XQF 1.0.5.2-git -- Current time ------------------------------- Changes since 1.0.5: * new games: Unvanquished, Xonotic, Smokin'Guns, Urban Terror, Alien Arena, Reaction, Q3 Rally, OpenArena, OpenTTD, Enemy Territory: Quake Wars * add LAN broadcast for many games * drop disabled master servers (like id master server for Quake 3) * add new master servers (like ioquake3 master replacing id master) * add Warsow protocol numbers * add Hexen World master server support * enhance Steam applaunch support * enable GTK+2 build by default, GTK+1 build is no longer guaranteed * add x11 libs to pkg_modules * fix build with newer linker versions * fix autotools, intltool * fix readline check * fix xpm segfaults * fix crash with 24 bit images * determine number of GeoIP countries at runtime XQF 1.0.5 -- November 04, 2006 ------------------------------ Changes since 1.0.4: * New games: Warsow, Tremulous * Fix Quake 4 RCON * Add "Show only configured games" button again * Fix SOF2 query * Add new America's Army master server * Support copying server info values to clipboard * Fix build with newer GTK2 versions * Don't pass -steam option to hl2 anymore * Fix cursor navigation in server list * Allow to also delete servers that are not in the Favorites list * Split Half-Life support into old and new version * New Polish translation XQF 1.0.4 -- October 20, 2005 ----------------------------- Changes since 1.0.3: * New games: Nexuiz, Quake 4 * Add Epic's second UT2004 master * New Finish translation * Add q3a Excessive Plus gametypes * Honor setting to ignore bots when copying server info to clipboard * Add support for plugin scripts * Support multiple sort modes per column XQF 1.0.3 -- April 03, 2005 --------------------------- Changes since 1.0.2: * New games: Half-Life 2 (wine) * Make all icons themeable * Use GTK2 colors and Raleigh theme by default in GTK1 version * Add --nomapscan command line parameter * Fix ut2k4 and doom3 master query not working after starting XQF * Fix saving of quake2 passwords * Fix doom3 protocol detection * Fix q1/qw/q2 skin list update * Fix crashes in GTK2 version XQF 1.0.2 -- December 22, 2004 ------------------------------ Changes since 1.0: * New games: Netpanzer * Support for Gslist (http://aluigi.altervista.org/papers.htm#gslist) * Automatic detection of the Doom3 network protocol version * Check osmask of Doom3 servers and warn if the server has no Linux support * Configurable qstat source ip and port range for people with broken NAT * Country statistics for game servers * Additional Descent3 server listing * UT2004 Master support * xqf-rcon uses $XQF_RCON_PASSWORD for the rcon password if set * Requries qstat 2.7 XQF 1.0 -- August 15, 2004 -------------------------- Changes since 0.9.14: * New games: Doom3, Jedi Academy (wine), America's Army 2.1 * Redial understands free private slots and won't connect to password protected servers if there is no password defined by the user * Support for the Half-Life steam master * Support for America's Army 2.1 * Export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and XQF_SERVER_GAME when launching a game * Custom arguments for RedOrchestra, Troopers, AlienSwarm UT2004 mods * Animated tray icon for the GTK2 version * Quake 3 gametypes for World of Padman * Copy/Copy+ also copies to the CLIPBOARD instead of only PRIMARY to allow paste via CTRL-v * Quick Filter on main screen to search in every server's name, hostname, map, game, gametype and rule value. * Requires qstat 2.6 XQF 0.9.14 -- March 21, 2004 ---------------------------- Changes since 0.9.13: * New games: UT2004, Postal2, BF1942(wine). All without official master. * Improved --launch parameter, now only requires IP address and asks for type if needed. It's possible now to use this together with e.g. XChat. * Add --add parameter to just add a server to favorites * Fix LAN browsing * Add LAN masters by default * Support password on Savage servers * New server properties: Comment and "this server sucks" * Add exec function for hexenworld (anyone ever played that game?) * Switch to intltool for i18n * Install desktop files XQF 0.9.13 -- November 24, 2003 ------------------------------- Changes since 0.9.12: * New games: America's Army, Savage, Medal of Honor, Call of Duty(wine) * New splash screen and desktop icons * GeoIP support allows filtering by country * Server side filtering for Half-Life * Updated Enemy Territory default protocol number * Quake III gametypes for TrueCombat 1.0 and Urban Terror 3 * Additional gametypes for some RTCW and ET mods * Added custom arguments for Death Ball and FragOps UT2003 mods * Detection of cheating-death on HalfLife servers * Added twilight to q1 and qw command suggestion * Display team of player for RTCW, ET and Q3 mods that provide the necessary information such as OSP and TrueCombat * Command line option --launch to automatically add a server to favorites, ping it and then launch the game * The environment variable XQF_SERVER_ANTICHEAT is now set before launching a game when the server requires some anti-cheat software. * Option to stop current song in XMMS when launching a game * Experimental GTK2 compilation support * New French translation XQF 0.9.12 -- June 10, 2003 --------------------------- Changes since 0.9.11: * Added Enemy Territory Support support * Added Serious Sam: The Second Encounter support * Map scan function for q1, qw, q2 and hl to verify that you have the map installed before connecting to the server * Ability to see level screenshot when clicking on the map column for jpg shots inside of PK3 files for Quake3 and Wolfenstein * XQF startup splash screen support using gdk-pixbuf * Allow filtering for map and server name * Fix high cpu