element *e = octrees.insert(pos, LodOctree()); LodOctree &octree = e->value(); LodOctree::NoDestroyAction nda; octree.create_from_lod_count(block_size, lod_count, nda); octree.set_lod_distance(lod_distance); }); struct OctreeActions { int created_count = 0; int destroyed_count = 0; void create_child(Vector3i node_pos, int lod_index, LodOctree::NodeData &data) { ++created_count; } void destroy_child(Vector3i node_pos, int lod_index) { ++destroyed_count; } void show_parent(Vector3i node_pos, int lod_index) { } void hide_parent(Vector3i node_pos, int lod_index) { } bool can_create_root(int lod_index) { return true; } bool can_split(Vector3i node_pos, int child_lod_index, LodOctree::NodeData &data) { return true; } bool can_join(Vector3i node_pos, int parent_lod_index) { return true; } }; int initial_block_count = 0; ProfilingClock profiling_clock; // Initial // Needs multiple passes because the current version is not recursive... for (int i = 0; i < 10; ++i) { for (Map::Element *e = octrees.front(); e; e = e->next()) { LodOctree &octree = e->value(); const Vector3i block_pos_maxlod = e->key(); const Vector3i block_offset_lod0 = block_pos_maxlod << (lod_count - 1); const Vector3 relative_viewer_pos = viewer_pos - block_size_v * block_offset_lod0.to_vec3(); OctreeActions actions; octree.update(relative_viewer_pos, actions); initial_block_count += actions.created_count; ERR_FAIL_COND(actions.destroyed_count != 0); } } const int time_init = profiling_clock.restart(); int initial_block_count_rec = 0; for (Map::Element *e = octrees.front(); e; e = e->next()) { const LodOctree &octree = e->value(); initial_block_count_rec += octree.get_node_count(); } print_line(String("Initial block count: {0}, time: {1} us").format(varray(initial_block_count, time_init))); ERR_FAIL_COND(initial_block_count <= 0); ERR_FAIL_COND(initial_block_count != initial_block_count_rec); // Updates without moving int created_block_count = 0; int destroyed_block_count = 0; for (int i = 0; i < 10; ++i) { profiling_clock.restart(); created_block_count = 0; for (Map::Element *e = octrees.front(); e; e = e->next()) { LodOctree &octree = e->value(); const Vector3i block_pos_maxlod = e->key(); const Vector3i block_offset_lod0 = block_pos_maxlod << (lod_count - 1); const Vector3 relative_viewer_pos = viewer_pos - block_size_v * block_offset_lod0.to_vec3(); OctreeActions actions; octree.update(relative_viewer_pos, actions); created_block_count += actions.created_count; destroyed_block_count += actions.destroyed_count; } const int time_stay = profiling_clock.restart(); // Block count should not change ERR_FAIL_COND(created_block_count != 0); ERR_FAIL_COND(destroyed_block_count != 0); print_line(String("Stay time: {0} us").format(varray(time_stay))); } // Clearing int block_count = initial_block_count; for (Map::Element *e = octrees.front(); e; e = e->next()) { LodOctree &octree = e->value(); struct DestroyAction { int destroyed_blocks = 0; inline void operator()(Vector3i node_pos, int lod) { ++destroyed_blocks; } }; DestroyAction da; octree.clear(da); block_count -= da.destroyed_blocks; } ERR_FAIL_COND(block_count != 0); } void test_octree_find_in_box() { const int blocks_across = 32; const int block_size = 16; int lods = 0; { int diameter = blocks_across; while (diameter > 0) { diameter = diameter >> 1; lods += 1; } //print_line(String("Lod count: {0}").format(varray(lods))); } // Build a fully populated octree with all its leaves at LOD0 LodOctree octree; LodOctree::NoDestroyAction nda; octree.create_from_lod_count(block_size, lods, nda); struct SubdivideActions { bool can_split(Vector3i node_pos, int lod_index, const LodOctree::NodeData &node_data) { return true; } void create_child(Vector3i pos, int lod_index, LodOctree::NodeData &node_data) { node_data.state = pos.x + pos.y + pos.z; } }; SubdivideActions sa; octree.subdivide(sa); std::unordered_map> expected_positions; const Box3i full_box(Vector3i(), Vector3i(blocks_across, blocks_across, blocks_across)); // Build expected result full_box.for_each_cell([full_box, &expected_positions](Vector3i pos) { Box3i area_box(pos - Vector3i(1, 1, 1), Vector3i(3, 3, 3)); area_box.clip(full_box); auto insert_result = expected_positions.insert(std::make_pair(pos, std::unordered_set())); ERR_FAIL_COND(insert_result.second == false); std::unordered_set &area_positions = insert_result.first->second; area_box.for_each_cell([&area_positions](Vector3i npos) { auto it = area_positions.insert(npos); ERR_FAIL_COND(it.second == false); }); }); // Get octree results int checksum = 0; full_box.for_each_cell([&octree, &expected_positions, &checksum](Vector3i pos) { const Box3i area_box(pos - Vector3i(1, 1, 1), Vector3i(3, 3, 3)); auto it = expected_positions.find(pos); ERR_FAIL_COND(it == expected_positions.end()); const std::unordered_set &expected_area_positions = it->second; std::unordered_set found_positions; octree.for_leaves_in_box(area_box, [&found_positions, &expected_area_positions, &checksum]( Vector3i node_pos, int lod, const LodOctree::NodeData &node_data) { auto insert_result = found_positions.insert(node_pos); // Must be one of the expected positions ERR_FAIL_COND(expected_area_positions.find(node_pos) == expected_area_positions.end()); // Must not be a duplicate ERR_FAIL_COND(insert_result.second == false); checksum += node_data.state; }); }); // Doing it again just to measure time { ProfilingClock profiling_clock; int checksum2 = 0; full_box.for_each_cell([&octree, &expected_positions, &checksum2](Vector3i pos) { const Box3i area_box(pos - Vector3i(1, 1, 1), Vector3i(3, 3, 3)); octree.for_leaves_in_box(area_box, [&checksum2](Vector3i node_pos, int lod, const LodOctree::NodeData &node_data) { checksum2 += node_data.state; }); }); ERR_FAIL_COND(checksum2 != checksum); const int for_each_cell_time = profiling_clock.restart(); const float single_query_time = float(for_each_cell_time) / full_box.size.volume(); print_line(String("for_each_cell time with {0} lods: total {1} us, single query {2} us, checksum: {3}") .format(varray(lods, for_each_cell_time, single_query_time, checksum2))); } }