From db511dbbfe6beed9e48b1dc7406e4b2603a4e830 Mon Sep 17 00:00:00 2001 From: Marc Gilleron Date: Sun, 5 Sep 2021 22:47:41 +0100 Subject: [PATCH] Name mistake --- doc/source/generators.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/source/generators.md b/doc/source/generators.md index 528e2a50..2c48c84c 100644 --- a/doc/source/generators.md +++ b/doc/source/generators.md @@ -52,7 +52,7 @@ Generates a heightmap based on fractal noise. ![Screenshot of 2D noise generator](images/generator_noise2d.png) -### [Noise (3D)](api/VoxelGeneratorNoise3D) +### [Noise (3D)](api/VoxelGeneratorNoise.md) Generates a blobby terrain with overhangs using 3D fractal noise. A gradient is applied along height so the volume becomes air when going up, and closes down into matter when going down.