From 54a550e8a24f16d4efce8bfc6f97312b5b305ba5 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 27 Nov 2024 12:30:38 +0100 Subject: [PATCH] Update tutorial.pot --- mods/tutorial/locale/tutorial.pot | 1420 ++++++++++++++++++++++++++++- 1 file changed, 1415 insertions(+), 5 deletions(-) diff --git a/mods/tutorial/locale/tutorial.pot b/mods/tutorial/locale/tutorial.pot index 5e62f8c..6067736 100644 --- a/mods/tutorial/locale/tutorial.pot +++ b/mods/tutorial/locale/tutorial.pot @@ -1,14 +1,1424 @@ +# SOME DESCRIPTIVE TITLE. +# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER +# This file is distributed under the same license as the Tutorial (Luanti) package. +# FIRST AUTHOR , YEAR. +# +#, fuzzy msgid "" msgstr "" "Project-Id-Version: Tutorial (Luanti) 3.4.0\n" "Report-Msgid-Bugs-To: Wuzzy@disroot.org\n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"POT-Creation-Date: 2024-11-27 12:13+0100\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: \n" +#: init.lua:78 +msgid "tutorial sign '@1'" +msgstr "" + +#: init.lua:102 init.lua:130 init.lua:1355 init.lua:1390 +msgid "Close" +msgstr "" + +#: init.lua:104 init.lua:132 +msgid "@1 (Right-click to read)" +msgstr "" + +#: init.lua:148 +msgid "" +"Welcome! This tutorial will teach you the most crucial basics of Luanti.\n" +"This tutorial assumes that you have not changed the default keybindings " +"yet.\n" +"\n" +"Let's start for the most important keybindings right now:\n" +"\n" +" Look around: Move the mouse\n" +" Walk forwards: [W]\n" +" Strafe left: [A]\n" +" Walk backwards: [S]\n" +" Strafe right: [D]\n" +" Action: [Right mouse button]\n" +" Pause menu (you can exit the game here): [Esc]\n" +"\n" +"You will find signs with more introductionary texts throughout this " +"tutorial.\n" +"The \"action\" key has many uses. For now, let's just say you need it to " +"read\n" +"the signs. Look at one and right-click it to read it.\n" +"\n" +"To look at a sign, make sure you are close enough to it and the crosshair in " +"the\n" +"center of the screen points directly on the sign.\n" +"\n" +"You can exit the tutorial at any time, the world will be automatically " +"saved.\n" +"\n" +"Now feel free to walk around a bit and read the other signs to learn more." +msgstr "" + +#: init.lua:173 +msgid "" +"Luanti itself is not a game, it is a game engine.\n" +"To be able to actually play it, you need something called a \"game\".\n" +"\n" +"This tutorial teaches you the basics of Luanti (the engine), things which " +"are true for\n" +"all games. This tutorial does not teach you how to play a particular game." +msgstr "" + +#: init.lua:180 +msgid "" +"Now since you probably now the basics, you may want to actually play or " +"build something.\n" +"Luanti comes bundled with a default game, which you may try out now.\n" +"Sadly, there is currently no tutorial for the default game.\n" +"You may want to read the \"Getting Started\" section of the Community Wiki,\n" +"which is more specific about the default game.\n" +"Said document can be found at:\n" +"\n" +"\n" +"\n" +"Alternatively, you may check out one of the games which are shared on the " +"Luanti forums." +msgstr "" + +#: init.lua:193 +msgid "" +"The creative mode is turned on. If you are here to learn how to play " +"Luanti,\n" +"you should probably leave now, turn creative mode off and restart the\n" +"tutorial.\n" +"\n" +"Roughly spoken, creative mode is for messing around with the game without\n" +"the normal gameplay restraints.\n" +"\n" +"You can leave now by pressing \"Leave tutorial\", or later, by pressing " +"[Esc]." +msgstr "" + +#: init.lua:203 +msgid "" +"You are now playing the tutorial in multiplayer mode.\n" +"But this tutorial is optimized for the singleplayer mode.\n" +"This tutorial does not work properly with more than 1 player.\n" +"\n" +"Unless you are sure no other players will join, you should\n" +"leave now and start the tutorial in singleplayer mode." +msgstr "" + +#: init.lua:211 +msgid "" +"Luanti has 3 different views which determine the way you see the world.\n" +"The three modes are:\n" +"\n" +"- First-person view (default)\n" +"- Third-person view from behind\n" +"- Third-person view from the front\n" +"\n" +"You can change the camera mode by pressing [C] (but you have to close this\n" +"window first).\n" +"\n" +" Switch camera mode: [C]" +msgstr "" + +#: init.lua:224 +msgid "" +"Press the [V] key to make a minimap appear on the top right.\n" +"The minimap helps you to find your way around the world.\n" +"Press it again to toggle through different minimap modes and zoom levels.\n" +"\n" +"There are 2 minimap modes and 3 zoom levels.\n" +"\n" +"Surface mode is a top-down view of the world, roughly resembling the\n" +"colors of the blocks this world is made on. It only shows the topmost\n" +"blocks, everything below is hidden, like a satellite photo. Surface\n" +"mode is useful if you got lost.\n" +"\n" +"Radar mode is more complicated. It displays the \"denseness\" of the area\n" +"around you and changes with your height. Roughly, the more green an\n" +"area is, the less \"dense\" it is. Black areas have many blocks. Use\n" +"the radar to find caverns, hidden areas, walls and more. Currently,\n" +"radar mode does not work in the tutorial. Sorry, you have to try it\n" +"out in games.