load when dialogs are shown during launch phase * If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate long delays with Half Life updates * Pass RCON password on command line when launching Half-Life * Minor memory leaks fixed * Added QuakeForge's HexenWorld master * Added Quake3 Western Q3 game type * Default custom args for Rocket Arena removed as 1.6 does not need them anymore * Now displays player team for Wolfenstein and Enemy Territory (skin column) * With Half Life, private clients now set based on reserve_slots variable * Display number of private clients in player column * Option to not count bots as players * Move server filter submenu to top level and remove rarely used buttons from toolbar * Added docs/PreLaunch.example * Hostname resolving now off by default * Automatically creates qstat config if required * gdk-pixbuf now required * New Danish translation * New French translation XQF 0.9.11 -- December 19, 2002 ------------------------------- Changes since 0.9.10: * Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not currently support any masters. * Fixed -game parameter for Half-Life * RTCW voteflags decoded in properties pane * Visual marker in the map column to show if you have the listed map installed on your computer. (Q3, RTCW, UT, Rune, UT2) XQF 0.9.10 -- November 16, 2002 ------------------------------- Changes since 0.9.9: * File dialog boxes for adding game command line and directory * Greatly speed up the startup of XQF when loading large lists * Greatly speed up response time when applying filters to large lists * Ability to automatically set cl_punkbuster when connecting to a server in Q3A * Added Punkbuster icon to Priv column * Ability to define custom command-line arguments for a game based on the 'game' type * Q3A now searches for a matching mod directory. Should correctly launch even if mod directory is incorrect by case * Added sound disable support for Unreal based games * Can now hide games that are not configured * Changed default Quake3 protocol to 68 * Sound support for XQF events using external sound player * Busy server redial with reserved slots support * Soldier of Fortune 2 support (requires qstat sof2s gametype via ~/.qstatrc or qstat >2.5b) * Use correct parameters (-game,+connect,+password) when launching Half-Life * New master type of "file" to read IP addresses from a file * Unreal Tournament 2003 support * Fixed Half-Life rcon support * Player search visible improvements * Fixed Tribes2 master support and added additional masters * Updated QuakeWorld master list * Unlimited number of server filters instead of ten * Changed default Wolf protocol to 60 * Standalone rcon program that doesn't need X (xqf-rcon) * Quake3 launching now uses 'game' instead of 'gamename' to help prevent launch problems due to case * Various segfault fixes * XQF now requires qstat 2.5c XQF 0.9.9 -- July 3, 2002 ------------------------- Changes since 0.9.8: * Added Voyager Elite Force support * Changed default Quake3 protocol to 67 * You can now select Quake3 and Wolfenstein's protocol * Added 20sec timeout for wget (nice if Gameaholic is down) * Added Tribes2 server statistics * Fixed Tribes2 and Quake3 masters * Added support for LAN broadcast queries * Improved master support handling * Added preferences tab for Quake3 memory settings * New Catalan translation XQF 0.9.8 -- December 17, 2001 ------------------------------ Changes since 0.9.7: * Repackaged with libtool 1.4, so it builds on all Linux architectures * Fixed trasparency of Gamespy's pixmap * Don't distribute debian stuff XQF 0.9.7 -- December 16, 2001 ------------------------------ Changes since 0.9.6g: * Support for games using the GameSpy protocol * Support for Descent3 with qstat 2.4e (please note Descent can't be launched from within XQF at the moment) * Support for Rune * Reorganization of settings dialogs * New gametypes for Quake3 mods Threewave and TribalCTF * Support for Wolfenstein retail (protocol 57) * Server statistics for Wolfenstein, Kingpin and Half-Life * Works on PowerPC again XQF 0.9.6g -- September 25, 2001 -------------------------------- Changes since 0.9.6f: * Internationalization (gettext) support, Spanish and German translations * Initial Return to Castle Wolfenstein support * Tribes2 support * Support for Q3A protocol v66 * Added "Quake3" preferences page which allows the protocol version and other options to be changed * Added "General" preferences page, which hosts many of the options which were in "Appearance" previously * Added "game type" filter * New man page * New documentation in html format (docs/xqfdocs.html) * XQF now requires qstat 2.4c XQF 0.9.6f -- March 23, 2001 ---------------------------- Changes since 0.9.5: * Multiple server filters; Filter name configurable and appears in the status bar * Lock Icon to show if server is private or not; icon next to number of players turns yellow if all of the public client spaces are full * Pressing "Insert" brings up the add server dialog; pressing SHIFT+Insert adds the currently selected server to ones favorites * Added support for new Team Arena Game types * Protocol 48 (1.27) Q3A servers get queried with protocol 48 in qstat * Execute "PreLaunch" script when launching game (for use with ICQ scripts, etc.) * Improved support for Half-Life servers * Improved support for Unreal Tournament * Improved support for Quake2 * Hack for supporting multiple Q3A protocols i.e. xqf can run different Q3A's depending on if it is a 1.17 or 1.27 server: see the README file * Q3A hack for connecting to arena servers so that all of the vm_* settings are correct on the command line * Resolved one major source of core dumps. It should be much more stable now