diff --git a/doc/source/module_development.md b/doc/source/module_development.md index 5dddc82c..38dd9ece 100644 --- a/doc/source/module_development.md +++ b/doc/source/module_development.md @@ -90,6 +90,7 @@ For the most part, use `clang-format` and follow Godot conventions. - Parameters prefixed with `p_`, but not really enforced so far. Matters for big functions. - Private and protected fields prefixed with `_` - Some private functions start with `_`, either to mimic Godot API, or if it's a re-used function that performs no checks +- Signal handler functions are prefixed with `_on_` and should never be called manually - Enums prefixed by their name. Example: `enum Type { TYPE_ONE, TYPE_TWO }` - Open braces at the end of line, close them next line - Never omit braces