diff --git a/init.lua b/init.lua index f993870..86558ad 100644 --- a/init.lua +++ b/init.lua @@ -189,7 +189,7 @@ end local function IsGround(pos) local nodename = minetest.get_node(pos).name local nodedef = minetest.registered_nodes[nodename] - return nodename ~= "unknown" and nodename ~= "ignore" and nodedef.is_ground_content and nodedef.walkable and nodedef.liquidtype == "none" + return nodename ~= "unknown" and nodename ~= "ignore" and nodedef and nodedef.is_ground_content and nodedef.walkable and nodedef.liquidtype == "none" end -- Returns true if rails are allowed to be placed on top of this node @@ -197,7 +197,7 @@ local function IsRailSurface(pos) local nodename = minetest.get_node(pos).name local nodename_above = minetest.get_node({x=pos.x,y=pos.y+2,z=pos.z}).name local nodedef = minetest.registered_nodes[nodename] - return nodename ~= "unknown" and nodename ~= "ignore" and nodedef.walkable and (nodedef.node_box == nil or nodedef.node_box.type == "regular") and nodename_above ~= tsm_railcorridors.nodes.rail + return nodename ~= "unknown" and nodename ~= "ignore" and nodedef and nodedef.walkable and (nodedef.node_box == nil or nodedef.node_box.type == "regular") and nodename_above ~= tsm_railcorridors.nodes.rail end -- Checks if the node is empty space which requires to be filled by a platform @@ -208,7 +208,7 @@ local function NeedsPlatform(pos) local falling = minetest.get_item_group(node.name, "falling_node") == 1 return -- Node can be replaced if ground content or rail - (node.name ~= "ignore" and node.name ~= "unknown" and nodedef.is_ground_content) and + (nodedef and node.name ~= "ignore" and node.name ~= "unknown" and nodedef.is_ground_content) and -- Node needs platform if node below is not walkable. -- Unless 2 nodes below there is dirt: This is a special case for the starter cube. ((nodedef.walkable == false and node2.name ~= tsm_railcorridors.nodes.dirt) or @@ -234,7 +234,7 @@ end local function Cube(p, radius, node, replace_air_only, wood, post) local y_top = p.y+radius local nodedef = minetest.registered_nodes[node.name] - local solid = nodedef.walkable and (nodedef.node_box == nil or nodedef.node_box.type == "regular") and nodedef.liquidtype == "none" + local solid = nodedef and nodedef.walkable and (nodedef.node_box == nil or nodedef.node_box.type == "regular") and nodedef.liquidtype == "none" -- Check if all the nodes could be set local built_all = true @@ -565,12 +565,12 @@ local function WoodSupport(p, wood, post, torches, dir, torchdir) local nodedef1 = minetest.registered_nodes[minetest.get_node(pos1).name] local nodedef2 = minetest.registered_nodes[minetest.get_node(pos2).name] - if nodedef1.walkable then + if nodedef1 and nodedef1.walkable then pos1.y = pos1.y + 1 end SetNodeIfCanBuild(pos1, node, true) - if nodedef2.walkable then + if nodedef2 and nodedef2.walkable then pos2.y = pos2.y + 1 end SetNodeIfCanBuild(pos2, node, true)