-- mods/default/nodes.lua minetest.register_node("default:stone", { description = "Stone", tiles = {"default_stone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:cobble', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:mossystone", { description = "Mossystone", tiles = {"default_mossystone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:mossycobble', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:chondrit", { description = "Chondrit", tiles = {"default_chondrit.png"}, is_ground_content = true, groups = {cracky=2, stone=1}, drop = 'default:chondrit', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:chondrit_block", { description = "Chondrit Block", tiles = {"default_chondrit_block.png"}, is_ground_content = true, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:chondrit_brick", { description = "Chondrit Brick", tiles = {"default_chondrit_brick.png"}, groups = {cracky=2, stone=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff", { description = "Tuff", tiles = {"default_tuff.png"}, is_ground_content = true, groups = {cracky=3}, drop = 'default:tuff', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff_block", { description = "Tuff Block", tiles = {"default_tuff_block.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff_brick", { description = "Tuff Brick", tiles = {"default_tuff_brick.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff_baked", { description = "Burned Tuff", tiles = {"default_tuff_baked.png"}, is_ground_content = true, groups = {cracky=3}, drop = 'default:tuff_baked', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff_baked_block", { description = "Burned Tuff Block", tiles = {"default_tuff_baked_block.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tuff_baked_brick", { description = "Burned Tuff Brick", tiles = {"default_tuff_baked_brick.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:mossytuff", { description = "Mossytuff", tiles = {"default_mossytuff.png"}, is_ground_content = true, groups = {cracky=3}, drop = 'default:mossytuff', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:marble", { description = "Marble", tiles = {"default_marble.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:marble', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:marble_block", { description = "Marble Block", tiles = {"default_marble_block.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:marble_brick", { description = "Marble Brick", tiles = {"default_marble_brick.png"}, groups = {cracky=3, stone=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:essexit", { description = "Essexit", tiles = {"default_essexit.png"}, is_ground_content = true, groups = {cracky=1, stone=1}, drop = 'default:essexit', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:essexit_block", { description = "Essexit Block", tiles = {"default_essexit_block.png"}, is_ground_content = true, groups = {cracky=2,}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:essexit_brick", { description = "Essexit Brick", tiles = {"default_essexit_brick.png"}, groups = {cracky=1, stone=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:desert_stone", { description = "Burned Stone", tiles = {"default_desert_stone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:desert_stone', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:desert_stone_block", { description = "Burned Stone Block", tiles = {"default_desert_stone_block.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:obsidianbrick", { description = "Obsidian Brick", tiles = {"default_obsidian_brick.png"}, sounds = default.node_sound_stone_defaults(), groups = {cracky=1,level=2}, }) -- floors minetest.register_node("default:floor_chondrit_stone", { description = "Chondrit - Stone Floor", tiles = {"default_floor_chondrit_stone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:floor_chondrit_stone', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_chondrit_stone2", { description = "Chondrit - Stone Floor 2", tiles = {"default_floor_chondrit_stone2.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:floor_chondrit_stone2', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_bstone_stone", { description = "Burned Stone - Stone Floor", tiles = {"default_floor_bstone_stone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:floor_bstone_stone', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_btuff_tuff", { description = "Burned Tuff - Tuff Floor", tiles = {"default_floor_btuff_tuff.png"}, is_ground_content = true, groups = {cracky=3}, drop = 'default:floor_btuff_tuff', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_bstone_sandstone", { description = "Burned Stone - Sandstone Floor", tiles = {"default_floor_bstone_sandstone.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:floor_bstone_sandstone', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_bstone_sandstone2", { description = "Burned Stone - Sandstone Floor 2", tiles = {"default_floor_bstone_sandstone2.png"}, is_ground_content = true, groups = {cracky=3, stone=1}, drop = 'default:floor_bstone_sandstone2', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_marble_essexit", { description = "Marble - Essexit Floor", tiles = {"default_floor_marble_essexit.png"}, is_ground_content = true, groups = {cracky=2, stone=1}, drop = 'default:floor_marble_essexit', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_marble_essexit2", { description = "Marble - Essexit Floor 2", tiles = {"default_floor_marble_essexit2.png"}, is_ground_content = true, groups = {cracky=2, stone=1}, drop = 'default:floor_marble_essexit2', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_essexit_gold", { description = "Essexit - Gold Floor", tiles = {"default_floor_essexit_gold.png"}, is_ground_content = true, groups = {cracky=2, stone=1}, drop = 'default:floor_essexit_gold', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_essexit_gold2", { description = "Essexit - Gold Floor 2", tiles = {"default_floor_essexit_gold2.png"}, is_ground_content = true, groups = {cracky=2, stone=1}, drop = 'default:floor_essexit_gold2', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:floor_wood_jungle", { description = "Junglewood - Wood Floor", tiles = {"default_floor_wood_jungle.