\n" +"\n" +"There are also two different direction modes. Normally, \"up\" on the " +"minimap\n" +"is always pointing to the North. But if you press [Shift]+[V], the minimap\n" +"will instead rotate with your looking direction, so \"up\" is always your\n" +"looking direction.\n" +"\n" +"In some games, the minimap may be disabled.\n" +"\n" +" Toggle minimap mode: [V]\n" +" Toggle minimap rotating: [Shift]+[V]" +msgstr "" + +#: init.lua:253 +msgid "" +"The world of Luanti is made entirely out of blocks, or voxels, to be " +"precise.\n" +"Blocks can be added or removed with the correct tools.\n" +"\n" +"In this section, we'll show you a few special but common blocks which behave " +"in unexpected,\n" +"ways.,\n" +"\n" +"Of course, games can come up with more special weird blocks." +msgstr "" + +#: init.lua:262 +msgid "" +"Some blocks need to rest on top of another block, otherwise, they fall " +"down.\n" +"Try it and mine the block below the uppermost block." +msgstr "" + +#: init.lua:266 +msgid "" +"Some blocks have to be attached to another block, otherwise, they drop as an " +"item\n" +"as if you would have mined it.\n" +"\n" +"Attached here is a picture frame. You can't collect or mine it directly, but " +"if you mine\n" +"the block it is attached to, it will drop as an item which you can collect." +msgstr "" + +#: init.lua:273 +msgid "" +"These nasty blocks on the floor prevent you from jumping when you stand on " +"them." +msgstr "" + +#: init.lua:276 +msgid "" +"Whee! The blocks will make you bounce if you jump on them. They also can " +"bounce\n" +"you from the side, if you are fast enough." +msgstr "" + +#: init.lua:280 +msgid "" +"This abyss behind this sign is so small that you can even walk over it,\n" +"as long as you don't stop midway. But you can jump over it anyways, just to " +"be,\n" +"safe." +msgstr "" + +#: init.lua:285 +msgid "" +"You can't reach this upper block by walking. But luckily, you are able to " +"jump.\n" +"For our purposes, you can jump just high enough to reach one block above " +"you.\n" +"But you can't two blocks high.\n" +"Press the space bar once to jump at a constant height.\n" +"\n" +" Jump: [Space]\n" +"\n" +"Now try it to continue." +msgstr "" + +#: init.lua:296 +msgid "" +"Here is a slightly larger abyss. Luckily, you can also jump just far enough " +"to\n" +"cross a gap of this width. Don't worry, the abyss is not deep enough to hurt " +"you\n" +"when you fall down. There are stairs which lead back up here.\n" +"\n" +" Jump: [Space]" +msgstr "" + +#: init.lua:303 +msgid "" +"From this point on, there will be branching paths. For orientation, we " +"placed\n" +"some arrow signs. They just show a short text when you hover them, that's " +"all.\n" +"\n" +"You don't have to follow the sections in any particular order, with one " +"exception,\n" +"for which you will be informed." +msgstr "" + +#: init.lua:310 +msgid "" +"Sneaking is a special move. As long as you sneak, you walk slower, but you " +"are\n" +"guaranteed to not accidentally fall off the edge of a block. This also " +"allows you to\n" +"\"lean over\" in a sense.\n" +"To sneak, keep the sneak key pressed. As soon as you release the sneak key,\n" +"you walk at normal speed again. Be careful not releasing the sneak key when " +"you\n" +"are at a ledge, you might fall!\n" +"\n" +" Sneak: [Shift]\n" +"\n" +"Keep in mind that the [Shift] key is used for a large number of other things " +"in Luanti.\n" +"Sneaking only works when you are not in a liquid, stand on solid ground and " +"are not at a\n" +"ladder.\n" +"\n" +"You may try out sneaking at this little blocky pyramid." +msgstr "" + +#: init.lua:326 +msgid "" +"At the bottom of the screen you see 8 squares. This is called the 'hotbar'.\n" +"The hotbar allows you to quickly access some items from your inventory.\n" +"In our case, the upper 8 slots in your inventory.\n" +"You can change the selected item with the mouse wheel, if you have one, or " +"with the\n" +"number keys.\n" +"\n" +" Select previous item in hotbar: [Mouse wheel up]\n" +" Select next item in hotbar: [Mouse wheel down]\n" +" Select item #N in hotbar: the key with the number #N\n" +"\n" +"The item you've selected is also the item you wield. This will be important " +"later for\n" +"tools, mining, building, etc." +msgstr "" + +#: init.lua:341 +msgid "" +"In this chest you find some comestibles. Comestibles are items which " +"instantly\n" +"heal you when eaten. This removes the item from your inventory.\n" +"To eat one, select the comestible in your hotbar, then click the left mouse " +"button.\n" +"Unlike other items, you cannot punch or attack while holding a comestible. " +"To be able\n" +"to attack, you have to select something else.\n" +"Of course, this does not have to be the only way to heal you.