diff --git a/mods/default/README.txt b/mods/default/README.txt deleted file mode 100644 index 1c4eb3e..0000000 --- a/mods/default/README.txt +++ /dev/null @@ -1,183 +0,0 @@ -Some (hudge) adjustments and expansions for Hades subgame added 2015 by Glünggi - -Minetest 0.4 mod: default -========================== - -License of source code: ------------------------ -Copyright (C) 2011-2012 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -http://www.gnu.org/licenses/lgpl-2.1.html - -License of media (textures and sounds) --------------------------------------- -Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) -http://creativecommons.org/licenses/by-sa/3.0/ - -Authors of media files ------------------------ -Everything not listed in here: -Copyright (C) 2010-2012 celeron55, Perttu Ahola - -Cisoun's WTFPL texture pack: - default_chest_front.png - default_chest_lock.png - default_chest_side.png - default_chest_top.png - default_stone_brick.png - default_dirt.png - default_grass.png - default_grass_side.png - default_jungletree.png - default_jungletree_top.png - default_lava.png - default_leaves.png - default_sapling.png - default_sign_wall.png - default_stone.png - default_tool_mesepick.png - default_tool_steelpick.png - default_tool_steelshovel.png - default_tool_stonepick.png - default_tool_stoneshovel.png - default_tool_woodpick.png - default_tool_woodshovel.png - default_tree.png - default_tree_top.png - default_water.png - -Originating from G4JC's Almost MC Texture Pack: - default_wood.png - default_torch.png - default_torch_on_ceiling.png - default_torch_on_floor.png - default_cobble.png - -VanessaE's animated torches (WTFPL): - default_torch_animated.png - default_torch_on_ceiling_animated.png - default_torch_on_floor_animated.png - default_torch_on_floor.png - -RealBadAngel's animated water (WTFPL): - default_water_source_animated.png - default_water_flowing_animated.png - -VanessaE (WTFPL): - default_nc_back.png - default_nc_front.png - default_nc_rb.png - default_nc_side.png - default_grass_*.png - default_desert_sand.png - default_desert_stone.png - default_desert_stone_brick.png - default_sand.png - default_sandstone_brick.png - -Calinou (CC BY-SA): - default_brick.png - default_clay_brick.png - default_papyrus.png - default_tool_steelsword.png - default_bronze_ingot.png - default_copper_ingot.png - default_copper_lump.png - default_mineral_copper.png - -MirceaKitsune (WTFPL): - character.x - -Jordach (CC BY-SA 3.0): - character.png - -PilzAdam (WTFPL): - default_jungleleaves.png - default_junglesapling.png - default_junglewood.png - default_obsidian_glass.png - default_obsidian_shard.png - default_mossycobble.png - default_gold_ingot.png - default_gold_lump.png - default_mineral_gold.png - default_diamond.png - default_tool_diamondpick.png - default_tool_diamondsword.png - default_tool_diamondshovel.png - default_tool_diamondaxe.png - default_tool_meseaxe.png - default_tool_meseshovel.png - default_tool_mesesword.png - default_tool_bronzeaxe.png - default_tool_bronzepick.png - default_tool_bronzeshovel.png - default_tool_bronzesword.png - default_snowball.png - -jojoa1997 (WTFPL): - default_obsidian.png - -InfinityProject (WTFPL): - default_mineral_diamond.png - -Splizard (CC BY-SA 3.0): - default_snow.png - default_snow_side.png - default_ice.png - -Zeg9 (CC BY-SA 3.0): - default_coal_block.png - default_steel_block.png - default_copper_block.png - default_bronze_block.png - default_gold_block.png - default_diamond_block.png - -kaeza (WTFPL): - bubble.png - -Glass breaking sounds (CC BY 3.0): - 1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ - 2: http://www.freesound.org/people/Tomlija/sounds/97669/ - 3: http://www.freesound.org/people/lsprice/sounds/88808/ - -Mito551 (sounds) (CC BY-SA): - default_dig_choppy.ogg - default_dig_cracky.ogg - default_dig_crumbly.1.ogg - default_dig_crumbly.2.ogg - default_dig_dig_immediate.ogg - default_dig_oddly_breakable_by_hand.ogg - default_dug_node.1.ogg - default_dug_node.2.ogg - default_grass_footstep.1.ogg - default_grass_footstep.2.ogg - default_grass_footstep.3.ogg - default_gravel_footstep.1.ogg - default_gravel_footstep.2.ogg - default_gravel_footstep.3.ogg - default_gravel_footstep.4.ogg - default_grass_footstep.1.ogg - default_place_node.1.ogg - default_place_node.2.ogg - default_place_node.3.ogg - default_place_node_hard.1.ogg - default_place_node_hard.2.ogg - default_snow_footstep.1.ogg - default_snow_footstep.2.ogg - default_hard_footstep.1.ogg - default_hard_footstep.2.ogg - default_hard_footstep.3.ogg - default_sand_footstep.1.ogg - default_sand_footstep.2.ogg - default_wood_footstep.1.ogg - default_wood_footstep.2.ogg - default_dirt_footstep.1.ogg - default_dirt_footstep.2.ogg - default_glass_footstep.ogg diff --git a/mods/default/crafting.lua b/mods/default/crafting.lua deleted file mode 100644 index 01ad3fb..0000000 --- a/mods/default/crafting.lua +++ /dev/null @@ -1,2073 +0,0 @@ --- mods/default/crafting.lua - - -minetest.register_craft({ - output = 'default:wood 4', - recipe = { - {'default:tree'}, - } -}) - -minetest.register_craft({ - output = 'default:palewood 4', - recipe = { - {'default:paletree'}, - } -}) - -minetest.register_craft({ - output = 'default:palewood 4', - recipe = { - {'default:tree_birch'}, - } -}) - -minetest.register_craft({ - output = 'default:junglewood 4', - recipe = { - {'default:jungletree'}, - } -}) - - -minetest.register_craft({ - output = 'default:stick 