commit 127862c99942e189b978442336427bd0b46aa3ab Author: TenPlus1 Date: Tue Nov 22 16:25:59 2016 +0000 initial upload diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..0294fdb --- /dev/null +++ b/README.txt @@ -0,0 +1,27 @@ +Carts (formerly boost_cart) +========================== + +Cleaned up for merge based almost entirely on SmallJoker's boost_cart +mod (github.com/smalljoker/boost_cart). + +That in turn was based on (and fully compatible with) the mod "carts" +by PilzAdam + +The model was redone, but based on github.com/stujones11/railcart, CC-0 + +Cart Textures are based on original work from PixelBOX (WTFPL). + + +Features +---------- +- A fast cart for your railway or roller coaster (up to 7 m/s!) +- Boost and brake rails +- Rail junction switching with the 'right-left' walking keys +- Handbrake with the 'back' key + + +Additions by TenPlus1 +----------------------- +- Mesecon detector rail added +- 10 second cart drop when player or item not inside +- Alias' set to replace older boost_cart mod diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..4ad96d5 --- /dev/null +++ b/depends.txt @@ -0,0 +1 @@ +default diff --git a/detector.lua b/detector.lua new file mode 100644 index 0000000..0f973c9 --- /dev/null +++ b/detector.lua @@ -0,0 +1,143 @@ + +local mesecons_rules = mesecon.rules.flat + +function carts:turnoff_detector_rail(pos) + + local node = minetest.get_node(pos) + + if minetest.get_item_group(node.name, "detector_rail") == 1 then + + if node.name == "carts:detectorrail_on" then --has not been dug + minetest.swap_node(pos, {name = "carts:detectorrail", param2 = node.param2}) + end + + mesecon.receptor_off(pos, mesecons_rules) + end +end + +function carts:signal_detector_rail(pos) + + local node = minetest.get_node(pos) + + if minetest.get_item_group(node.name, "detector_rail") ~= 1 then + return + end + + --minetest.log("action", "Signaling detector at " .. minetest.pos_to_string(pos)) + if node.name == "carts:detectorrail" then + minetest.swap_node(pos, {name = "carts:detectorrail_on", param2 = node.param2}) + end + + mesecon.receptor_on(pos, mesecons_rules) + + minetest.after(0.5, carts.turnoff_detector_rail, carts, pos) +end + +minetest.register_node("carts:detectorrail", { + description = "Detector Rail", + drawtype = "raillike", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + tiles = { + "carts_rail_dtc.png", "carts_rail_curved_dtc.png", + "carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png" + }, + wield_image = "carts_rail_dtc.png", + inventory_image = "carts_rail_dtc.png", + groups = { + dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, + detector_rail = 1 + }, + mesecons = { + receptor = { + state = "off", rules = mesecons_rules + } + }, +}) + +minetest.register_alias("boost_cart:detectorrail", "carts:detectorrail") + +--[[ +boost_cart:register_rail("boost_cart:detectorrail", { + description = "Detector rail", + tiles = { + "carts_rail_dtc.png", "carts_rail_curved_dtc.png", + "carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png" + }, + groups = { + dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, + detector_rail = 1, mesecon_effector_off = 1 + }, + mesecons = {effector = { + action_on = function (pos, node) + minetest.swap_node(pos, {name = "boost_cart:detectorrail_on", param2 = node.param2}) + end + }}, +},{}) +]] + +minetest.register_node("carts:detectorrail_on", { + description = "Detector Rail ON (you hacker you)", + drawtype = "raillike", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + tiles = { + "carts_rail_dtc_on.png", "carts_rail_curved_dtc_on.png", + "carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png" + }, + wield_image = "carts_rail_dtc_on.png", + inventory_image = "carts_rail_dtc_on.png", + groups = { + dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, + detector_rail = 1, not_in_creative_inventory = 1 + }, + drop = "carts:detectorrail", + mesecons = { + receptor = { + state = "on", rules = mesecons_rules + } + }, +}) +carts.railparams["carts:detectorrail_on"] = {acceleration = 0} -- 0 was 0.5 + +minetest.register_alias("boost_cart:detectorrail_on", "carts:detectorrail_on") + +--[[ +boost_cart:register_rail("boost_cart:detectorrail_on", { + description = "Detector rail ON (you hacker you)", + tiles = { + "carts_rail_dtc_on.png", "carts_rail_curved_dtc_on.png", + "carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png" + }, + groups = { + dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, + detector_rail = 1, not_in_creative_inventory = 1, mesecon_effector_on = 1 + }, + drop = "boost_cart:detectorrail", + mesecons = {effector = { + action_off = function (pos, node) + minetest.swap_node(pos, {name = "boost_cart:detectorrail", param2 = node.param2}) + end + }}, +}, {acceleration = 0.5}) +]] +minetest.register_craft({ + output = "boost_cart:detectorrail 6", + recipe = { + {"default:steel_ingot", "mesecons:wire_00000000_off", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "mesecons:wire_00000000_off", "default:steel_ingot"}, + }, +}) diff --git a/functions.lua b/functions.lua new file mode 100644 index 0000000..f255fef --- /dev/null +++ b/functions.lua @@ -0,0 +1,221 @@ +function carts:get_sign(z) + if z == 0 then + return 0 + else + return z / math.abs(z) + end +end + +function carts:manage_attachment(player, obj) + if not player then + return + end + local status = obj ~= nil + local player_name = player:get_player_name() + if default.player_attached[player_name] == status then + return + end + default.player_attached[player_name] = status + + if status then + player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0}) + player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) + else + player:set_detach() + player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0}) + end +end + +function carts:velocity_to_dir(v) + if math.abs(v.x) > math.abs(v.z) then + return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0} + else + return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)} + end +end + +function carts:is_rail(pos, railtype) + local node = minetest.get_node(pos).name + if node == "ignore" then + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(pos, pos) + local area = VoxelArea:new{ + MinEdge = emin, + MaxEdge = emax, + } + local data = vm:get_data() + local vi = area:indexp(pos) + node = minetest.get_name_from_content_id(data[vi]) + end + if minetest.get_item_group(node, "rail") == 0 then + return false + end + if not railtype then + return true + end + return minetest.get_item_group(node, "connect_to_raillike") == railtype +end + +function carts:check_front_up_down(pos, dir_, check_up, railtype) + local dir = vector.new(dir_) + local cur + + -- Front + dir.y = 0 + cur = vector.add(pos, dir) + if carts:is_rail(cur, railtype) then + return dir + end + -- Up + if check_up then + dir.y = 1 + cur = vector.add(pos, dir) + if carts:is_rail(cur, railtype) then + return dir + end + end + -- Down + dir.y = -1 + cur = vector.add(pos, dir) + if carts:is_rail(cur, railtype) then + return dir + end + return nil +end + +function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype) + local pos = vector.round(pos_) + local cur + local left_check, right_check = true, true + + -- Check left and right + local left = {x=0, y=0, z=0} + local right = {x=0, y=0, z=0} + if dir.z ~= 0 and dir.x == 0 then + left.x = -dir.z + right.x = dir.z + elseif dir.x ~= 0 and dir.z == 0 then + left.z = dir.x + right.z = -dir.x + end + + if ctrl then + if old_switch == 1 then + left_check = false + elseif old_switch == 2 then + right_check = false + end + if ctrl.left and left_check then + cur = carts:check_front_up_down(pos, left, false, railtype) + if cur then + return cur, 1 + end + left_check = false + end + if ctrl.right and right_check then + cur = carts:check_front_up_down(pos, right, false, railtype) + if cur then + return cur, 2 + end + right_check = true + end + end + + -- Normal + cur = carts:check_front_up_down(pos, dir, true, railtype) + if cur then + return cur + end + + -- Left, if not already checked + if left_check then + cur = carts:check_front_up_down(pos, left, false, railtype) + if cur then + return cur + end + end + + -- Right, if