\n" +"\n" +" Eat comestible: [Left mouse button]\n" +"\n" +"Don't forget to take the gold ingot." +msgstr "" + +#: init.lua:353 +msgid "" +"Treasure chests are a common sight in Luanti. They are actually not built-" +"in\n" +"into the game." +msgstr "" + +#: init.lua:357 +msgid "" +"Careful! These spikes hurt you when you stand inside, so don't walk into " +"them.\n" +"Try to walk around and get the gold ingot.\n" +"\n" +"They damage you every second you stand in them.\n" +"\n" +"This is one of the many ways you can get hurt in Luanti." +msgstr "" + +#: init.lua:365 +msgid "" +"This is a ladder. Ladders help you to climb up great heights or to climb " +"down safely.\n" +"To climb a ladder, go into the block occupied by the ladder and hold one of " +"the\n" +"following keys:\n" +"\n" +" Climb up ladder: [Space]\n" +" Climb down ladder: [Shift]\n" +"\n" +"Note that sneaking and jumping do not work when you are at a ladder." +msgstr "" + +#: init.lua:375 +msgid "" +"What you see here is a small swimming pool. You are able to swim and dive.\n" +"Diving usually costs you breath. While diving, 10 bubbles appear in the " +"heads-up display.\n" +"These bubbles disappear over time while diving and when you are out of " +"bubbles,\n" +"you slowly lose some health points. You have to back up to the surface from " +"time to\n" +"time to restore the bubbles.\n" +"\n" +"Movement in a liquid is slightly different than on solid ground:\n" +"\n" +" Swim forwards: [W]\n" +" Swim backwards: [S]\n" +" Swim leftwards: [A]\n" +" Swim rightwards: [D]\n" +" Swim upwards: [Space]\n" +" Swim downwards: [Shift]\n" +"\n" +"At the bottom of the pool lies a gold ingot. Try to get it!" +msgstr "" + +#: init.lua:394 +msgid "" +"To get to the other side, you have to dive here. Don't worry, the tunnel is " +"not\n" +"long. But don't stay too long in the water, or else you take damage.\n" +"At the bottom of the pool lies a gold ingot. Try to get it!\n" +"\n" +" Swim forwards: [W]\n" +" Swim backwards: [S]\n" +" Swim leftwards: [A]\n" +" Swim rightwards: [D]\n" +" Swim upwards: [Space]\n" +" Swim downwards: [Shift]" +msgstr "" + +#: init.lua:406 +msgid "" +"You can easily swim up this waterfall. Go into the water and hold the space " +"bar until you're\n" +"at the top\n" +"\n" +" Swim forwards: [W]\n" +" Swim backwards: [S]\n" +" Swim leftwards: [A]\n" +" Swim rightwards: [D]\n" +" Swim upwards: [Space]\n" +" Swim downwards: [Shift]" +msgstr "" + +#: init.lua:417 +msgid "" +"Liquids behave somewhat weirdly in Luanti. Actually, there are 2 kinds of " +"liquids.\n" +"If you watched the waterfall closely, you may have noticed that there is a " +"slight difference\n" +"between the water blocks that make the waterfall, and those up here in the " +"basin.\n" +"\n" +"Luanti distinguishes between liquid source and flowing liquid.\n" +"\n" +"A liquid source block is always a full cube.\n" +"A flowing liquid block looks slightly different. Often, it is not a full " +"cube, but has a more or less\n" +"triangular shape. Also, flowing liquids usually have an unique \"flowing\" " +"animation, but this may\n" +"not be the case for all liquids.\n" +"\n" +"Up in the basin, you see four rows of liquid sources, followed by one row of " +"flowing\n" +"liquids, followed by the waterfall itself. The waterfall itself is solely " +"made of flowing liquids.\n" +"\n" +"Liquid sources generate flowing liquids around them. Liquid sources can also " +"exist on their own.\n" +"Flowing liquids are not able to exist on their own. They have to originate " +"from a liquid source.\n" +"If the liquid source is gone, or the way to one is blocked, the flowing " +"liquid will slowly dry\n" +"out.\n" +"\n" +"To the right of this sign is a special block. When used, it will block the " +"liquid flow.\n" +"Use that block, being close enough and looking at it, and watch the " +"waterfall dry out.\n" +"\n" +" Use something: [Right mouse button]" +msgstr "" + +#: init.lua:442 +msgid "" +"Luanti mods can introduce various liquids which differ in their properties.\n" +"Probably the most important property is their viscosity. Here you have some\n" +"pools which differ in their viscosity. Feel free to try them out." +msgstr "" + +#: init.lua:447 +msgid "" +"An important general concept in Luanti is pointing. As mentioned earlier,\n" +"there is a crosshair in the center of the screen.\n" +"\n" +"You can point several things in Luanti:\n" +"\n" +"- Blocks\n" +"- Dropped items\n" +"- Other players\n" +"- Many other things\n" +"\n" +"You can only point one thing at once, or nothing at all.\n" +"When you're pointing a block, it is surrounded by a thin wireframe or it " +"will\n" +"be highlighted (you can change the style in your settings).\n" +"When you're pointing an object, animal or another player, your crosshair " +"will\n" +"change its shape.\n" +"\n" +"To point something, three conditions have to be met:\n" +"1. The thing in question must be pointable at all\n" +"2. Your crosshair must be exactly over the thing in question\n" +"3. You must be close enough to the thing\n" +"\n" +"When a thing is pointed, you can do different stuff with it; e.g. collecting " +"it,\n" +"punching it, building to it, etc. We come to all that later.\n" +"\n" +"Now collect that apple from the small tree in front of this sign, and the " +"gold bar.