From b264b3d31929b7906c226aa8072f279d41758778 Mon Sep 17 00:00:00 2001 From: Marc Gilleron Date: Fri, 14 Dec 2018 00:22:03 +0000 Subject: [PATCH] Add an italian pointy hand where there should have been an italian pointy hand --- voxel_mesher.cpp | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/voxel_mesher.cpp b/voxel_mesher.cpp index 0cc4fbfe..15ccedcd 100644 --- a/voxel_mesher.cpp +++ b/voxel_mesher.cpp @@ -121,7 +121,18 @@ Array VoxelMesher::build(const VoxelBuffer &buffer, unsigned int channel, Vector // and then save a lot of time. uint8_t *type_buffer = buffer.get_channel_raw(Voxel::CHANNEL_TYPE); - CRASH_COND(type_buffer == NULL); // *italian pointy hand* + // _ + // | \ + // /\ \\ + // / /|\\\ + // | |\ \\\ + // | \_\ \\| + // | | ) + // \ | | + // \ / + CRASH_COND(type_buffer == NULL); + + //CRASH_COND(memarr_len(type_buffer) != buffer.get_volume() * sizeof(uint8_t)); // Build lookup tables so to speed up voxel access.