-- List of all known noiseparameter settings in the engine -- (valid for at least versions 5.5.0 to 5.10.0) return { "mg_biome_np_heat", "mg_biome_np_heat_blend", "mg_biome_np_humidity", "mg_biome_np_humidity_blend", "mgv5_np_filler_depth", "mgv5_np_factor", "mgv5_np_height", "mgv5_np_cave1", "mgv5_np_cave2", "mgv5_np_cavern", "mgv5_np_ground", "mgv5_np_dungeons", "mgv6_np_terrain_base", "mgv6_np_terrain_higher", "mgv6_np_steepness", "mgv6_np_height_select", "mgv6_np_mud", "mgv6_np_beach", "mgv6_np_biome", "mgv6_np_cave", "mgv6_np_humidity", "mgv6_np_trees", "mgv6_np_apple_trees", "mgv7_np_terrain_base", "mgv7_np_terrain_alt", "mgv7_np_terrain_persist", "mgv7_np_height_select", "mgv7_np_filler_depth", "mgv7_np_mount_height", "mgv7_np_ridge_uwater", "mgv7_np_mountain", "mgv7_np_ridge", "mgv7_np_floatland", "mgv7_np_cavern", "mgv7_np_cave1", "mgv7_np_cave2", "mgv7_np_dungeons", "mgcarpathian_np_filler_depth", "mgcarpathian_np_height1", "mgcarpathian_np_height2", "mgcarpathian_np_height3", "mgcarpathian_np_height4", "mgcarpathian_np_hills_terrain", "mgcarpathian_np_ridge_terrain", "mgcarpathian_np_step_terrain", "mgcarpathian_np_hills", "mgcarpathian_np_ridge_mnt", "mgcarpathian_np_step_mnt", "mgcarpathian_np_rivers", "mgcarpathian_np_mnt_var", "mgcarpathian_np_cave1", "mgcarpathian_np_cave2", "mgcarpathian_np_cavern", "mgcarpathian_np_dungeons", "mgflat_np_terrain", "mgflat_np_filler_depth", "mgflat_np_cave1", "mgflat_np_cave2", "mgflat_np_cavern", "mgflat_np_dungeons", "mgfractal_np_seabed", "mgfractal_np_filler_depth", "mgfractal_np_cave1", "mgfractal_np_cave2", "mgfractal_np_dungeons", "mgvalleys_np_cave1", "mgvalleys_np_cave2", "mgvalleys_np_filler_depth", "mgvalleys_np_cavern", "mgvalleys_np_rivers", "mgvalleys_np_terrain_height", "mgvalleys_np_valley_depth", "mgvalleys_np_inter_valley_fill", "mgvalleys_np_valley_profile", "mgvalleys_np_inter_valley_slope", "mgvalleys_np_dungeons", }