\n" +"To do that, you must point it and click with the left mouse button." +msgstr "" + +#: init.lua:476 +msgid "" +"The distance you need to point to things solely depends on the tool you " +"carry.\n" +"Most tools share a default value but some tools may have a longer or shorter " +"distance.\n" +"\n" +"At the moment, your only \"tool\" is the hand. It was good enough to collect " +"the apple\n" +"from the small tree.\n" +"\n" +"Above this sign hang some apples, but you cannot reach them by normal means. " +"At the\n" +"wall in front of this sign lies a special example tool which you can use to " +"retrieve the apple\n" +"from afar.\n" +"\n" +"To take the tool, point to it and click the left mouse button. Then select " +"it with the\n" +"mouse wheel or the number keys. You will learn more about tools in a " +"different section." +msgstr "" + +#: init.lua:490 +msgid "" +"Unless you have damage disabled, all players start with 20 hit points (HP), " +"represented\n" +"by ten hearts in the heads-up display. One HP is represented by half a heart " +"in this\n" +"tutorial, but the actual representation can vary from game to game.\n" +"\n" +"You can take damage for the following reasons (including, but not limited " +"to):\n" +"- Falling too deep\n" +"- Standing in a block which hurts you\n" +"- Attacks from other players\n" +"- Staying too long in a liquid\n" +"\n" +"In this tutorial, you can regain health by eating a comestible. This is only " +"an example,\n" +"mods and games may come with other mechanisms to heal you.\n" +"\n" +"When you lose all your hit points, you die. Death is normally not really " +"that bad in Luanti.\n" +"When you die, you will usually lose all your possessions. You are able to " +"put yourself\n" +"into the world immediately again. This is called \"respawning\". Normally " +"you appear at a\n" +"more or less random location.\n" +"In the tutorial you can die, too, but don't worry about that. You will\n" +"respawn at a special location you can't normally reach and keep all your " +"posessions.\n" +"Games may introduce special events on a player's death." +msgstr "" + +#: init.lua:512 +msgid "" +"Oops! So it seems you just have died. Don't worry, you don't have lost any " +"of your\n" +"possessions and you have been revived. You are still in Tutorial World at a " +"different\n" +"location.\n" +"\n" +"You have arrived at the so-called respawn location of Tutorial World. You " +"will\n" +"always appear here after you died. This is called \"respawning\". In most " +"worlds,\n" +"however, you will respawn in a slightly randomized location.\n" +"\n" +"The tutorial uses a so-called fixed spawn point, so you respawn always at " +"the same\n" +"spot. This is unusual for singleplayer worlds, but in online play, some " +"servers\n" +"use fixed spawn points, too.\n" +"\n" +"Under normal conditions you would have lost all or a part of your " +"possessions or some\n" +"other bad thing would have happened to you. But not here, this is a " +"tutorial.\n" +"\n" +"To continue, just drop out at the end of that gangway. The drop is safe." +msgstr "" + +#: init.lua:533 +msgid "" +"Throughout your journey, you will probably collect many items. Once you " +"collected\n" +"them, blocks are considered to be items, too.\n" +"\n" +"Items can be stored in your inventory and selected with the hotbar (see the " +"other signs).\n" +"You can wield any items; you can even punch with almost any item to hurt " +"enemies.\n" +"Usually, you will deal a minimal default damage with most items. Even if you " +"do not hold,\n" +"an item at all.\n" +"If you don't want to have an item anymore, you can always throw it away. " +"Likewise,\n" +"you can collect items which lie around by pointing and leftclicking them.\n" +"\n" +" Collect item: [Left mouse button]\n" +" Drop carried item stack: [Q]\n" +" Drop single item from carried item stack: [Shift] + [Q]\n" +"\n" +"On the table at the right to this sign lies an item stack of 50 rocks so you " +"have some items,\n" +"to test out the inventory." +msgstr "" + +#: init.lua:551 +msgid "" +"A tool is a special kind of item.\n" +"Tools can be used for many things, such as:\n" +"- Breaking blocks\n" +"- Collecting liquids\n" +"- Rotating blocks\n" +"- Many others!\n" +"The number of tools which are possible in Luanti is innumberable and are\n" +"too many to cover in this tutorial.\n" +"But at least we will look at a very common and important tool type: mining " +"tools,\n" +"We will come to that in the mining section.\n" +"\n" +"Many tools wear off and get destroyed after you used them for a while. In " +"an\n" +"inventory the tool's \"health\" is indicated by a colored bar\n" +"\n" +"Tools may be able to be repaired, see the sign about repairing." +msgstr "" + +#: init.lua:568 +msgid "" +"The inventory menu usually contains the player inventory. This allows you\n" +"to carry along items throughout the world.\n" +"\n" +"Every inventory is made out of slots where you can store items in. You can " +"store one\n" +"entire stack of items per slot, the only condition is that the items are of " +"the same\n" +"type. In this tutorial all items except for tools stack up to 99 items, but " +"this number\n" +"can vary in actual games.