diff --git a/mods/tutorial/init.lua b/mods/tutorial/init.lua index 057c7d2..3e16ce7 100644 --- a/mods/tutorial/init.lua +++ b/mods/tutorial/init.lua @@ -387,7 +387,7 @@ Minetest distinguishes between liquid source and flowing liquid. A liquid source block is always a full cube. A flowing liquid block looks slightly different. Often, it is not a full cube, but has a more or less triangular shape. Also, flowing liquids usually have an unique "flowing" animation, but this may -not be the case for all liuqids. +not be the case for all liquids. Up in the basin, you see four rows of liquid sources, followed by one row of flowing liquids, followed by the waterfall itself. The waterfall itself is solely made of flowing liquids. diff --git a/mods/tutorial/locale/template.txt b/mods/tutorial/locale/template.txt index 08b76bc..f5bb3fa 100644 --- a/mods/tutorial/locale/template.txt +++ b/mods/tutorial/locale/template.txt @@ -129,7 +129,7 @@ An important general concept in Minetest is pointing. As mentioned earlier,\nthe You can easily swim up this waterfall. Go into the water and hold the space bar until you're\nat the top\n\n Swim forwards: [W]\n Swim backwards: [S]\n Swim leftwards: [A]\n Swim rightwards: [D]\n Swim upwards: [Space]\n Swim downwards: [Shift] # Tutorial text: liquidtypes -Liquids behave somewhat weirdly in Minetest. Actually, there are 2 kinds of liquids.\nIf you watched the waterfall closely, you may have noticed that there is a slight difference\nbetween the water blocks that make the waterfall, and those up here in the basin.\n\nMinetest distinguishes between liquid source and flowing liquid.\n\nA liquid source block is always a full cube.\nA flowing liquid block looks slightly different. Often, it is not a full cube, but has a more or less\ntriangular shape. Also, flowing liquids usually have an unique "flowing" animation, but this may\nnot be the case for all liuqids.\n\nUp in the basin, you see four rows of liquid sources, followed by one row of flowing\nliquids, followed by the waterfall itself. The waterfall itself is solely made of flowing liquids.\n\nLiquid sources generate flowing liquids around them. Liquid sources can also exist on their own.\nFlowing liquids are not able to exist on their own. They have to originate from a liquid source.\nIf the liquid source is gone, or the way to one is blocked, the flowing liquid will slowly dry\nout.\n\nTo the left of this sign is a special block. When used, it will block the liquid flow.\nUse that block, being close enough and looking at it, and watch the waterfall dry out.\n\n Use something: [Right mouse button] +Liquids behave somewhat weirdly in Minetest. Actually, there are 2 kinds of liquids.\nIf you watched the waterfall closely, you may have noticed that there is a slight difference\nbetween the water blocks that make the waterfall, and those up here in the basin.\n\nMinetest distinguishes between liquid source and flowing liquid.\n\nA liquid source block is always a full cube.\nA flowing liquid block looks slightly different. Often, it is not a full cube, but has a more or less\ntriangular shape. Also, flowing liquids usually have an unique "flowing" animation, but this may\nnot be the case for all liquids.\n\nUp in the basin, you see four rows of liquid sources, followed by one row of flowing\nliquids, followed by the waterfall itself. The waterfall itself is solely made of flowing liquids.\n\nLiquid sources generate flowing liquids around them. Liquid sources can also exist on their own.\nFlowing liquids are not able to exist on their own. They have to originate from a liquid source.\nIf the liquid source is gone, or the way to one is blocked, the flowing liquid will slowly dry\nout.\n\nTo the left of this sign is a special block. When used, it will block the liquid flow.\nUse that block, being close enough and looking at it, and watch the waterfall dry out.\n\n Use something: [Right mouse button] # Tutorial text: falling_node Some blocks need to rest on top of another block, otherwise, they fall down.\nTry it and mine the block below the uppermost block.