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:floor_wood_pale", { description = "Wood - Pale Floor", tiles = {"default_floor_wood_pale.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:floor_pale_jungle", { description = "Junglewood - Pale Floor", tiles = {"default_floor_pale_jungle.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) --minerals minetest.register_node("default:stone_with_coal", { description = "Coal Ore", tiles = {"default_stone.png^default_mineral_coal.png"}, is_ground_content = true, groups = {cracky=3}, drop = 'default:coal_lump', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_iron", { description = "Iron Ore", tiles = {"default_stone.png^default_mineral_iron.png"}, is_ground_content = true, groups = {cracky=2}, drop = 'default:iron_lump', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_tin", { description = "Tin Ore", tiles = {"default_stone.png^default_mineral_tin.png"}, is_ground_content = true, groups = {cracky=2}, drop = 'default:tin_lump', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_copper", { description = "Copper Ore", tiles = {"default_stone.png^default_mineral_copper.png"}, is_ground_content = true, groups = {cracky=2}, drop = 'default:copper_lump', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_mese", { description = "Mese Ore", tiles = {"default_stone.png^default_mineral_mese.png"}, is_ground_content = true, groups = {cracky=1}, drop = "default:mese_crystal", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_gold", { description = "Gold Ore", tiles = {"default_stone.png^default_mineral_gold.png"}, is_ground_content = true, groups = {cracky=2}, drop = "default:gold_lump", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_diamond", { description = "Diamond Ore", tiles = {"default_stone.png^default_mineral_diamond.png"}, is_ground_content = true, groups = {cracky=1}, drop = "default:diamond", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stonebrick", { description = "Stone Brick", tiles = {"default_stone_brick.png"}, groups = {cracky=2, stone=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:desert_stonebrick", { description = "Burned Stone Brick", tiles = {"default_desert_stone_brick.png"}, groups = {cracky=2, stone=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:dirt_with_grass", { description = "Dirt with Grass", tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, groups = {crumbly=3,soil=1}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), }) minetest.register_node("default:dirt_with_grass_footsteps", { description = "Dirt with Grass and Footsteps", tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), }) minetest.register_node("default:dirt_with_snow", { description = "Dirt with Snow", tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, is_ground_content = true, groups = {crumbly=3}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ footstep = {name="default_snow_footstep", gain=0.25}, }), }) minetest.register_node("default:dirt", { description = "Dirt", tiles = {"default_dirt.png"}, is_ground_content = true, groups = {crumbly=3,soil=1}, sounds = default.node_sound_dirt_defaults(), }) minetest.register_abm({ nodenames = {"default:dirt"}, interval = 2, chance = 200, action = function(pos, node) local above = {x=pos.x, y=pos.y+1, z=pos.z} local name = minetest.get_node(above).name local nodedef = minetest.registered_nodes[name] if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and (minetest.get_node_light(above) or 0) >= 13 then if name == "default:snow" or name == "default:snowblock" then minetest.set_node(pos, {name = "default:dirt_with_snow"}) else minetest.set_node(pos, {name = "default:dirt_with_grass"}) end end end }) minetest.register_abm({ nodenames = {"default:dirt_with_grass"}, interval = 2, chance = 20, action = function(pos, node) local above = {x=pos.x, y=pos.y+1, z=pos.z} local name = minetest.get_node(above).name local nodedef = minetest.registered_nodes[name] if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then minetest.set_node(pos, {name = "default:dirt"}) end end }) minetest.register_node("default:sand", { description = "Volcanic Ash", tiles = {"default_sand.png"}, is_ground_content = true, groups = {crumbly=3, falling_node=1, sand=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("default:sand_block", { description = "Volcanic Ash Block", tiles = {"default_sand_block.png"}, is_ground_content = true, groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("default:desert_sand", { description = "Fertile Sand", tiles = {"default_desert_sand.png"}, is_ground_content = true, groups = {crumbly=3, falling_node=1, sand=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("default:gravel", { description = "Gravel", tiles = {"default_gravel.png"}, is_ground_content = true, groups = {crumbly=2, falling_node=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), }) minetest.register_node("default:gravel_block", { description = "Gravel Block", tiles = {"default_gravel_block.png"}, is_ground_content = true, groups = {crumbly=2}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), }) minetest.register_node("default:gravel_volcanic", { description = "Volcanic Gravel", tiles = {"default_gravel_volcanic.png"}, is_ground_content = true, groups = {crumbly=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), }) minetest.register_node("default:gravel_volcanic_block", { description = "Volcanic Gravel Block", tiles = {"default_gravel_volcanic_block.png"}, is_ground_content = true, groups = {crumbly=2}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), }) minetest.register_node("default:sandstone", { description = "Sandstone", tiles = {"default_sandstone.png"}, is_ground_content = true, groups = {crumbly=2,cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:sandstonebrick", { description = "Sandstone Brick", tiles = {"default_sandstone_brick.png"}, is_ground_content = true, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:clay", { description = "Clay", tiles = {"default_clay.png"}, is_ground_content = true, groups = {crumbly=3}, drop = 'default:clay_lump 4', sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("default:brick", { description = "Brick Block (uncolored)", tiles = {"default_brick.