\n" +"\n" +"Here are the controls which explain how to move around the items within the " +"inventory:\n" +"\n" +"In the game:\n" +" Open inventory menu: [I]\n" +"\n" +"When the inventory is opened and you don't hold any items:\n" +" Take item stack: [Left mouse button]\n" +" Take 10 items from item stack: [Middle mouse button]\n" +" Take half item stack: [Right mouse button]\n" +"\n" +"When you took an item stack in the inventory:\n" +" Put item stack: [Left mouse button]\n" +" Put 10 items from item stack: [Middle mouse button]\n" +" Put single item from item stack: [Right mouse button]\n" +"\n" +"You can also drop an item stack by holding it in the inventory, then " +"clicking anywhere\n" +"outside of the window." +msgstr "" + +#: init.lua:595 +msgid "" +"By the way, if you are tired of clicking, there is a little convenience\n" +"feature:\n" +"Hold [Shift] while you left-click on an item stack in a menu to\n" +"move it instantly to another relevant section. For example, in this " +"tutorial\n" +"you can use it to move an item stack from the chest into your inventory " +"(and\n" +"vice-versa) with a single click.\n" +"\n" +" [Shift]+[Left click]: Move full item stack to other section in menu" +msgstr "" + +#: init.lua:605 +msgid "" +"This is a chest. You can view its contents by right-clicking it. In the menu " +"you will see\n" +"two inventories, on the upper part the chest inventory and on the lower part " +"the player\n" +"inventory. Exchanging items works exactly the same as in the inventory menu." +msgstr "" + +#: init.lua:611 +msgid "" +"Another important task in Luanti is building blocks.\n" +"\"Building\" here refers to the task of placing one block in your possession " +"onto\n" +"another block in the world.\n" +"Unlike mining, building a block happens instantanous. To build, select a " +"block in your\n" +"hotbar, point to any block in the world and press the right mouse button.\n" +"Your block will be immediately placed on the pointed side.\n" +"It is important that the block you want to build to is pointable. This means " +"you cannot build\n" +"next to or on liquids by normal means.\n" +"\n" +" Build on ordinary block: [Right mouse button]\n" +"\n" +"Try to get up to that little hole by using the wood blocks in the chest. " +"There is another\n" +"gold ingot waiting for you." +msgstr "" + +#: init.lua:626 +msgid "" +"You may have wondered how you can build on a block which you can use, like a " +"chest.\n" +"For this, you have to hold the sneak key and then use the build key.\n" +"\n" +" Build on usable block: [Shift] + [Right mouse button]" +msgstr "" + +#: init.lua:632 +msgid "" +"Mining is a method to remove a single block with a mining tool. It is a very " +"important\n" +"task in Luanti which you will use often.\n" +"\n" +"(It is recommended that you go to the crafting and items house first. It is " +"right in front of\n" +"this sign.)\n" +"\n" +"To be able to mine a block, you need\n" +"\n" +"1. to have minable block, after all,\n" +"2. to point on the block and\n" +"3. to carry an appropriate tool.\n" +"\n" +" Mine: [Left mouse button]\n" +"\n" +"When you are ready, hold the left mouse button while pointing the block. " +"Depending on\n" +"the block type and the tool properties, this can take some time. Some tools " +"are fast with\n" +"some particular block types, some other tools may be slower to mine other " +"block types.\n" +"If you do not carry an appropriate tool, you are not able to mine the block " +"at all.\n" +"You can tell that you are actually mining when you see cracks or some other " +"animation\n" +"on the block in question.\n" +"\n" +"When done mining, blocks will often add one or more items to your inventory. " +"This is called\n" +"the \"drop\" of a block and depends on the block type. Now try to mine those " +"large cubes in\n" +"this area, using different tools. Note that all blocks here are just " +"examples to show you\n" +"different kinds of drops." +msgstr "" + +#: init.lua:659 +msgid "" +"This is cobblestone. You can mine it with a pickaxe.\n" +"This cobblestone will always drop itself, that means, cobblestone. Dropping " +"itself is the\n" +"usual dropping behaviour of a block, throughout many games." +msgstr "" + +#: init.lua:664 +msgid "" +"These are wooden planks. In the tutorial, you can only mine those blocks " +"with an axe.\n" +"Wooden planks drop themselves.\n" +"\n" +"In Luanti, we use the term \"mining\" in a general sense, regardless of the " +"material." +msgstr "" + +#: init.lua:670 +msgid "" +"This is a cube of conglomerate. You need a pickaxe to mine it.\n" +"Conglomerate drops something based on probability. Conglomerate randomly " +"drops between 1\n" +"and 5 rocks, when mined." +msgstr "" + +#: init.lua:675 +msgid "" +"This is some weak glass. You can break it with your bare hands. Or you can " +"use your pickaxe,\n" +"which is faster. Note that it looks slightly different than the other glass " +"in this world.