local S = minetest.get_translator("tutorial_default") -- The hand minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1,y=1,z=2.5}, tool_capabilities = { full_punch_interval = 0.9, max_drop_level = 0, groupcaps = { crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0} }, damage_groups = {fleshy=1}, } }) -- -- Picks -- minetest.register_tool("tutorial_default:pick_wood", { description = S("wooden pickaxe"), inventory_image = "default_tool_woodpick.png", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("tutorial_default:pick_stone", { description = S("stone pickaxe"), inventory_image = "default_tool_stonepick.png", tool_capabilities = { full_punch_interval = 1.3, max_drop_level=0, groupcaps={ cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=3}, }, }) minetest.register_tool("tutorial_default:pick_steel", { description = S("steel pickaxe"), inventory_image = "default_tool_steelpick.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, }) -- -- Shovels -- minetest.register_tool("tutorial_default:shovel_wood", { description = S("wooden shovel"), inventory_image = "default_tool_woodshovel.png", wield_image = "default_tool_woodshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("tutorial_default:axe_steel", { description = S("steel axe"), inventory_image = "default_tool_steelaxe.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, })