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) -- Colors are beautiful minetest.register_node("default:brick_black", { description = "Black Brick Block", tiles = {"default_brick_black.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_blue", { description = "Blue Brick Block", tiles = {"default_brick_blue.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_brown", { description = "Brown Brick Block", tiles = {"default_brick_brown.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_cyan", { description = "Cyan Brick Block", tiles = {"default_brick_cyan.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_dark_green", { description = "Darkgreen Brick Block", tiles = {"default_brick_dark_green.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_dark_grey", { description = "Darkgrey Brick Block", tiles = {"default_brick_dark_grey.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_green", { description = "Green Brick Block", tiles = {"default_brick_green.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_grey", { description = "Grey Brick Block", tiles = {"default_brick_grey.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_magenta", { description = "Magenta Brick Block", tiles = {"default_brick_magenta.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_orange", { description = "Orange Brick Block", tiles = {"default_brick_orange.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_pink", { description = "Pink Brick Block", tiles = {"default_brick_pink.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_red", { description = "Red Brick Block", tiles = {"default_brick_red.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_violet", { description = "Violet Brick Block", tiles = {"default_brick_violet.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_white", { description = "White Brick Block", tiles = {"default_brick_white.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:brick_yellow", { description = "Yellow Brick Block", tiles = {"default_brick_yellow.png"}, is_ground_content = false, groups = {cracky=3, claybricks=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tree", { description = "Tree", tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("default:paletree", {description = "Pale Tree", paramtype = "light", tiles = {"default_paletree_top.png", "default_paletree_top.png", "default_paletree.png"}, is_ground_content = false, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.35,-0.5,-0.4,0.35,0.5,0.4}, {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, {-0.25,-0.5,-0.45,0.25,0.5,0.45}, {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, {-0.15,-0.5,-0.5,0.15,0.5,0.5}, {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, }, }, groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:tree_birch", {description = "Birch Tree", paramtype = "light", tiles = {"default_tree_birch_top.png", "default_tree_birch_top.png", "default_tree_birch.png"}, is_ground_content = false, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.35,-0.5,-0.4,0.35,0.5,0.4}, {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, {-0.25,-0.5,-0.45,0.25,0.5,0.45}, {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, {-0.15,-0.5,-0.5,0.15,0.5,0.5}, {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, }, }, groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:jungletree", { description = "Jungle Tree", paramtype = "light", tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, is_ground_content = false, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.35,-0.5,-0.4,0.35,0.5,0.4}, {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, {-0.25,-0.5,-0.45,0.25,0.5,0.45}, {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, {-0.15,-0.5,-0.5,0.15,0.5,0.5}, {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, }, }, groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("default:junglewood", { description = "Junglewood Planks", tiles = {"default_junglewood.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:jungleleaves", { description = "Jungle Leaves", drawtype = "allfaces_optional", visual_scale = 1.3, tiles = {"default_jungleleaves.png"}, paramtype = "light", waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { max_items = 1, items = { { -- player will get sapling with 1/20 chance items = {'default:junglesapling'}, rarity = 25, }, { -- player will get leaves only if he get no saplings, -- this is because max_items is 1 items = {'default:jungleleaves'}, } } }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("default:junglesapling", { description = "Simple Jungletree Sapling", drawtype = "plantlike", visual_scale = 1.0, tiles = {"default_junglesapling.png"}, inventory_image = "default_junglesapling.png", wield_image = "default_junglesapling.png", paramtype = "light", walkable = false, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("default:junglegrass", { description = "Jungle Grass", drawtype = "plantlike", visual_scale = 1.3, tiles = {"default_junglegrass.png"}, inventory_image = "default_junglegrass.png", wield_image = "default_junglegrass.