\n" +"These glass blocks don't drop anything." +msgstr "" + +#: init.lua:680 +msgid "" +"This is stone. You need a pickaxe to mine it. When mined, stone will drop " +"cobblestone." +msgstr "" + +#: init.lua:683 +msgid "" +"There can always be some blocks which are not minable by any tool. In our " +"tutorial, all\n" +"those castle walls can't me mined, for example." +msgstr "" + +#: init.lua:687 +msgid "" +"Crafting is the task of taking several items and combining them to form a " +"new item.\n" +"Crafting is another important task in Luanti.\n" +"\n" +"To craft something, you need a few items and a so-called crafting grid.\n" +"\n" +"In this tutorial, you have a grid of size 3 times 3 in your inventory.\n" +"Let's get right into crafting:\n" +"\n" +"1. Take 3 sheets of paper from the chest next to this sign.\n" +"2. Open the inventory menu with [I].\n" +"3. Place the paper in the crafting grid so that they form a 1×3 vertical " +"line.\n" +"4. A book should appear in the output slot. Click on it to take it,\n" +" then put it in your player inventory.\n" +"\n" +"This process consumes the paper.\n" +"When you have the book in your inventory, go on with the next sign." +msgstr "" + +#: init.lua:705 +msgid "" +"To craft the book you have used a so-called crafting recipe. You must know " +"the crafting\n" +"recipes as well so you can craft.\n" +"\n" +"The crafting recipe you used in particular is a so-called shaped recipe. " +"This means the\n" +"pattern you place in the crafting grid matters, but you can move the entire " +"pattern\n" +"freely.\n" +"\n" +"There is another kind of crafting recipe: Shapeless.\n" +"Shapeless recipes only care about which items you place in the crafting " +"grid, but not in\n" +"which pattern. In the next chest you find some wheat. Let's make dough from " +"it! For this,\n" +"you have to place at least 1 wheat in 4 different slots, but the other slots " +"must be empty.\n" +"What is special about this recipe is that you can place them anywhere in the " +"grid.\n" +"\n" +"When you got your dough, go on with the next sign." +msgstr "" + +#: init.lua:721 +msgid "" +"Do you got your dough? Good.\n" +"\n" +"You may have noticed that crafting always consumes one item from each " +"occupied slot\n" +"of the crafting grid. This is true for all crafting recipes.\n" +"You can speed crafting up a bit when you click with the middle mouse button " +"on the\n" +"item in the output slot. Doing so will attempt to do the same craft up to 10 " +"times,\n" +"instead of just once.\n" +"\n" +"Feel free to try it with the remaining wheat or just go on with the next " +"sign." +msgstr "" + +#: init.lua:745 +msgid "" +"This is a furnace. Furnaces can be used to turn a smeltable item with help " +"of a fuel\n" +"to a new item. Many items can be furnace fuels, but not all. A few items are " +"smeltable.\n" +"\n" +"In order to operate a furnace, you have to put the smeltable item into the " +"'Source' slot\n" +"and the fuel into the 'Fuel' slot.\n" +"As soon as the items have been placed, the furnace automatically starts to " +"smelt the\n" +"items. The furnace becomes active and consumes an item in the fuel slot. The " +"flame\n" +"goes on and will continue burning for a given time. The time depends on the " +"fuel type.\n" +"Some fuels burn very short, and others burn longer. In the furnace menu, the " +"burn time\n" +"is indicated by the flame symbol. As soon as the flame goes out, the furnace " +"may\n" +"continue burning if there is still fuel and smeltable material in the " +"furnace,\n" +"otherwise, the furnace becomes inactive again.\n" +"The smeltable material has to be exposed to the flame for a given time as " +"well. This\n" +"time depends on the type of the material, too. Some material smelt faster " +"than others.\n" +"You can see the smelting progress of a single item on the progress arrow. If " +"one item\n" +"has been smelt, the result goes to one of the output slots, where you can " +"take it.\n" +"\n" +"In the left chest you find some fuels and in the right chest you find some " +"materials to\n" +"smelt. Feel free to experiment with the furnace a bit. Smelt the gold lump " +"to receive\n" +"this station's gold bar.\n" +"\n" +"Again, this furnace is just an example; the exact operation may differ " +"slightly from\n" +"game to game." +msgstr "" + +#: init.lua:770 +msgid "" +"Some games may come with a special recipe which allows you to repair your " +"tools.\n" +"In those, repairing works always the same way:\n" +"Place two more or less worn out tools of the same kind into the crafting " +"crid and\n" +"take the result. The result is a new tool which is slightly repaired by a " +"fixed percentage.\n" +"\n" +"Of course, this tutorial comes with such a recipe. The chest next to this " +"sign stores\n" +"some damaged tools which you may try to repair now." +msgstr "" + +#: init.lua:780 +msgid "" +"You will often meet some blocks you can use. Something special happens when " +"you\n" +"right-click while pointing on them.\n" +"In fact, you already used such blocks: All the signs you read are \"usable\" " +"blocks.