not already checked + if right_check then + cur = carts:check_front_up_down(pos, right, false, railtype) + if cur then + return cur + end + end + + -- Backwards + if not old_switch then + cur = carts:check_front_up_down(pos, { + x = -dir.x, + y = dir.y, + z = -dir.z + }, true, railtype) + if cur then + return cur + end + end + + return {x=0, y=0, z=0} +end + +function carts:pathfinder(pos_, expected_pos, old_dir, ctrl, pf_switch, railtype) + local pos = vector.round(pos_) + local pf_pos = vector.round(expected_pos) + local pf_dir = vector.new(old_dir) + + for i = 1, 3 do + if vector.equals(pf_pos, pos) then + -- Success! Cart moved on correctly + return true + end + + pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype) + if vector.equals(pf_dir, {x=0, y=0, z=0}) then + -- No way forwards + return false + end + + pf_pos = vector.add(pf_pos, pf_dir) + end + -- Cart not found + return false +end + +function carts:register_rail(name, def, railparams) + local def_default = { + drawtype = "raillike", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + sounds = default.node_sound_metal_defaults() + } + for k, v in pairs(def_default) do + def[k] = v + end + if not def.inventory_image then + def.wield_image = def.tiles[1] + def.inventory_image = def.tiles[1] + end + + if railparams then + carts.railparams[name] = table.copy(railparams) + end + + minetest.register_node(name, def) +end + +function carts:get_rail_groups(additional_groups) + -- Get the default rail groups and add more when a table is given + local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1} + if type(additional_groups) == "table" then + for k, v in pairs(additional_groups) do + groups[k] = v + end + end + return groups +end diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..74612da --- /dev/null +++ b/init.lua @@ -0,0 +1,427 @@ + +carts = {} +carts.modpath = minetest.get_modpath("carts") +carts.railparams = {} + +-- Maximal speed of the cart in m/s (min = -1) +carts.speed_max = 7 +-- Set to -1 to disable punching the cart from inside (min = -1) +carts.punch_speed_max = 5 + + +dofile(carts.modpath.."/functions.lua") +dofile(carts.modpath.."/rails.lua") + +local HAVE_MESECONS_ENABLED = minetest.get_modpath("mesecons") +if HAVE_MESECONS_ENABLED then + dofile(carts.modpath .. "/detector.lua") +end + +-- Support for non-default games +if not default.player_attached then + default.player_attached = {} +end + +local cart_entity = { + physical = false, -- otherwise going uphill breaks + collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + visual = "mesh", + mesh = "carts_cart.b3d", + visual_size = {x=1, y=1}, + textures = {"carts_cart.png"}, + + driver = nil, + punched = false, -- used to re-send velocity and position + velocity = {x=0, y=0, z=0}, -- only used on punch + old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch + old_pos = nil, + old_switch = 0, + railtype = nil, + attached_items = {} +} + +function cart_entity:on_rightclick(clicker) + if not clicker or not clicker:is_player() then + return + end + local player_name = clicker:get_player_name() + if self.driver and player_name == self.driver then + self.driver = nil + carts:manage_attachment(clicker, nil) + elseif not self.driver then + self.driver = player_name + carts:manage_attachment(clicker, self.object) + end +end + +function cart_entity:on_activate(staticdata, dtime_s) + self.object:set_armor_groups({immortal=1}) + if string.sub(staticdata, 1, string.len("return")) ~= "return" then + return + end + local data = minetest.deserialize(staticdata) + if not data or type(data) ~= "table" then + return + end + self.railtype = data.railtype + if data.old_dir then + self.old_dir = data.old_dir + end + if data.old_vel then + self.old_vel = data.old_vel + end +end + +function cart_entity:get_staticdata() + return minetest.serialize({ + railtype = self.railtype, + old_dir = self.old_dir, + old_vel = self.old_vel + }) +end + +function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) + local pos = self.object:getpos() + if not self.railtype then + local node = minetest.get_node(pos).name + self.railtype = minetest.get_item_group(node, "connect_to_raillike") + end + + if not puncher or not puncher:is_player() then + local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype) + if vector.equals(cart_dir, {x=0, y=0, z=0}) then + return + end + self.velocity = vector.multiply(cart_dir, 3) + self.punched = true + return + end + + if puncher:get_player_control().sneak then + if self.sound_handle then + minetest.sound_stop(self.sound_handle) + end + -- Pick up cart: Drop all attachments + if self.driver then + if self.old_pos then + self.object:setpos(self.old_pos) + end + local player = minetest.get_player_by_name(self.driver) + carts:manage_attachment(player, nil) + end + for _,obj_ in ipairs(self.attached_items) do + if obj_ then + obj_:set_detach() + end + end + + local leftover = puncher:get_inventory():add_item("main", "carts:cart") + if not leftover:is_empty() then + minetest.add_item(self.object:getpos(), leftover) + end + self.object:remove() + return + end + + local vel = self.object:getvelocity() + if puncher:get_player_name() == self.driver then + if math.abs(vel.x + vel.z) > carts.punch_speed_max then + return + end + end + + local punch_dir = carts:velocity_to_dir(puncher:get_look_dir()) + punch_dir.y = 0 + local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype) + if vector.equals(cart_dir, {x=0, y=0, z=0}) then + return + end + + local punch_interval = 1 + if tool_capabilities and tool_capabilities.full_punch_interval then + punch_interval = tool_capabilities.full_punch_interval + end + time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval) + local f = 2 * (time_from_last_punch / punch_interval) + + self.velocity = vector.multiply(cart_dir, f) + self.old_dir = cart_dir + self.punched = true +end + +local function rail_on_step_event(handler, obj, dtime) + if handler then + handler(obj, dtime) + end +end + +-- sound refresh interval = 1.0sec +local function rail_sound(self, dtime) + if not self.sound_ttl then + self.sound_ttl = 1.0 + return + elseif self.sound_ttl > 0 then + self.sound_ttl = self.sound_ttl - dtime + return + end + self.sound_ttl = 1.0 + if self.sound_handle then + local handle = self.sound_handle + self.sound_handle = nil + minetest.after(0.2, minetest.sound_stop, handle) + end + local vel = self.object:getvelocity() + local speed = vector.length(vel) + if speed > 0 then + self.sound_handle = minetest.sound_play( + "carts_cart_moving", { + object = self.object, + gain = (speed / carts.speed_max) / 2, + loop = true, + }) + end +end + +local function rail_on_step(self, dtime) + + -- if cart contains nothing then drop as item after 10 seconds + if not self.driver and #self.attached_items == 0 then + self.count = (self.count or 0) + dtime + + if self.count > 10 then + minetest.add_item(self.object:getpos(), "carts:cart") + self.object:remove() + return + end + + else + self.count = 0 + end + + local pos = self.object:getpos() + local node = minetest.get_node(pos) + local railparams = carts.railparams[node.name] or {} + + local vel = self.object:getvelocity() + local update = {} + if self.punched then + vel = vector.add(vel, self.velocity) + self.object:setvelocity(vel) + self.old_dir.y = 0 + elseif vector.equals(vel, {x=0, y=0, z=0}) then + return + end + + -- stop cart if velocity vector flips + if self.old_vel and (((self.old_vel.x * vel.x) < 0) or + ((self.old_vel.z * vel.z) < 0)) and + (self.old_vel.y == 0) then + self.old_dir = {x = 0, y = 0, z = 0} + self.old_vel = {x = 0, y = 0, z = 0} + self.velocity = {x = 0, y = 0, z = 0} + self.old_pos = pos + self.object:setvelocity(vector.new()) + self.object:setacceleration(vector.new()) + rail_on_step_event(railparams.on_step, self, dtime) + return + end + self.old_vel = vector.new(vel) + + if self.old_pos and not self.punched then + local flo_pos = vector.round(pos) + local flo_old = vector.round(self.old_pos) + if vector.equals(flo_pos, flo_old) then + -- Do not check one node multiple times + rail_on_step_event(railparams.on_step, self, dtime) + return + end + end + + local ctrl, player + + -- Get player controls + if self.driver then + player = minetest.get_player_by_name(self.driver) + if player then + ctrl = player:get_player_control() + end + end + + if self.old_pos then + -- Detection for "skipping" nodes + local expected_pos = vector.add(self.old_pos, self.old_dir) + local found_path = carts:pathfinder( + pos, expected_pos, self.old_dir, ctrl, self.old_switch, self.railtype + ) + + if not found_path then + -- No rail found: reset back to the expected position + pos = vector.new(self.old_pos) + update.pos = true + end + end + + local cart_dir = carts:velocity_to_dir(vel) + + -- dir: New moving direction of the cart + -- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node + local dir, switch_keys = carts:get_rail_direction( + pos, cart_dir, ctrl, self.old_switch, self.railtype + ) + + local new_acc = {x=0, y=0, z=0} + if vector.equals(dir, {x=0, y=0, z=0}) then + vel = {x=0, y=0, z=0} + pos = vector.round(pos) + update.pos = true + update.vel = true + else + -- If the direction changed + if dir.x ~= 0 and self.old_dir.z ~= 0 then + vel.x = dir.x * math.abs(vel.z) + vel.z = 0 + pos.z = math.floor(pos.z + 0.5) + update.pos = true + end + if dir.z ~= 0 and self.old_dir.x ~= 0 then + vel.z = dir.z * math.abs(vel.x) + vel.x = 0 + pos.x = math.floor(pos.x + 0.5) + update.pos = true + end + -- Up, down? + if dir.y ~= self.old_dir.y then + vel.y = dir.y * math.abs(vel.x + vel.z) + pos = vector.round(pos) + update.pos = true + end + + -- Slow down or speed up.. + local acc = dir.y * -4.0 + + -- no need to check for railparams == nil since we always make it exist. + local speed_mod = railparams.acceleration + if speed_mod and speed_mod ~= 0 then + -- Try to make it similar to the original carts mod + acc = acc + speed_mod + else + -- Handbrake + if ctrl and ctrl.down then + acc = acc - 1.6 + else + acc = acc - 0.4 + end + end + + new_acc = vector.multiply(dir, acc) + end + + if HAVE_MESECONS_ENABLED then + carts:signal_detector_rail(vector.round(pos)) + end + + -- Limits + local max_vel = carts.speed_max + for _,v in ipairs({"x","y","z"}) do + if math.abs(vel[v]) > max_vel then + vel[v] = carts:get_sign(vel[v]) * max_vel + new_acc[v] = 0 + update.vel = true + end + end + + self.object:setacceleration(new_acc) + self.old_pos = vector.new(pos) + if not vector.equals(dir, {x=0, y=0, z=0}) then + self.old_dir = vector.new(dir) + end + self.old_switch = switch_keys + + if self.punched then + -- Collect dropped items + for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + if not obj_:is_player() and + obj_:get_luaentity() and + not obj_:get_luaentity().physical_state and + obj_:get_luaentity().name == "__builtin:item" then + + obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) + self.attached_items[#self.attached_items + 1] = obj_ + end + end + self.punched = false + update.vel = true + end + + if not (update.vel or update.pos) then + rail_on_step_event(railparams.on_step, self, dtime) + return + end + + local yaw = 0 + if self.old_dir.x < 0 then + yaw = 0.5 + elseif self.old_dir.x > 0 then + yaw = 1.5 + elseif self.old_dir.z < 0 then + yaw = 1 + end + self.object:setyaw(yaw * math.pi) + + local anim = {x=0, y=0} + if dir.y == -1 then + anim = {x=1, y=1} + elseif dir.y == 1 then + anim = {x=2, y=2} + end + self.object:set_animation(anim, 1, 0) + + self.object:setvelocity(vel) + if update.pos then + self.object:setpos(pos) + end + + -- call event handler + rail_on_step_event(railparams.on_step, self, dtime) +end + +function cart_entity:on_step(dtime) + rail_on_step(self, dtime) + rail_sound(self, dtime) +end + +minetest.register_entity("carts:cart", cart_entity) + +minetest.register_craftitem("carts:cart", { + description = "Cart (Sneak+Click to pick up)", + inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"), + wield_image = "carts_cart_side.png", + on_place = function(itemstack, placer, pointed_thing) + if not pointed_thing.type == "node" then + return + end + if carts:is_rail(pointed_thing.under) then + minetest.add_entity(pointed_thing.under, "carts:cart") + elseif carts:is_rail(pointed_thing.above) then + minetest.add_entity(pointed_thing.above, "carts:cart") + else + return + end + + minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, + {pos = pointed_thing.above}) + + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end, +}) + +minetest.register_craft({ + output = "carts:cart", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + }, +}) diff --git a/license.txt b/license.txt new file mode 100644 index 0000000..6c5beb4 --- /dev/null +++ b/license.txt @@ -0,0 +1,54 @@ + +License of source code +---------------------- + +The MIT License (MIT) +Copyright (C) 2012-2016 PilzAdam +Copyright (C) 2014-2016 SmallJoker +Copyright (C) 2012-2016 Various Minetest developers and contributors + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation the +rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +sell copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +For more details: +https://opensource.org/licenses/MIT + + +Licenses of media +----------------- + +CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except +if other license is mentioned. + + +Authors +--------- +Originally from PixelBOX (Gambit): + carts_cart_side.png + carts_cart_top.png + carts_cart_front.png* + carts_cart.png* + +sofar + stujones11: + carts_cart.b3d and carts_cart.blend + +hexafraction, modified by sofar + carts_rail_*.png + +http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0 + carts_cart_moving.*.ogg diff --git a/models/carts_cart.b3d b/models/carts_cart.b3d new file mode 100644 index 0000000..4e7eba3 Binary files /dev/null and b/models/carts_cart.b3d differ diff --git a/rails.lua b/rails.lua new file mode 100644 index 0000000..1d7c1f2 --- /dev/null +++ b/rails.lua @@ -0,0 +1,63 @@ +carts:register_rail("carts:rail", { + description = "Rail", + tiles = { + "carts_rail_straight.png", "carts_rail_curved.png", + "carts_rail_t_junction.png", "carts_rail_crossing.png" + }, + inventory_image = "carts_rail_straight.png", + wield_image = "carts_rail_straight.png", + groups = carts:get_rail_groups(), +}, {}) + +minetest.register_craft({ + output = "carts:rail 16", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "", "default:steel_ingot"}, + } +}) + +minetest.register_alias("default:rail", "carts:rail") + +carts:register_rail("carts:powerrail", { + description = "Powered rail", + tiles = { + "carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", + "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png" + }, + groups = carts:get_rail_groups(), +}, {acceleration = 4}) + +minetest.register_craft({ + output = "carts:powerrail 8", + recipe = { + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + } +}) + +carts:register_rail("carts:brakerail", { + description = "Brake rail", + tiles = { + "carts_rail_straight_brk.png", "carts_rail_curved_brk.png", + "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png" + }, + groups = carts:get_rail_groups(), +}, {acceleration = -3}) + + +minetest.register_craft({ + output = "carts:brakerail 8", + recipe = { + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + } +}) + +-- add alias for boost_cart rails +minetest.register_alias("carts:copperrail", "default:rail") +minetest.register_alias("boost_cart:powerrail", "carts:powerrail") +minetest.register_alias("boost_cart:brakerail", "carts:brakerail") diff --git a/sounds/carts_cart_moving.1.ogg b/sounds/carts_cart_moving.1.ogg new file mode 100644 index 0000000..869e765 Binary files /dev/null and b/sounds/carts_cart_moving.1.ogg differ diff --git a/sounds/carts_cart_moving.2.ogg b/sounds/carts_cart_moving.2.ogg new file mode 100644 index 0000000..b4cc508 Binary files /dev/null and b/sounds/carts_cart_moving.2.ogg differ diff --git a/sounds/carts_cart_moving.3.ogg b/sounds/carts_cart_moving.3.ogg new file mode 100644 index 0000000..e19a782 Binary files /dev/null and b/sounds/carts_cart_moving.3.ogg differ diff --git a/textures/carts_cart.png b/textures/carts_cart.png new file mode 100644 index 0000000..763654b Binary files /dev/null and b/textures/carts_cart.png differ diff --git a/textures/carts_cart_front.png 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