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, groups = {snappy=3,flammable=2,flora=1,attached_node=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:leaves", { description = "Leaves", drawtype = "allfaces_optional", visual_scale = 1.3, tiles = {"default_leaves.png"}, paramtype = "light", waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { max_items = 1, items = { { -- player will get sapling with 1/20 chance items = {'default:sapling'}, rarity = 20, }, { -- player will get leaves only if he get no saplings, -- this is because max_items is 1 items = {'default:leaves'}, } } }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("default:cactus", { description = "Cactus", tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = true, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.35,-0.5,-0.4,0.35,0.5,0.4}, {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, {-0.25,-0.5,-0.45,0.25,0.5,0.45}, {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, {-0.15,-0.5,-0.5,0.15,0.5,0.5}, {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, }, }, groups = {snappy=1,choppy=3,flammable=2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("default:cactus_block", { description = "Cactus Block", tiles = {"default_cactus_block.png"}, is_ground_content = true, light_source = 5, groups = {snappy=1,choppy=3,flammable=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:cactus_brick", { description = "Cactus Brick", tiles = {"default_cactus_brick.png"}, is_ground_content = true, light_source = 5, groups = {snappy=1,choppy=3,flammable=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:sugarcane", { description = "Sugarcane", drawtype = "plantlike", tiles = {"default_sugarcane.png"}, inventory_image = "default_sugarcane.png", wield_image = "default_sugarcane.png", paramtype = "light", walkable = false, is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} }, groups = {snappy=3,flammable=2}, sounds = default.node_sound_leaves_defaults(), after_dig_node = function(pos, node, metadata, digger) default.dig_up(pos, node, digger) end, }) minetest.register_node("default:papyrus", { description = "Papyrus", drawtype = "plantlike", tiles = {"default_papyrus.png"}, inventory_image = "default_papyrus.png", wield_image = "default_papyrus.png", paramtype = "light", walkable = false, is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} }, groups = {snappy=3,flammable=2}, sounds = default.node_sound_leaves_defaults(), after_dig_node = function(pos, node, metadata, digger) default.dig_up(pos, node, digger) end, }) minetest.register_node("default:bookshelf", { description = "Bookshelf", tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, is_ground_content = false, groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:glass", { description = "Glass", drawtype = "glasslike", tiles = {"default_glass.png"}, inventory_image = minetest.inventorycube("default_glass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:fence_rusty", { description = "Rusty Fence", drawtype = "fencelike", tiles = {"default_rusty.png"}, inventory_image = "default_fence_rusty.png", wield_image = "default_fence_rusty.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_stone_defaults(), }) -- rusty fence minetest.register_node("default:fence_wood", { description = "Wooden Fence", drawtype = "fencelike", tiles = {"default_wood.png"}, inventory_image = "default_fence.png", wield_image = "default_fence.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) -- colored Fences minetest.register_node("default:fence_wood_black", { description = "Black Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_black.png"}, inventory_image = "default_fence_black.png", wield_image = "default_fence_black.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_blue", { description = "Blue Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_blue.png"}, inventory_image = "default_fence_blue.png", wield_image = "default_fence_blue.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_brown", { description = "Brown Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_brown.png"}, inventory_image = "default_fence_brown.png", wield_image = "default_fence_brown.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_cyan", { description = "Cyan Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_cyan.png"}, inventory_image = "default_fence_cyan.png", wield_image = "default_fence_cyan.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_dark_green", { description = "Darkgreen Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_dark_green.png"}, inventory_image = "default_fence_dark_green.png", wield_image = "default_fence_dark_green.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_dark_grey", { description = "Darkgrey Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_dark_grey.png"}, inventory_image = "default_fence_dark_grey.png", wield_image = "default_fence_dark_grey.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_green", { description = "Green Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_green.png"}, inventory_image = "default_fence_green.png", wield_image = "default_fence_green.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_grey", { description = "Grey Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_grey.png"}, inventory_image = "default_fence_grey.png", wield_image = "default_fence_grey.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_magenta", { description = "Magenta Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_magenta.png"}, inventory_image = "default_fence_magenta.png", wield_image = "default_fence_magenta.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_orange", { description = "Orange Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_orange.png"}, inventory_image = "default_fence_orange.png", wield_image = "default_fence_orange.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_pink", { description = "Pink Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_pink.png"}, inventory_image = "default_fence_pink.png", wield_image = "default_fence_pink.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_red", { description = "Red Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_red.png"}, inventory_image = "default_fence_red.png", wield_image = "default_fence_red.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_violet", { description = "Violet Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_violet.png"}, inventory_image = "default_fence_violet.png", wield_image = "default_fence_violet.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_white", { description = "White Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_white.png"}, inventory_image = "default_fence_white.png", wield_image = "default_fence_white.