local S = minetest.get_translator("tutorial_castle") minetest.register_node("tutorial_castle:light",{ drawtype = "glasslike", description = S("light block"), sunlight_propagates = true, light_source = 14, tiles = {"castle_street_light.png"}, groups = {creative_breakable=1}, paramtype = "light", sounds = default.node_sound_glass_defaults() })