4', - recipe = { - {'group:wood'}, - } -}) - - -minetest.register_craft({ - output = 'default:fence_wood 2', - recipe = { - {'group:stick', 'group:stick', 'group:stick'}, - {'group:stick', 'group:stick', 'group:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_rusty 4', - recipe = { - {'default:iron_lump', 'default:iron_lump', 'default:iron_lump'}, - {'default:iron_lump', 'default:iron_lump', 'default:iron_lump'}, - } -}) - - -minetest.register_craft({ - output = 'default:sign_wall', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - {'', 'group:stick', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:torch_low 4', - recipe = { - {'', 'default:coal_lump', ''}, - {'', 'group:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:torch', - recipe = { - {'', 'farming:string', ''}, - {'', 'default:torch_low', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_wood', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'', 'group:stick', ''}, - {'', 'group:stick', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_stone', - recipe = { - {'group:stone', 'group:stone', 'group:stone'}, - {'', 'group:stick', ''}, - {'', 'group:stick', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'', 'group:stick', ''}, - {'', 'group:stick', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_bronze', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'', 'group:stick', ''}, - {'', 'group:stick', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'', 'default:steel_ingot', ''}, - {'', 'default:steel_ingot', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:pick_diamond', - recipe = { - {'travelnet:prismatic_gem', 'travelnet:prismatic_gem', 'travelnet:prismatic_gem'}, - {'', 'default:steel_ingot', ''}, - {'', 'default:steel_ingot', ''}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_wood', - recipe = { - {'group:wood'}, - {'group:stick'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_stone', - recipe = { - {'group:stone'}, - {'group:stick'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_steel', - recipe = { - {'default:steel_ingot'}, - {'group:stick'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_bronze', - recipe = { - {'default:bronze_ingot'}, - {'group:stick'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_mese', - recipe = { - {'default:mese_crystal'}, - {'default:steel_ingot'}, - {'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:shovel_diamond', - recipe = { - {'travelnet:prismatic_gem'}, - {'default:steel_ingot'}, - {'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_wood', - recipe = { - {'group:wood', 'group:wood'}, - {'group:wood', 'group:stick'}, - {'', 'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_stone', - recipe = { - {'group:stone', 'group:stone'}, - {'group:stone', 'group:stick'}, - {'', 'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'group:stick'}, - {'', 'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_bronze', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'group:stick'}, - {'', 'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:steel_ingot'}, - {'', 'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:axe_diamond', - recipe = { - {'travelnet:prismatic_gem', 'travelnet:prismatic_gem'}, - {'travelnet:prismatic_gem', 'default:steel_ingot'}, - {'', 'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_wood', - recipe = { - {'group:wood'}, - {'group:wood'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_stone', - recipe = { - {'group:stone'}, - {'group:stone'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_steel', - recipe = { - {'default:steel_ingot'}, - {'default:steel_ingot'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_bronze', - recipe = { - {'default:bronze_ingot'}, - {'default:bronze_ingot'}, - {'group:stick'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_mese', - recipe = { - {'default:mese_crystal'}, - {'default:mese_crystal'}, - {'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:sword_diamond', - recipe = { - {'travelnet:prismatic_gem'}, - {'travelnet:prismatic_gem'}, - {'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:rail 18', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'default:steel_ingot', 'group:stick', 'default:steel_ingot'}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:chest', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', '', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - - -minetest.register_craft({ - output = 'default:chest_locked', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', 'default:steel_ingot', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - - -minetest.register_craft({ - output = 'default:furnace', - recipe = { - {'group:stone', 'group:stone', 'group:stone'}, - {'group:stone', '', 'group:stone'}, - {'group:stone', 'group:stone', 'group:stone'}, - } -}) - - -minetest.register_craft({ - type = "shapeless", - output = "default:bronze_ingot 2", - recipe = {"default:copper_ingot", "default:tin_ingot"}, -}) - -minetest.register_craft({ - output = 'default:cobble_block', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', 'default:cobble', 'default:cobble'}, - } -}) - - -minetest.register_craft({ - output = 'default:cobble 9', - recipe = { - {'default:cobble_block'}, - } -}) - - -minetest.register_craft({ - output = 'default:coalblock', - recipe = { - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - } -}) - - -minetest.register_craft({ - output = 'default:coal_lump 