\n" +"\n" +"There is a strange device next to this sign. Use it and see what happens.\n" +"\n" +" Use usable block: [Right mouse button]" +msgstr "" + +#: init.lua:790 +msgid "" +"If you think you have enough of this tutorial, you can leave at any time. " +"There are\n" +"13 gold ingots at the stations to be found, to help you keep track.\n" +"\n" +"You can find the gold ingots at the following stations:\n" +"- Ladders\n" +"- Sneaking\n" +"- Swimming\n" +"- Diving\n" +"- Waterfall\n" +"- Viscosity\n" +"- Comestibles and Eating\n" +"- Pointing\n" +"- Crafting\n" +"- Smelting\n" +"- Mining\n" +"- Building\n" +"- Damage and Health\n" +"\n" +"If you've got 13 gold ingots (in total), you probably know now everything " +"which can be\n" +"learned from this tutorial. Collecting the gold ingots is optional.\n" +"\n" +"After you closed this dialog, you can press [Esc] to open the pause menu and " +"return\n" +"to the main menu or quit Luanti.\n" +"\n" +"In the next room there are some further signs with information, but it is " +"entirely optional\n" +"and not related to gameplay." +msgstr "" + +#: init.lua:818 +msgid "" +"You have collected your first gold ingot. Those will help you to keep track " +"in this tutorial.\n" +"There are 13 gold ingots in this tutorial.\n" +"\n" +"There is a gold ingot at every important station. If you collected all " +"ingots, you are\n" +"done with the tutorial, but collecting the gold ingots is not mandatory." +msgstr "" + +#: init.lua:825 +msgid "" +"You have collected all the gold ingots in this tutorial.\n" +"\n" +"This means you have now travelled to each station. If you read and " +"understood everything,\n" +"you have learned everything which can be learned from this tutorial.\n" +"\n" +"If this is the case, you are finished with this tutorial and can leave now. " +"But feel\n" +"free to stay in this world to explore the area a bit further.\n" +"\n" +"You may also want to visit the Good-Bye room, which has a few more " +"informational\n" +"signs with supplemental information, but nothing of is is essential or " +"gameplay-relevant.\n" +"\n" +"If you want to stay, you leave later by pressing [Esc] to open the pause " +"menu and then\n" +"return to the main menu or quit Luanti." +msgstr "" + +#: init.lua:840 +msgid "" +"Great, you have found and collected a hidden diamond! In Tutorial World, " +"there are 12 hidden\n" +"diamonds. Can you find them all? The first diamond may have been easy to " +"collect, but the\n" +"remaining 11 diamonds probably won't be that easy.\n" +"\n" +"If you manage to find them all, you will be awarded a symbolic prize." +msgstr "" + +#: init.lua:847 +msgid "" +"Congratulations!\n" +"You have collected all the diamonds of Tutorial World!\n" +"\n" +"To recognize this achievement, you have been awarded with a diamond cup. It " +"has been placed in\n" +"the Good-Bye Room for you." +msgstr "" + +#: init.lua:855 +msgid "" +"To recap, here is an overview over the most important default controls:\n" +"\n" +" Move forwards: [W]\n" +" Move left: [A]\n" +" Move backwards: [S]\n" +" Move right: [D]\n" +" Jump: [Space]\n" +" Sneak: [Shift]\n" +" Move upwards (ladder/liquid): [Space]\n" +" Move downwards (ladder/liquid): [Shift]\n" +"\n" +" Toggle camera mode: [C]\n" +" Toggle minimap mode: [V]\n" +"\n" +" Select item in hotbar: [Mouse wheel]\n" +" Select item in hotbar: [0] - [9]\n" +" Inventory menu: [I]\n" +"\n" +" Collect pointed item: [Left mouse button]\n" +" Drop item stack: [Q]\n" +" Drop single item: [Shift] + [Q]\n" +"\n" +" Punch: [Left mouse button]\n" +" Mine: [Left mouse button]\n" +" Build/use: [Right mouse button]\n" +" Build: [Shift] + [Right mouse button]\n" +"\n" +" Abort/open pause menu: [Esc]\n" +"\n" +"You can review a shorter version of the controls in the pause menu." +msgstr "" + +#: init.lua:888 +msgid "" +"You may want to check out these online resources related to Luanti:\n" +"\n" +"Official homepage of Luanti: \n" +"The main place to find the most recent version of Luanti.\n" +"\n" +"Community wiki: \n" +"A community-based documentation website for Luanti. Anyone with an account " +"can edit\n" +"it! It also features a documentation of the default game, which was NOT " +"covered by\n" +"this tutorial.\n" +"\n" +"Webforums: \n" +"A web-based discussion platform where you can discuss everything related to " +"Luanti.\n" +"This is also a place where player-made mods and games are published and\n" +"discussed. The discussions are mainly in English, but there is also space " +"for\n" +"discussion in other languages.\n" +"\n" +"Chat: \n" +"A generic Internet Relay Chat channel for everything related to Luanti where " +"people can\n" +"meet to discuss in real-time.