pep = {} function pep.register_potion(potiondef) local on_use if(potiondef.effect_type ~= nil) then on_use = function(itemstack, user, pointed_thing) playereffects.apply_effect_type(potiondef.effect_type, potiondef.duration, user) itemstack:take_item() return itemstack end else on_use = function(itemstack, user, pointed_thing) itemstack:take_item() return itemstack end end minetest.register_craftitem("pep:"..potiondef.basename, { description = "Glass Bottle ("..potiondef.contentstring..")", inventory_image = "pep_"..potiondef.basename..".png", wield_image = "pep_"..potiondef.basename..".png", on_use = on_use, }) end playereffects.register_effect_type("pepspeedplus", "High speed", nil, {"speed"}, function(player) player:set_physics_override({speed=2}) end, function(effect, player) player:set_physics_override({speed=1}) end ) playereffects.register_effect_type("pepspeedminus", "Low speed", nil, {"speed"}, function(player) player:set_physics_override({speed=0.5}) end, function(effect, player) player:set_physics_override({speed=1}) end ) playereffects.register_effect_type("pepspeedreset", "Speed neutralizer", nil, {"speed"}, function() end, function() end) playereffects.register_effect_type("pepjumpplus", "High jump", nil, {"jump"}, function(player) player:set_physics_override({jump=2}) end, function(effect, player) player:set_physics_override({jump=1}) end ) playereffects.register_effect_type("pepjumpminus", "Low jump", nil, {"jump"}, function(player) player:set_physics_override({jump=0.5}) end, function(effect, player) player:set_physics_override({jump=1}) end ) playereffects.register_effect_type("pepjumpreset", "Jump height neutralizer", nil, {"jump"}, function() end, function() end) playereffects.register_effect_type("pepgrav0", "No gravity", nil, {"gravity"}, function(player) player:set_physics_override({gravity=0}) end, function(effect, player) player:set_physics_override({gravity=1}) end ) playereffects.register_effect_type("pepgravreset", "Gravity neutralizer", nil, {"gravity"}, function() end, function() end) playereffects.register_effect_type("pepregen", "Regeneration", nil, {"health"}, function(player) player:set_hp(player:get_hp()+1) end, nil, nil, nil, 2 ) playereffects.register_effect_type("pepregen2", "Strong regeneration", nil, {"health"}, function(player) player:set_hp(player:get_hp()+2) end, nil, nil, nil, 1 ) playereffects.register_effect_type("pepbreath", "Perfect breath", nil, {"breath"}, function(player) player:set_breath(player:get_breath()+2) end, nil, nil, nil, 1 ) pep.register_potion({ basename = "speedplus", contentstring = "Running Potion", effect_type = "pepspeedplus", duration = 30 }) pep.register_potion({ basename = "speedminus", contentstring = "Slug Potion", effect_type = "pepspeedminus", duration = 30 }) pep.register_potion({ basename = "speedreset", contentstring = "Speed Neutralizer", effect_type = "pepspeedreset", duration = 0 }) pep.register_potion({ basename = "breath", contentstring = "Air Potion", effect_type = "pepbreath", duration = 30, }) pep.register_potion({ basename = "regen", contentstring = "Weak Healing Potion", effect_type = "pepregen", duration = 10, }) pep.register_potion({ basename = "regen2", contentstring = "Strong Healing Potion", effect_type = "pepregen2", duration = 10, }) pep.register_potion({ basename = "grav0", contentstring = "Non-Gravity Potion", effect_type = "pepgrav0", duration = 20, }) pep.register_potion({ basename = "gravreset", contentstring = "Gravity Neutralizer", effect_type = "pepgravreset", duration = 0, }) pep.register_potion({ basename = "jumpplus", contentstring = "High Jumping Potion", effect_type = "pepjumpplus", duration = 30, }) pep.register_potion({ basename = "jumpminus", contentstring = "Low Jumping Potion", effect_type = "pepjumpminus", duration = 30, }) pep.register_potion({ basename = "jumpreset", contentstring = "Jump Neutralizer", effect_type = "pepjumpreset", duration = 0, }) --[=[ register crafts ]=] --[[ normal potions ]] if(minetest.get_modpath("vessels")~=nil) then if(minetest.get_modpath("default")~=nil) then minetest.register_craft({ type = "shapeless", output = "pep:breath", recipe = { "default:papyrus", "default:papyrus", "default:papyrus", "default:papyrus", "default:papyrus", "default:papyrus", "default:papyrus", "default:papyrus", "vessels:glass_bottle" } }) minetest.register_craft({ type = "shapeless", output = "pep:speedminus", recipe = { "default:dry_shrub", "vessels:glass_bottle" } }) if(minetest.get_modpath("flowers") ~= nil) then minetest.register_craft({ type = "shapeless", output = "pep:jumpplus", recipe = { "flowers:flower_geranium", "default:grass_1", "vessels:glass_bottle" } }) end minetest.register_craft({ type = "shapeless", output = "pep:jumpminus", recipe = { "default:leaves", "default:jungleleaves", "vessels:glass_bottle" } }) minetest.register_craft({ type = "shapeless", output = "pep:regen", recipe = { "default:cactus", "default:junglegrass", "vessels:glass_bottle" } }) minetest.register_craft({ type = "shapeless", output = "pep:grav0", recipe = { "default:mese_crystal", "vessels:glass_bottle" } }) end if(minetest.get_modpath("flowers") ~= nil) then minetest.register_craft({ type = "shapeless", output = "pep:speedplus", recipe = { "flowers:rose", "flowers:dandelion_yellow", "vessels:glass_bottle" } }) end end --[[ independent crafts ]] minetest.register_craft({ type = "shapeless", output = "pep:speedreset", recipe = { "pep:speedplus", "pep:speedminus" } }) minetest.register_craft({ type = "shapeless", output = "pep:jumpreset", recipe = { "pep:jumpplus", "pep:jumpminus" } }) minetest.register_craft({ type = "shapeless", output = "pep:gravreset" , recipe = { "pep:grav0", "group:stone" } }) minetest.register_craft({ type = "shapeless", output = "pep:regen2", recipe = { "default:gold_lump", "pep:regen" } })