local S = minetest.get_translator("tutorial_areas") -- Legacy support: Name of the HUD type field for 'hud_add'. local hud_type_field_name if minetest.features.hud_def_type_field then -- engine version 5.9.0 and later hud_type_field_name = "type" else -- All engine versions before 5.9.0 hud_type_field_name = "hud_elem_type" end areas.hud = {} minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local pos = vector.round(player:get_pos()) local areaStrings = {} for id, area in pairs(areas:getAreasAtPos(pos)) do if not area.hidden then table.insert(areaStrings, S("You are here: @1", S(area.name))) end end local areaString = table.concat(areaStrings, "\n") local hud = areas.hud[name] if not hud then hud = {} areas.hud[name] = hud hud.areasId = player:hud_add({ [hud_type_field_name] = "text", name = "Areas", number = 0xFFFFFF, position = {x=1, y=0.25}, offset = {x=-12, y=17}, text = areaString, scale = {x=200, y=60}, alignment = {x=-1, y=1}, }) hud.oldAreas = areaString return elseif hud.oldAreas ~= areaString then player:hud_change(hud.areasId, "text", areaString) hud.oldAreas = areaString end end end) minetest.register_on_leaveplayer(function(player) areas.hud[player:get_player_name()] = nil end)