From 6312af0ce88865c7d54d85be8bcebd0c7ff8916b Mon Sep 17 00:00:00 2001 From: Alex Burger Date: Fri, 25 Oct 2002 18:42:43 +0000 Subject: [PATCH] q3_exec segfault fix - launch game if failed refresh git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@318 d2ac09be-c843-0410-8b1f-f8a84130e0ec --- xqf/ChangeLog | 1 + xqf/TODO | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/xqf/ChangeLog b/xqf/ChangeLog index 1c3c7af..e51e99e 100644 --- a/xqf/ChangeLog +++ b/xqf/ChangeLog @@ -1,4 +1,5 @@ Oct 25, 2002: Alex +- Segfault fix - q3_exec - launch game even if it doesn't respond to refresh - Tooltip updates Oct 24, 2002: Alex diff --git a/xqf/TODO b/xqf/TODO index 1fcbe29..59e6266 100644 --- a/xqf/TODO +++ b/xqf/TODO @@ -7,8 +7,6 @@ Required for XQF 1.0: - Configure option for home directory as well as global directory - Fix the server core dumps! (are there any left?) -- segfault: Connect to a Quake3 that is not reachable - click Launch - anyways, segfault - improve performance with huge server lists (halflife), maybe by serverside filtering - More general server filters so one can filter based on any server var.