# Spawn Builder Version 1.1.0 ## Description This mod generates a simple stone platform at the world origin or the static spawn point. Ideal for the `singlenode` map generator. ## Usage Activate this *before* the spawn area got generated (ideally in a new world), then just join the world. Recommended to be used in the `singlenode` mapgen, but it works in other map generators, too. ### Settings With the setting `spawnbuilder_width` you can change the width of the spawn platform. Note that values below 3 are not recommended. If the static spawn point (`static_spawnpoint`) is set on the first start of the mod, the platform is centered at this position instead. ## Behaviour This mod generates a stone platform of size 33×2×33 with a single cobblestone in the center. Also, 3 layers above the platform are turned into air because the center position might be buried in the ground. As a safety measure, nodes with the property `is_ground_content=false` will never be overwritten. Also, no platform is generated if the center position is already in a safe spawn (in air, a few blocks below solid ground). ## Dependencies This mod works with almost all subgames out of the box. The only requirement is that the subgame defines the mapgen aliases `mapgen_stone` and `mapgen_cobble` which is almost certainly the case. ## License of everything in this mod MIT License.