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:fence_wood_yellow", { description = "Yellow Wooden Fence", drawtype = "fencelike", tiles = {"default_colwood_yellow.png"}, inventory_image = "default_fence_yellow.png", wield_image = "default_fence_yellow.png", paramtype = "light", is_ground_content = false, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:rail", { description = "Rail", drawtype = "raillike", tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, inventory_image = "default_rail.png", wield_image = "default_rail.png", paramtype = "light", walkable = false, is_ground_content = false, selection_box = { type = "fixed", -- but how to specify the dimensions for curved and sideways rails? fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, groups = {bendy=2,dig_immediate=2,attached_node=1}, }) minetest.register_node("default:ladder", { description = "Ladder", drawtype = "signlike", tiles = {"default_ladder.png"}, inventory_image = "default_ladder.png", wield_image = "default_ladder.png", paramtype = "light", paramtype2 = "wallmounted", walkable = false, climbable = true, is_ground_content = false, selection_box = { type = "wallmounted", --wall_top = = --wall_bottom = = --wall_side = = }, groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, legacy_wallmounted = true, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:ladder_bronze", { description = "Bronze Ladder", drawtype = "signlike", tiles = {"default_ladder_bronze.png"}, inventory_image = "default_ladder_bronze.png", wield_image = "default_ladder_bronze.png", paramtype = "light", paramtype2 = "wallmounted", walkable = false, climbable = true, is_ground_content = false, selection_box = { type = "wallmounted", --wall_top = = --wall_bottom = = --wall_side = = }, groups = {choppy=2,oddly_breakable_by_hand=3}, legacy_wallmounted = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:wood", { description = "Wooden Planks", tiles = {"default_wood.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:palewood", { description = "Pale Wooden Planks", tiles = {"default_palewood.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) -- colored wood minetest.register_node("default:colwood_black", { description = "Black Wooden Planks", tiles = {"default_colwood_black.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_blue", { description = "Blue Wooden Planks", tiles = {"default_colwood_blue.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_brown", { description = "Brown Wooden Planks", tiles = {"default_colwood_brown.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_cyan", { description = "Cyan Wooden Planks", tiles = {"default_colwood_cyan.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_dark_green", { description = "Darkgreen Wooden Planks", tiles = {"default_colwood_dark_green.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_dark_grey", { description = "Darkgrey Wooden Planks", tiles = {"default_colwood_dark_grey.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_green", { description = "Green Wooden Planks", tiles = {"default_colwood_green.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_grey", { description = "Grey Wooden Planks", tiles = {"default_colwood_grey.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_magenta", { description = "Magenta Wooden Planks", tiles = {"default_colwood_magenta.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_orange", { description = "Orange Wooden Planks", tiles = {"default_colwood_orange.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_pink", { description = "Pink Wooden Planks", tiles = {"default_colwood_pink.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_red", { description = "Red Wooden Planks", tiles = {"default_colwood_red.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_violet", { description = "Violet Wooden Planks", tiles = {"default_colwood_violet.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_white", { description = "White Wooden Planks", tiles = {"default_colwood_white.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("default:colwood_yellow", { description = "Yellow Wooden Planks", tiles = {"default_colwood_yellow.png"}, groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), }) --- minetest.register_node("default:cloud", { description = "Cloud", tiles = {"default_cloud.png"}, sounds = default.node_sound_defaults(), groups = {not_in_creative_inventory=1}, }) minetest.register_node("default:water_flowing", { description = "Flowing Water", inventory_image = minetest.inventorycube("default_water.png"), drawtype = "flowingliquid", tiles = {"default_water.png"}, special_tiles = { { image="default_water_flowing_animated.png", backface_culling=false, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} }, { image="default_water_flowing_animated.png", backface_culling=true, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} }, }, alpha = WATER_ALPHA, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = WATER_VISC, freezemelt = "default:snow", post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1}, }) minetest.register_node("default:water_source", { description = "Water Source", inventory_image = minetest.inventorycube("default_water.png"), drawtype = "liquid", tiles = { {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} }, special_tiles = { -- New-style water source material (mostly unused) { name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, backface_culling = false, } }, alpha = WATER_ALPHA, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = WATER_VISC, freezemelt = "default:ice", post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, freezes=1}, }) minetest.register_node("default:lava_flowing", { description = "Flowing Lava", inventory_image = minetest.inventorycube("default_lava.png"), drawtype = "flowingliquid", tiles = {"default_lava.png"}, special_tiles = { { image="default_lava_flowing_animated.png", backface_culling=false, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} }, { image="default_lava_flowing_animated.png", backface_culling=true, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} }, }, paramtype = "light", paramtype2 = "flowingliquid", light_source = LIGHT_MAX - 1, walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "default:lava_flowing", liquid_alternative_source = "default:lava_source", liquid_viscosity = LAVA_VISC, liquid_renewable = false, damage_per_second = 2*2, post_effect_color = {a=192, r=255, g=64, b=0}, groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, }) minetest.register_node("default:lava_source", { description = "Lava Source", inventory_image = minetest.inventorycube("default_lava.png"), drawtype = "liquid", tiles = { {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} }, special_tiles = { -- New-style lava source material (mostly unused) { name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}, backface_culling = false, } }, paramtype = "light", light_source = LIGHT_MAX - 1, walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "default:lava_flowing", liquid_alternative_source = "default:lava_source", liquid_viscosity = LAVA_VISC, liquid_renewable = false, damage_per_second = 2*2, post_effect_color = {a=192, r=255, g=64, b=0}, groups = {lava=3, liquid=2, hot=3, igniter=1}, }) minetest.register_node("default:torch_low", { description = "Weak Torch", drawtype = "torchlike", --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, tiles = { {name="default_torchlow_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, {name="default_torchlow_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, {name="default_torchlow_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} }, inventory_image = "default_torchlow_on_floor.png", wield_image = "default_torchlow_on_floor.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, is_ground_content = false, walkable = false, light_source = 8, selection_box = { type = "wallmounted", wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, }, groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) minetest.register_node("default:torch", { description = "Bright Torch", drawtype = "torchlike", --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, tiles = { {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} }, inventory_image = "default_torch_on_floor.png", wield_image = "default_torch_on_floor.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, is_ground_content = false, walkable = false, light_source = LIGHT_MAX-1, selection_box = { type = "wallmounted", wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, }, groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) -- Lamps minetest.register_node("default:lamp_ceiling", { description = "Ceiling Lamp", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = {"default_lamp.png"}, sunlight_propagates = true, light_source = 14, walkable = false, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, node_box = { type = "fixed", fixed = { {-0.25, 0.375, -0.25, 0.25, 0.5, 0.25}, } }, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:lamp_wall", { description = "Wall Lamp", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = {"default_lamp.png"}, sunlight_propagates = true, light_source = 13, walkable = false, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, node_box = { type = "fixed", fixed = { {-0.1875, -0.1875, 0.375, 0.1875, 0.1875, 0.5}, } }, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:lamp_column", { description = "Column Lamp (Stairs)", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = {"default_lamp_cl.png"}, sunlight_propagates = true, light_source = 11, walkable = false, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0.0625, -0.0625, -0.375, 0.4375}, } }, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:latern", { description = "Bronze Latern (stand)", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "default_latern_top.png", "default_latern_top.png", -- bottom "default_latern_side.png", "default_latern_side.png", "default_latern_side.png", "default_latern_side.png", }, sunlight_propagates = true, light_source = 13, walkable = false, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, node_box = { type = "fixed", fixed = { {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, } }, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:laternrusty", { description = "Rusty Latern (stand)", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "default_laternrusty_top.png", "default_laternrusty_top.png", -- bottom "default_laternrusty_side.png", "default_laternrusty_side.png", "default_laternrusty_side.png", "default_laternrusty_side.png", }, sunlight_propagates = true, light_source = 13, walkable = false, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, node_box = { type = "fixed", fixed = { {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, } }, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:sign_wall", { description = "Sign", drawtype = "signlike", tiles = {"default_sign_wall.png"}, inventory_image = "default_sign_wall.png", wield_image = "default_sign_wall.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, is_ground_content = false, walkable = false, selection_box = { type = "wallmounted", --wall_top = --wall_bottom = --wall_side = }, groups = {choppy=2,dig_immediate=2,attached_node=1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), on_construct = function(pos) --local n = minetest.get_node(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "field[text;;${text}]") meta:set_string("infotext", "\"\"") end, on_receive_fields = function(pos, formname, fields, sender) --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields)) if minetest.is_protected(pos, sender:get_player_name()) then minetest.record_protection_violation(pos, sender:get_player_name()) return end local meta = minetest.get_meta(pos) fields.text = fields.text or "" minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text.. "\" to sign at "..minetest.pos_to_string(pos)) meta:set_string("text", fields.text) meta:set_string("infotext", '"'..fields.text..'"') end, }) default.chest_formspec = "size[8,9]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]".. "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. default.gui_slots function default.get_locked_chest_formspec(pos) local spos = pos.x .. "," .. pos.y .. "," ..pos.z local formspec = "size[8,9]".. "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]".. "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. default.gui_slots return formspec end minetest.register_node("default:chest", { description = "Chest", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, paramtype2 = "facedir", groups = {choppy=2,oddly_breakable_by_hand=2, chests=1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",default.chest_formspec) meta:set_string("infotext", "Chest") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from chest at "..minetest.pos_to_string(pos)) end, }) local function has_locked_chest_privilege(meta, player) if player:get_player_name() ~= meta:get_string("owner") then return false end return true end minetest.register_node("default:chest_locked", { description = "Locked Chest", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, paramtype2 = "facedir", groups = {choppy=2,oddly_breakable_by_hand=2, lchests=1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("infotext", "Locked Chest (owned by ".. meta:get_string("owner")..")") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") and has_locked_chest_privilege(meta, player) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a locked chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return count end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a locked chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return stack:get_count() end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a locked chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return stack:get_count() end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in locked chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to locked chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from locked chest at "..minetest.pos_to_string(pos)) end, on_rightclick = function(pos, node, clicker) local meta = minetest.get_meta(pos) if has_locked_chest_privilege(meta, clicker) then minetest.show_formspec( clicker:get_player_name(), "default:chest_locked", default.get_locked_chest_formspec(pos) ) end end, }) minetest.register_node("default:cobble", { description = "Cobblestone", tiles = {"default_cobble.png"}, is_ground_content = true, groups = {cracky=3, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:cobble_block", { description = "Cobblestone Block", tiles = {"default_cobble_block.png"}, is_ground_content = true, groups = {cracky=3, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:mossycobble", { description = "Mossy Cobblestone", tiles = {"default_mossycobble.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:coalblock", { description = "Coal Block", tiles = {"default_coal_block.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:steelblock", { description = "Steel Block", tiles = {"default_steel_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:tinblock", { description = "Tin Block", tiles = {"default_tin_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:copperblock", { description = "Copper Block", tiles = {"default_copper_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:bronzeblock", { description = "Bronze Block", tiles = {"default_bronze_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:mese", { description = "Mese Block", tiles = {"default_mese_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_alias("default:mese_block", "default:mese") minetest.register_node("default:goldblock", { description = "Gold Block", tiles = {"default_gold_block.png"}, is_ground_content = true, groups = {cracky=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:emerald_block", { description = "Emerald Block", tiles = {"default_emerald_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:sapphire_block", { description = "Sapphire Block", tiles = {"default_sapphire_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:ruby_block", { description = "Ruby Block", tiles = {"default_ruby_block.png"}, is_ground_content = true, groups = {cracky=1,level=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:diamondblock", { description = "Diamond Block", tiles = {"default_diamond_block.png"}, is_ground_content = true, groups = {cracky=1,level=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:obsidian_glass", { description = "Obsidian Glass", drawtype = "glasslike", tiles = {"default_obsidian_glass.png"}, paramtype = "light", is_ground_content = false, sunlight_propagates = true, sounds = default.node_sound_glass_defaults(), groups = {cracky=3,oddly_breakable_by_hand=3}, }) minetest.register_node("default:obsidian", { description = "Obsidian", tiles = {"default_obsidian.png"}, is_ground_content = true, sounds = default.node_sound_stone_defaults(), groups = {cracky=1,level=2}, }) minetest.register_node("default:obsidian_block", { description = "Obsidian Block", tiles = {"default_obsidian_block.png"}, is_ground_content = true, sounds = default.node_sound_stone_defaults(), groups = {cracky=2}, }) minetest.register_node("default:nyancat", { description = "Nyan Cat", tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, paramtype2 = "facedir", groups = {cracky=2}, is_ground_content = false, legacy_facedir_simple = true, sounds = default.node_sound_defaults(), }) minetest.register_node("default:nyancat_rainbow", { description = "Nyan Cat Rainbow", tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90", "default_nc_rb.png", "default_nc_rb.png"}, paramtype2 = "facedir", groups = {cracky=2}, is_ground_content = false, sounds = default.node_sound_defaults(), }) minetest.register_node("default:sapling", { description = "Sapling", drawtype = "plantlike", visual_scale = 1.0, tiles = {"default_sapling.png"}, inventory_image = "default_sapling.png", wield_image = "default_sapling.png", paramtype = "light", walkable = false, is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("default:apple", { description = "Apple (+2)", drawtype = "plantlike", visual_scale = 0.75, tiles = {"default_apple.png"}, inventory_image = "default_apple.png", paramtype = "light", sunlight_propagates = true, walkable = false, is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} }, groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1}, on_use = minetest.item_eat(2), sounds = default.node_sound_leaves_defaults(), after_place_node = function(pos, placer, itemstack) if placer:is_player() then minetest.set_node(pos, {name="default:apple", param2=1}) end end, }) minetest.register_node("default:dry_shrub", { description = "Dry Shrub", drawtype = "plantlike", visual_scale = 1.0, tiles = {"default_dry_shrub.png"}, inventory_image = "default_dry_shrub.png", wield_image = "default_dry_shrub.png", paramtype = "light", waving = 1, walkable = false, is_ground_content = true, buildable_to = true, groups = {snappy=3,flammable=3,attached_node=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:grass_1", { description = "Grass", drawtype = "plantlike", tiles = {"default_grass_1.png"}, -- use a bigger inventory image inventory_image = "default_grass_3.png", wield_image = "default_grass_3.png", paramtype = "light", walkable = false, is_ground_content = true, buildable_to = true, groups = {snappy=3,flammable=3,flora=1,attached_node=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, on_place = function(itemstack, placer, pointed_thing) -- place a random grass node local stack = ItemStack("default:grass_"..math.random(1,5)) local ret = minetest.item_place(stack, placer, pointed_thing) return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) end, }) minetest.register_node("default:grass_2", { description = "Grass", drawtype = "plantlike", tiles = {"default_grass_2.png"}, inventory_image = "default_grass_2.png", wield_image = "default_grass_2.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, drop = "default:grass_1", groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:grass_3", { description = "Grass", drawtype = "plantlike", tiles = {"default_grass_3.png"}, inventory_image = "default_grass_3.png", wield_image = "default_grass_3.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, drop = "default:grass_1", groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:grass_4", { description = "Grass", drawtype = "plantlike", tiles = {"default_grass_4.png"}, inventory_image = "default_grass_4.png", wield_image = "default_grass_4.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, drop = "default:grass_1", groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:grass_5", { description = "Grass", drawtype = "plantlike", tiles = {"default_grass_5.png"}, inventory_image = "default_grass_5.png", wield_image = "default_grass_5.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, drop = "default:grass_1", groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) minetest.register_node("default:ice", { description = "Ice", tiles = {"default_ice.png"}, is_ground_content = true, paramtype = "light", freezemelt = "default:water_source", groups = {cracky=3, melts=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("default:snow", { description = "Snow", tiles = {"default_snow.png"}, inventory_image = "default_snowball.png", wield_image = "default_snowball.png", is_ground_content = true, paramtype = "light", buildable_to = true, leveled = 7, drawtype = "nodebox", freezemelt = "default:water_flowing", node_box = { type = "leveled", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, }, }, groups = {crumbly=3,falling_node=1, melts=1, float=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_snow_footstep", gain=0.25}, dug = {name="default_snow_footstep", gain=0.75}, }), on_construct = function(pos) pos.y = pos.y - 1 if minetest.get_node(pos).name == "default:dirt_with_grass" then minetest.set_node(pos, {name="default:dirt_with_snow"}) end end, }) minetest.register_alias("snow", "default:snow") minetest.register_node("default:snowblock", { description = "Snow Block", tiles = {"default_snow.png"}, is_ground_content = true, freezemelt = "default:water_source", groups = {crumbly=3, melts=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_snow_footstep", gain=0.25}, dug = {name="default_snow_footstep", gain=0.75}, }), }) minetest.register_node("default:snag", { description = "Snag", tiles = {"default_tree.png", "default_tree.png", "default_tree.png"}, paramtype = "light", -- paramtype2 = "facedir", is_ground_content = false, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.03125, -0.5, -0.03125, 0.03125, -0.0625, 0.03125}, {0.03125, -0.15625, -0.03125, 0.09375, -0.09375, 0.03125}, {0.0625, -0.1875, -0.03125, 0.125, 0.0625, 0.03125}, {-0.09375, -0.21875, -0.03125, -0.03125, -0.15625, 0.03125}, {-0.15625, -0.25, -0.03125, -0.09375, -0.125, 0.03125}, {-0.03125, -0.34375, 0.03125, 0.03125, -0.28125, 0.09375}, {-0.03125, -0.46875, -0.09375, 0.03125, -0.40625, -0.03125}, {-0.03125, -0.375, 0.09375, 0.03125, -0.25, 0.15625}, } }, groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, drop = { max_items = 1, items = { { -- player will get sapling with 1/5 chance items = {'default:snag'}, rarity = 5, }, { -- player will get wood only if he get no saplings, -- this is because max_items is 1 items = {'default:wood'}, } } }, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("default:stone_with_emerald", { description = "Emerald Ore", tiles = {"default_stone.png^default_mineral_emerald.png"}, is_ground_content = true, groups = {cracky=2}, drop = "default:emerald", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_sapphire", { description = "Sapphire Ore", tiles = {"default_stone.png^default_mineral_sapphire.png"}, is_ground_content = true, groups = {cracky=2}, drop = "default:sapphire", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("default:stone_with_ruby", { description = "Ruby Ore", tiles = {"default_stone.png^default_mineral_ruby.png"}, is_ground_content = true, groups = {cracky=1}, drop = "default:ruby", sounds = default.node_sound_stone_defaults(), })