\n" +"If you do not understand IRC, see the Community Wiki for help." +msgstr "" + +#: init.lua:936 init.lua:1384 +msgid "Introduction" +msgstr "" + +#: init.lua:937 +msgid "Luanti" +msgstr "" + +#: init.lua:938 +msgid "Player Camera" +msgstr "" + +#: init.lua:939 +msgid "Minimap" +msgstr "" + +#: init.lua:940 +msgid "Small Abysses" +msgstr "" + +#: init.lua:941 +msgid "Jumping (1)" +msgstr "" + +#: init.lua:942 +msgid "Jumping (2)" +msgstr "" + +#: init.lua:943 +msgid "Sneaking" +msgstr "" + +#: init.lua:944 +msgid "Information about the following tutorial sections" +msgstr "" + +#: init.lua:945 +msgid "Hotbar" +msgstr "" + +#: init.lua:946 +msgid "Comestibles and Eating" +msgstr "" + +#: init.lua:947 +msgid "Chests" +msgstr "" + +#: init.lua:948 +msgid "Blocks Which Hurt You" +msgstr "" + +#: init.lua:949 +msgid "Climbing Ladders" +msgstr "" + +#: init.lua:950 +msgid "Swimming" +msgstr "" + +#: init.lua:951 +msgid "Diving" +msgstr "" + +#: init.lua:952 +msgid "Swimming up a Waterfall" +msgstr "" + +#: init.lua:953 +msgid "Viscosity" +msgstr "" + +#: init.lua:954 +msgid "Liquid sources and flowing liquids" +msgstr "" + +#: init.lua:955 +msgid "Pointing (1)" +msgstr "" + +#: init.lua:956 +msgid "Pointing (2)" +msgstr "" + +#: init.lua:957 +msgid "Health and Damage" +msgstr "" + +#: init.lua:958 +msgid "Death and Respawning" +msgstr "" + +#: init.lua:959 +msgid "Items" +msgstr "" + +#: init.lua:960 +msgid "Tools" +msgstr "" + +#: init.lua:961 +msgid "Using the Inventory" +msgstr "" + +#: init.lua:962 +msgid "Inventory shortcut" +msgstr "" + +#: init.lua:963 +msgid "Comment About Chests" +msgstr "" + +#: init.lua:964 +msgid "Building Some Blocks" +msgstr "" + +#: init.lua:965 +msgid "Building at Usable Blocks" +msgstr "" + +#: init.lua:966 +msgid "Mining blocks" +msgstr "" + +#: init.lua:967 +msgid "Mining example: Cobblestone" +msgstr "" + +#: init.lua:968 +msgid "Mining example: Stone" +msgstr "" + +#: init.lua:969 +msgid "Mining example: Conglomerate" +msgstr "" + +#: init.lua:970 +msgid "Mining example: Wooden Planks" +msgstr "" + +#: init.lua:971 +msgid "Mining example: Weak glass" +msgstr "" + +#: init.lua:972 +msgid "Unminable blocks" +msgstr "" + +#: init.lua:973 +msgid "Special blocks" +msgstr "" + +#: init.lua:974 +msgid "No-jumping blocks" +msgstr "" + +#: init.lua:975 +msgid "Bouncy blocks" +msgstr "" + +#: init.lua:976 +msgid "Falling blocks" +msgstr "" + +#: init.lua:977 +msgid "Attached blocks" +msgstr "" + +#: init.lua:978 +msgid "Using blocks" +msgstr "" + +#: init.lua:979 +msgid "Crafting Basics" +msgstr "" + +#: init.lua:980 +msgid "Crafting using Shapeless Recipes" +msgstr "" + +#: init.lua:981 +msgid "Crafting Faster" +msgstr "" + +#: init.lua:982 +msgid "Crafting Groups" +msgstr "" + +#: init.lua:983 +msgid "Furnace Operation Instructions" +msgstr "" + +#: init.lua:984 +msgid "Repairing Tools" +msgstr "" + +#: init.lua:985 +msgid "End of the Basic Tutorial" +msgstr "" + +#: init.lua:986 +msgid "Controls Overview" +msgstr "" + +#: init.lua:987 +msgid "Online Resources" +msgstr "" + +#: init.lua:988 +msgid "Games" +msgstr "" + +#: init.lua:991 +msgid "reinforced wall" +msgstr "" + +#: init.lua:999 +msgid "reinforced wood" +msgstr "" + +#: init.lua:1006 +msgid "reinforced glass" +msgstr "" + +#: init.lua:1017 +msgid "weak glass" +msgstr "" + +#: init.lua:1030 +msgid "apple snatcher" +msgstr "" + +#: init.lua:1040 +msgid "day/night switch (day)" +msgstr "" + +#: init.lua:1049 +msgid "day/night switch (night)" +msgstr "" + +#: init.lua:1061 +msgid "waterfall switch (on)" +msgstr "" + +#: init.lua:1075 +msgid "waterfall switch (off)" +msgstr "" + +#: init.lua:1091 +msgid "ruler" +msgstr "" + +#: init.lua:1127 +msgid "item spawner" +msgstr "" + +#: init.lua:1147 +msgid "Item spawner" +msgstr "" + +#: init.lua:1148 +msgid "Offset" +msgstr "" + +#: init.lua:1149 +msgid "Itemstring" +msgstr "" + +#: init.lua:1150 +msgid "OK" +msgstr "" + +#: init.lua:1152 +msgid "Item spawner (inactive)" +msgstr "" + +#: init.lua:1214 +msgid "This is a crafting example." +msgstr "" + +#: init.lua:1263 +msgid "crafting example: white paper" +msgstr "" + +#: init.lua:1264 +msgid "crafting example: wheat" +msgstr "" + +#: init.lua:1265 +msgid "crafting example: colored paper" +msgstr "" + +#: init.lua:1266 +msgid "crafting example: tool repair" +msgstr "" + +#: init.lua:1294 +msgid "This golden cup has been awarded for finishing the tutorial." +msgstr "" + +#: init.lua:1299 +msgid "This diamond cup has been awarded for collecting all hidden diamonds." +msgstr "" + +#: init.lua:1305 +msgid "golden cup" +msgstr "" + +#: init.lua:1317 +msgid "diamond cup" +msgstr "" + +#: init.lua:1363 +msgid "Warning: You're not playing in singleplayer mode" +msgstr "" + +#: init.lua:1369 init.lua:1379 +msgid "Continue anyways" +msgstr "" + +#: init.lua:1370 init.lua:1380 init.lua:1492 +msgid "Leave tutorial" +msgstr "" + +#: init.lua:1373 +msgid "Warning: Creative mode is active" +msgstr "" + +#: init.lua:1407 +msgid "Select teleport destination:" +msgstr "" + +#: init.lua:1416 +msgid "Good-Bye room" +msgstr "" + +#: init.lua:1433 +msgid "You have voluntarily exited the tutorial." +msgstr "" + +#: init.lua:1474 +msgid "Gold ingots in the tutorial" +msgstr "" + +#: init.lua:1485 +msgid "You've finished the tutorial!" +msgstr "" + +#: init.lua:1491 init.lua:1525 +msgid "Continue" +msgstr "" + +#: init.lua:1493 init.lua:1526 +msgid "Go to Good-Bye room" +msgstr "" + +#: init.lua:1508 +msgid "You found a hidden diamond!" +msgstr "" + +#: init.lua:1519 +msgid "You have collected all hidden diamonds!" +msgstr ""