9', - recipe = { - {'default:coalblock'}, - } -}) - - -minetest.register_craft({ - output = 'default:steelblock', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:steel_ingot 9', - recipe = { - {'default:steelblock'}, - } -}) - - -minetest.register_craft({ - output = 'default:tinblock', - recipe = { - {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, - {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, - {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:tin_ingot 9', - recipe = { - {'default:tinblock'}, - } -}) - -minetest.register_craft({ - output = 'default:copperblock', - recipe = { - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:copper_ingot 9', - recipe = { - {'default:copperblock'}, - } -}) - - -minetest.register_craft({ - output = 'default:bronzeblock', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:bronze_ingot 9', - recipe = { - {'default:bronzeblock'}, - } -}) - - -minetest.register_craft({ - output = 'default:goldblock', - recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:gold_ingot 9', - recipe = { - {'default:goldblock'}, - } -}) - -minetest.register_craft({ - output = 'default:emerald_block', - recipe = { - {'default:emerald', 'default:emerald', 'default:emerald'}, - {'default:emerald', 'default:emerald', 'default:emerald'}, - {'default:emerald', 'default:emerald', 'default:emerald'}, - } -}) - - -minetest.register_craft({ - output = 'default:emerald 9', - recipe = { - {'default:emerald_block'}, - } -}) - -minetest.register_craft({ - output = 'default:sapphire_block', - recipe = { - {'default:sapphire', 'default:sapphire', 'default:sapphire'}, - {'default:sapphire', 'default:sapphire', 'default:sapphire'}, - {'default:sapphire', 'default:sapphire', 'default:sapphire'}, - } -}) - - -minetest.register_craft({ - output = 'default:sapphire 9', - recipe = { - {'default:sapphire_block'}, - } -}) - -minetest.register_craft({ - output = 'default:ruby_block', - recipe = { - {'default:ruby', 'default:ruby', 'default:ruby'}, - {'default:ruby', 'default:ruby', 'default:ruby'}, - {'default:ruby', 'default:ruby', 'default:ruby'}, - } -}) - - -minetest.register_craft({ - output = 'default:ruby 9', - recipe = { - {'default:ruby_block'}, - } -}) - -minetest.register_craft({ - output = 'default:diamondblock', - recipe = { - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'default:diamond', 'default:diamond', 'default:diamond'}, - } -}) - -minetest.register_craft({ - output = 'default:diamond 9', - recipe = { - {'default:diamondblock'}, - } -}) - - -minetest.register_craft({ - output = 'default:sandstone', - recipe = { - {'default:desert_sand', 'default:desert_sand'}, - {'default:desert_sand', 'default:desert_sand'}, - } -}) - - -minetest.register_craft({ - output = 'default:desert_sand 4', - recipe = { - {'default:sandstone'}, - } -}) - - -minetest.register_craft({ - output = 'default:sandstonebrick 4', - recipe = { - {'default:sandstone', 'default:sandstone'}, - {'default:sandstone', 'default:sandstone'}, - } -}) - - -minetest.register_craft({ - output = 'default:clay', - recipe = { - {'default:clay_lump', 'default:clay_lump'}, - {'default:clay_lump', 'default:clay_lump'}, - } -}) - - -minetest.register_craft({ - output = 'default:brick', - recipe = { - {'default:clay_brick', 'default:clay_brick'}, - {'default:clay_brick', 'default:clay_brick'}, - } -}) - - -minetest.register_craft({ - output = 'default:clay_brick 4', - recipe = { - {'default:brick'}, - } -}) - - -minetest.register_craft({ - output = 'default:paper', - recipe = { - {'default:papyrus', 'default:papyrus', 'default:papyrus'}, - } -}) - - -minetest.register_craft({ - output = 'default:book', - recipe = { - {'default:paper'}, - {'default:paper'}, - {'default:paper'}, - } -}) - - -minetest.register_craft({ - output = 'default:bookshelf', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'default:book', 'default:book', 'default:book'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - - -minetest.register_craft({ - output = 'default:ladder 2', - recipe = { - {'group:stick', 'default:nails', 'group:stick'}, - {'group:stick', 'group:stick', 'group:stick'}, - {'group:stick', 'default:nails', 'group:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:ladder_bronze 24', - recipe = { - {'default:bronze_ingot', 'default:steel_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:steel_ingot', 'default:bronze_ingot'}, - } -}) - - -minetest.register_craft({ - output = 'default:mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - } -}) - - -minetest.register_craft({ - output = 'default:mese_crystal 9', - recipe = { - {'default:mese'}, - } -}) - - -minetest.register_craft({ - output = 'default:mese_crystal_fragment 9', - recipe = { - {'default:mese_crystal'}, - } -}) - - -minetest.register_craft({ - output = 'default:obsidian_shard 9', - recipe = { - {'default:obsidian'} - } -}) - - -minetest.register_craft({ - output = 'default:obsidian', - recipe = { - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - } -}) - -minetest.register_craft({ - output = 'default:obsidian_block', - recipe = { - {'default:obsidian', 'default:obsidian', 'default:obsidian'}, - {'default:obsidian', 'default:obsidian', 'default:obsidian'}, - {'default:obsidian', 'default:obsidian', 'default:obsidian'}, - } -}) - -minetest.register_craft({ - output = 'default:obsidian 9', - recipe = { - {'default:obsidian_block'} - } -}) - -minetest.register_craft({ - output = 'default:desert_stone_block', - recipe = { - {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, - } -}) - -minetest.register_craft({ - output = 'default:desert_stone 9', - recipe = { - {'default:desert_stone_block'} - } -}) - -minetest.register_craft({ - output = 'default:essexit_block', - recipe = { - {'default:essexit', 'default:essexit', 'default:essexit'}, - {'default:essexit', 'default:essexit', 'default:essexit'}, - {'default:essexit', 'default:essexit', 'default:essexit'}, - } -}) - -minetest.register_craft({ - output = 'default:essexit 9', - recipe = { - {'default:essexit_block'} - } -}) - -minetest.register_craft({ - output = 'default:marble_block', - recipe = { - {'default:marble', 'default:marble', 'default:marble'}, - {'default:marble', 'default:marble', 'default:marble'}, - {'default:marble', 'default:marble', 'default:marble'}, - } -}) - -minetest.register_craft({ - output = 'default:marble 9', - recipe = { - {'default:marble_block'} - } -}) - -minetest.register_craft({ - output = 'default:tuff_block', - recipe = { - {'default:tuff', 'default:tuff', 'default:tuff'}, - {'default:tuff', 'default:tuff', 'default:tuff'}, - {'default:tuff', 'default:tuff', 'default:tuff'}, - } -}) - -minetest.register_craft({ - output = 'default:tuff 9', - recipe = { - {'default:tuff_block'} - } -}) - -minetest.register_craft({ - output = 'default:tuff_baked_block', - recipe = { - {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, - {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, - {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, - } -}) - -minetest.register_craft({ - output = 'default:tuff_baked 9', - recipe = { - {'default:tuff_baked_block'} - } -}) - -minetest.register_craft({ - output = 'default:chondrit_block', - recipe = { - {'default:chondrit', 'default:chondrit', 'default:chondrit'}, - {'default:chondrit', 'default:chondrit', 'default:chondrit'}, - {'default:chondrit', 'default:chondrit', 'default:chondrit'}, - } -}) - -minetest.register_craft({ - output = 'default:chondrit 9', - recipe = { - {'default:chondrit_block'} - } -}) - -minetest.register_craft({ - output = 'default:sand_block', - recipe = { - {'default:sand', 'default:sand', 'default:sand'}, - {'default:sand', 'default:sand', 'default:sand'}, - {'default:sand', 'default:sand', 'default:sand'}, - } -}) - -minetest.register_craft({ - output = 'default:sand 9', - recipe = { - {'default:sand_block'} - } -}) - -minetest.register_craft({ - output = 'default:gravel_block', - recipe = { - {'default:gravel', 'default:gravel', 'default:gravel'}, - {'default:gravel', 'default:gravel', 'default:gravel'}, - {'default:gravel', 'default:gravel', 'default:gravel'}, - } -}) - -minetest.register_craft({ - output = 'default:gravel 9', - recipe = { - {'default:gravel_block'} - } -}) - -minetest.register_craft({ - output = 'default:gravel_volcanic_block', - recipe = { - {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, - {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, - {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, - } -}) - -minetest.register_craft({ - output = 'default:gravel_volcanic 9', - recipe = { - {'default:gravel_volcanic_block'} - } -}) - - - -minetest.register_craft({ - output = 'default:stonebrick 4', - recipe = { - {'default:stone', 'default:stone'}, - {'default:stone', 'default:stone'}, - } -}) - - -minetest.register_craft({ - output = 'default:desert_stonebrick 4', - recipe = { - {'default:desert_stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:desert_stone'}, - } -}) - - - --- --- Crafting (tool repair) --- -minetest.register_craft({ - type = "toolrepair", - additional_wear = -0.02, -}) - - --- --- Cooking recipes --- - - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:glass", - recipe = "default:desert_sand", -}) - - -minetest.register_craft({ - type = "cooking", - cooktime = 25, - output = "default:obsidian_glass", - recipe = "default:obsidian_shard", -}) - - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:stone", - recipe = "default:cobble", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:cobble", - recipe = "default:mossycobble", -}) - - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:steel_ingot", - recipe = "default:iron_lump", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:tin_ingot", - recipe = "default:tin_lump", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:copper_ingot", - recipe = "default:copper_lump", -}) - - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:gold_ingot", - recipe = "default:gold_lump", -}) - - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:clay_brick", - recipe = "default:clay_lump", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 15, - output = "default:coal_lump 2", - recipe = "group:tree", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:desert_stone", - recipe = "default:stone", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:sand", - recipe = "default:desert_stone", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:sand", - recipe = "default:tuff_baked", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:tuff_baked", - recipe = "default:tuff", -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:tuff", - recipe = "default:mossytuff", -}) - - --- --- Fuels --- - - -minetest.register_craft({ - type = "fuel", - recipe = "group:tree", - burntime = 20, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglegrass", - burntime = 2, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "group:leaves", - burntime = 2, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:cactus", - burntime = 25, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:papyrus", - burntime = 1, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:bookshelf", - burntime = 20, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:fence_wood", - burntime = 15, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:ladder", - burntime = 5, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "group:wood", - burntime = 7, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:lava_source", - burntime = 60, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:torch", - burntime = 4, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:sign_wall", - burntime = 10, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest", - burntime = 20, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest_locked", - burntime = 20, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat", - burntime = 1, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat_rainbow", - burntime = 1, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:sapling", - burntime = 10, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:apple", - burntime = 3, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:coal_lump", - burntime = 35, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:coalblock", - burntime = 350, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglesapling", - burntime = 10, -}) - - -minetest.register_craft({ - type = "fuel", - recipe = "default:grass_1", - burntime = 2, -}) - --- Hadesstuff - -minetest.register_craft({ - output = 'farming:flowergrass', - recipe = { - {'flowers:dandelion_white', 'flowers:dandelion_yellow', 'flowers:geranium'}, - {'flowers:rose', 'flowers:tulip', 'flowers:viola'}, - {'default:grass_1', 'default:dirt', 'default:grass_1'}, - } -}) - -minetest.register_craft({ - output = 'farming:seed_tomato', - recipe = {{'farming:tomato'},} -}) - -minetest.register_craft({ - output = 'farming:seed_strawberry', - recipe = {{'farming:strawberry'},} -}) - -minetest.register_craft({ - output = 'farming:seed_potato', - recipe = {{'farming:potato'},} -}) - -minetest.register_craft({ - output = 'farming:seed_spice', - recipe = {{'farming:spice'},} -}) - -minetest.register_craft({ - output = 'default:nails 24', - recipe = {{'default:steel_ingot'},} -}) - --- gemtransform -minetest.register_craft({ - output = 'default:emerald 2', - recipe = {{'default:sapphire'},} -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:sapphire', - recipe = {'default:emerald', 'default:emerald'}, -}) - -minetest.register_craft({ - output = 'default:sapphire 2', - recipe = {{'default:ruby'},} -}) - -minetest.register_craft({ - output = 'default:ruby 2', - recipe = {{'default:diamond'},} -}) - -minetest.register_craft({ - output = 'default:diamond', - recipe = {{'default:ruby', 'default:ruby'},} -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:ruby', - recipe = {'default:sapphire', 'default:sapphire'}, -}) - -minetest.register_craft({ - output = 'default:dirt 3', - recipe = { - {'group:leaves', 'group:leaves', 'group:leaves'}, - {'group:leaves', 'group:leaves', 'group:leaves'}, - {'group:leaves', 'group:leaves', 'group:leaves'}, - } -}) -minetest.register_craft({ - type = "shapeless", - output = 'default:desert_sand 2', - recipe = {'default:cobble', 'default:sand'}, -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:desert_sand 2', - recipe = {'default:mossycobble', 'default:sand'}, -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:desert_sand 2', - recipe = {'default:tuff', 'default:sand'}, -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:desert_sand 2', - recipe = {'default:mossytuff', 'default:sand'}, -}) - -minetest.register_craft({ - output = 'default:grass_1', - recipe = { - {'default:mossycobble', '', ''}, - {'default:mossycobble', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:grass_1', - recipe = { - {'default:mossytuff', '', ''}, - {'default:mossytuff', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:junglegrass', - recipe = { - {'default:grass_1', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:papyrus', - recipe = { - {'default:junglegrass', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:cactus', - recipe = { - {'', 'default:papyrus', ''}, - {'default:sand', 'default:dirt', 'default:sand'}, - } -}) - -minetest.register_craft({ - output = 'default:sapling', - recipe = { - {'default:cactus', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:sapling', - recipe = { - {'default:apple', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'farming_plus:pale_sapling', - recipe = { - {'', 'default:sapling', ''}, - {'', 'default:sapling', ''}, - {'default:sand', 'default:dirt', 'default:sand'}, - } -}) - -minetest.register_craft({ - output = 'farming_plus:cjsapling', - recipe = { - {'', 'default:junglesapling', ''}, - {'', 'default:junglesapling', ''}, - {'', 'default:dirt', ''}, - } -}) - -minetest.register_craft({ - output = 'default:junglesapling', - recipe = { - {'default:sapling', '', ''}, - {'default:junglegrass', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'farming_plus:olive_sapling', - recipe = { - {'default:sapling', '', ''}, - {'default:grass_1', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'farming_plus:olive_sapling', - recipe = { - {'farming_plus:olive', '', ''}, - {'default:dirt', '', ''}, - } -}) - -minetest.register_craft({ - output = 'farming_plus:birch_sapling', - recipe = { - {'default:sapling', '', ''}, - {'farming_plus:pale_sapling', '', ''}, - {'default:dirt', '', ''}, - } -}) - --- HadesFood - -minetest.register_craftitem("default:sugar", { - description = "Sugar", - inventory_image = "default_sugar.png", - on_use = minetest.item_eat(1), -}) - -minetest.register_craft({ - output = 'default:sugar', - recipe = { - {'default:sugarcane', 'default:sugarcane', 'default:sugarcane'}, - } -}) - -minetest.register_craftitem("default:pie_strawberry_raw", { - description = "StrawberryPie -- Raw (+3)", - inventory_image = "default_strawberry_pie_raw.png", - on_use = minetest.item_eat(3), -}) - -minetest.register_craftitem("default:pie_strawberry", { - description = "StrawberryPie (+5)", - inventory_image = "default_strawberry_pie.png", - on_use = minetest.item_eat(5), -}) - -minetest.register_craft({ - output = 'default:pie_strawberry_raw', - recipe = { - {'', 'default:sugar', ''}, - {'farming:strawberry', 'farming:strawberry', 'farming:strawberry'}, - {'default:sugar', 'farming:flour', 'default:sugar'}, - } -}) - -minetest.register_craft({ - type = "cooking", - output = "default:pie_strawberry", - recipe = "default:pie_strawberry_raw", - cooktime = 10, -}) - -minetest.register_craftitem("default:pie_apple_raw", { - description = "ApplePie -- Raw (+3)", - inventory_image = "default_apple_pie_raw.png", - on_use = minetest.item_eat(3), -}) - -minetest.register_craftitem("default:pie_apple", { - description = "ApplePie (+5)", - inventory_image = "default_apple_pie.png", - on_use = minetest.item_eat(5), -}) - -minetest.register_craft({ - output = 'default:pie_apple_raw', - recipe = { - {'', 'default:sugar', ''}, - {'default:apple', 'default:apple', 'default:apple'}, - {'default:sugar', 'farming:flour', 'default:sugar'}, - } -}) - -minetest.register_craft({ - type = "cooking", - output = "default:pie_apple", - recipe = "default:pie_apple_raw", - cooktime = 10, -}) - -minetest.register_craftitem("default:bottle_olive_oil", { - description = "Bottle of Oliveoil (+2)", - inventory_image = "default_bottle_olive_oil.png", - on_use = minetest.item_eat(2), -}) - - -minetest.register_craft({ - output = 'default:bottle_olive_oil', - recipe = { - {'farming_plus:olive', 'farming_plus:olive', 'farming_plus:olive'}, - {'', 'vessels:glass_bottle', ''}, - } -}) - -minetest.register_craftitem("default:tomatosalad", { - description = "Tomatosalad (+6)", - inventory_image = "default_tomatosalad.png", - on_use = minetest.item_eat(6), -}) - - -minetest.register_craft({ - output = 'default:tomatosalad 2', - recipe = { - {'farming:spice', 'default:bottle_olive_oil', 'farming:spice'}, - {'farming:tomato', 'farming:tomato', 'farming:tomato'}, - {'default:plate', 'farming:bread', 'default:plate'}, - } -}) - -minetest.register_craftitem("default:tomato_potato_salad", { - description = "Tomato-Potato Salad (+8)", - inventory_image = "default_tpsalad.png", - on_use = minetest.item_eat(8), -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:tomato_potato_salad', - recipe = {'default:tomatosalad', 'default:baked_potato'}, -}) - -minetest.register_craftitem("default:spiced_potato", { - description = "Spiced-Potato (+0)", - inventory_image = "default_spiced_potato.png", - on_use = minetest.item_eat(0), -}) - -minetest.register_craft({ - type = "shapeless", - output = 'default:spiced_potato', - recipe = {'farming:spice', 'farming:potato'}, -}) - -minetest.register_craftitem("default:baked_potato", { - description = "Baked-Potato (+4)", - inventory_image = "default_baked_potato.png", - on_use = minetest.item_eat(4), -}) - -minetest.register_craft({ - type = "cooking", - cooktime = 10, - output = "default:baked_potato", - recipe = "default:spiced_potato", -}) - -minetest.register_craft({ - output = 'default:plate 10', - recipe = { - {'', 'default:clay', ''}, - {'default:clay', 'default:clay', 'default:clay'}, - {'', 'default:clay', ''}, - } -}) - - --- New Bricks - -minetest.register_craft({ - output = 'default:cactus_block', - recipe = { - {'default:cactus', 'default:cactus', 'default:cactus'}, - {'default:cactus', 'default:cactus', 'default:cactus'}, - {'default:cactus', 'default:cactus', 'default:cactus'}, - } -}) - -minetest.register_craft({ - output = 'default:cactus 9', - recipe = { - {'default:cactus_block'}, - } -}) - -minetest.register_craft({ - output = 'default:cactus_brick 4', - recipe = { - {'default:cactus', 'default:cactus'}, - {'default:cactus', 'default:cactus'}, - } -}) - -minetest.register_craft({ - output = 'default:obsidianbrick 4', - recipe = { - {'default:obsidian', 'default:obsidian'}, - {'default:obsidian', 'default:obsidian'} - } -}) - - -minetest.register_craft({ - output = 'default:chondrit_brick 4', - recipe = { - {'default:chondrit', 'default:chondrit'}, - {'default:chondrit', 'default:chondrit'}, - } -}) - -minetest.register_craft({ - output = 'default:essexit_brick 4', - recipe = { - {'default:essexit', 'default:essexit'}, - {'default:essexit', 'default:essexit'}, - } -}) - -minetest.register_craft({ - output = 'default:marble_brick 4', - recipe = { - {'default:marble', 'default:marble'}, - {'default:marble', 'default:marble'}, - } -}) - -minetest.register_craft({ - output = 'default:tuff_brick 4', - recipe = { - {'default:tuff', 'default:tuff'}, - {'default:tuff', 'default:tuff'}, - } -}) - -minetest.register_craft({ - output = 'default:tuff_baked_brick 4', - recipe = { - {'default:tuff_baked', 'default:tuff_baked'}, - {'default:tuff_baked', 'default:tuff_baked'}, - } -}) --- floors - -minetest.register_craft({ - output = 'default:floor_chondrit_stone 4', - recipe = { - {'default:stone', 'default:chondrit'}, - {'default:chondrit', 'default:stone'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_chondrit_stone2 4', - recipe = { - {'default:chondrit', 'default:stone'}, - {'default:stone', 'default:chondrit'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_bstone_stone 4', - recipe = { - {'default:stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:stone'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_btuff_tuff 4', - recipe = { - {'default:tuff', 'default:tuff_baked'}, - {'default:tuff_baked', 'default:tuff'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_bstone_sandstone 4', - recipe = { - {'default:desert_stone', 'default:sandstone'}, - {'default:sandstone', 'default:desert_stone'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_bstone_sandstone2 4', - recipe = { - {'default:sandstone', 'default:desert_stone'}, - {'default:desert_stone', 'default:sandstone'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_marble_essexit 4', - recipe = { - {'default:marble', 'default:essexit'}, - {'default:essexit', 'default:marble'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_marble_essexit2 4', - recipe = { - {'default:essexit', 'default:marble'}, - {'default:marble', 'default:essexit'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_essexit_gold 3', - recipe = { - {'default:essexit', 'default:essexit'}, - {'default:essexit', 'default:gold_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_essexit_gold2 3', - recipe = { - {'default:gold_ingot', 'default:essexit'}, - {'default:essexit', 'default:essexit'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_wood_jungle 4', - recipe = { - {'default:wood', 'default:junglewood'}, - {'default:junglewood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_wood_pale 4', - recipe = { - {'default:wood', 'default:palewood'}, - {'default:palewood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:floor_pale_jungle 4', - recipe = { - {'default:junglewood', 'default:palewood'}, - {'default:palewood', 'default:junglewood'}, - } -}) - --- Color Bricks - -minetest.register_craft({ - output = 'default:brick_black', - recipe = { - {'group:claybricks', 'dye:black'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_blue', - recipe = { - {'group:claybricks', 'dye:blue'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_brown', - recipe = { - {'group:claybricks', 'dye:brown'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_cyan', - recipe = { - {'group:claybricks', 'dye:cyan'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_dark_green', - recipe = { - {'group:claybricks', 'dye:dark_green'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_dark_grey', - recipe = { - {'group:claybricks', 'dye:dark_grey'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_green', - recipe = { - {'group:claybricks', 'dye:green'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_grey', - recipe = { - {'group:claybricks', 'dye:grey'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_magenta', - recipe = { - {'group:claybricks', 'dye:magenta'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_orange', - recipe = { - {'group:claybricks', 'dye:orange'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_pink', - recipe = { - {'group:claybricks', 'dye:pink'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_red', - recipe = { - {'group:claybricks', 'dye:red'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_violet', - recipe = { - {'group:claybricks', 'dye:violet'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_white', - recipe = { - {'group:claybricks', 'dye:white'}, - } -}) - -minetest.register_craft({ - output = 'default:brick_yellow', - recipe = { - {'group:claybricks', 'dye:yellow'}, - } -}) - --- Colored Wood - -minetest.register_craft({ - output = 'default:colwood_black', - recipe = { - {'group:wood', 'dye:black'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_blue', - recipe = { - {'group:wood', 'dye:blue'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_brown', - recipe = { - {'group:wood', 'dye:brown'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_cyan', - recipe = { - {'group:wood', 'dye:cyan'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_dark_green', - recipe = { - {'group:wood', 'dye:dark_green'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_dark_grey', - recipe = { - {'group:wood', 'dye:dark_grey'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_green', - recipe = { - {'group:wood', 'dye:green'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_grey', - recipe = { - {'group:wood', 'dye:grey'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_magenta', - recipe = { - {'group:wood', 'dye:magenta'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_orange', - recipe = { - {'group:wood', 'dye:orange'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_pink', - recipe = { - {'group:wood', 'dye:pink'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_red', - recipe = { - {'group:wood', 'dye:red'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_violet', - recipe = { - {'group:wood', 'dye:violet'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_white', - recipe = { - {'group:wood', 'dye:white'}, - } -}) - -minetest.register_craft({ - output = 'default:colwood_yellow', - recipe = { - {'group:wood', 'dye:yellow'}, - } -}) - --- Colored fences - -minetest.register_craft({ - output = 'default:fence_wood_black', - recipe = { - {'group:woodfence', 'dye:black'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_blue', - recipe = { - {'group:woodfence', 'dye:blue'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_brown', - recipe = { - {'group:woodfence', 'dye:brown'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_cyan', - recipe = { - {'group:woodfence', 'dye:cyan'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_dark_green', - recipe = { - {'group:woodfence', 'dye:dark_green'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_dark_grey', - recipe = { - {'group:woodfence', 'dye:dark_grey'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_green', - recipe = { - {'group:woodfence', 'dye:green'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_grey', - recipe = { - {'group:woodfence', 'dye:grey'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_magenta', - recipe = { - {'group:woodfence', 'dye:magenta'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_orange', - recipe = { - {'group:woodfence', 'dye:orange'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_pink', - recipe = { - {'group:woodfence', 'dye:pink'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_red', - recipe = { - {'group:woodfence', 'dye:red'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_violet', - recipe = { - {'group:woodfence', 'dye:violet'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_white', - recipe = { - {'group:woodfence', 'dye:white'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood_yellow', - recipe = { - {'group:woodfence', 'dye:yellow'}, - } -}) - - -minetest.register_craft({ - output = 'default:lamp_ceiling 2', - recipe = { - {'default:glass', 'default:torch', 'default:glass'}, - } -}) - -minetest.register_craft({ - output = 'default:lamp_wall 2', - recipe = { - {'default:glass', '', ''}, - {'default:torch', '', ''}, - {'default:glass', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:lamp_column 2', - recipe = { - {'default:torch', 'default:glass', ''}, - {'default:glass', '', ''}, - {'', '', ''}, - } -}) - -minetest.register_craft({ - output = 'default:latern 2', - recipe = { - {'', 'default:bronze_ingot', ''}, - {'default:glass', 'default:torch', 'default:glass'}, - {'', 'default:bronze_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'default:laternrusty 2', - recipe = { - {'', 'default:steel_ingot', ''}, - {'default:glass', 'default:torch', 'default:glass'}, - {'', 'default:steel_ingot', ''}, - } -}) diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua deleted file mode 100644 index 8ca7301..0000000 --- a/mods/default/craftitems.lua +++ /dev/null @@ -1,140 +0,0 @@ -minetest.register_craftitem("default:stick", { - description = "Stick", - inventory_image = "default_stick.png", - groups = {stick=1}, -}) - - -minetest.register_craftitem("default:paper", { - description = "Paper", - inventory_image = "default_paper.png", -}) - -minetest.register_craftitem("default:book", { - description = "Book", - inventory_image = "default_book.png", -}) - - -minetest.register_craftitem("default:coal_lump", { - description = "Coal Lump", - inventory_image = "default_coal_lump.png", -}) - - -minetest.register_craftitem("default:iron_lump", { - description = "Iron Lump", - inventory_image = "default_iron_lump.png", -}) - -minetest.register_craftitem("default:tin_lump", { - description = "Tin Lump", - inventory_image = "default_tin_lump.png", -}) - -minetest.register_craftitem("default:copper_lump", { - description = "Copper Lump", - inventory_image = "default_copper_lump.png", -}) - - -minetest.register_craftitem("default:mese_crystal", { - description = "Mese Crystal", - inventory_image = "default_mese_crystal.png", -}) - - -minetest.register_craftitem("default:gold_lump", { - description = "Gold Lump", - inventory_image = "default_gold_lump.png", -}) - - -minetest.register_craftitem("default:diamond", { - description = "Diamond", - inventory_image = "default_diamond.png", -}) - - -minetest.register_craftitem("default:clay_lump", { - description = "Clay Lump", - inventory_image = "default_clay_lump.png", -}) - - -minetest.register_craftitem("default:steel_ingot", { - description = "Steel Ingot", - inventory_image = "default_steel_ingot.png", -}) - -minetest.register_craftitem("default:tin_ingot", { - description = "Tin Ingot", - inventory_image = "default_tin_ingot.png", -}) - - -minetest.register_craftitem("default:copper_ingot", { - description = "Copper Ingot", - inventory_image = "default_copper_ingot.png", -}) - - -minetest.register_craftitem("default:bronze_ingot", { - description = "Bronze Ingot", - inventory_image = "default_bronze_ingot.png", -}) - - -minetest.register_craftitem("default:gold_ingot", { - description = "Gold Ingot", - inventory_image = "default_gold_ingot.png" -}) - - -minetest.register_craftitem("default:mese_crystal_fragment", { - description = "Mese Crystal Fragment", - inventory_image = "default_mese_crystal_fragment.png", -}) - - -minetest.register_craftitem("default:clay_brick", { - description = "Clay Brick", - inventory_image = "default_clay_brick.png", -}) - - -minetest.register_craftitem("default:scorched_stuff", { - description = "Scorched Stuff", - inventory_image = "default_scorched_stuff.png", -}) - - -minetest.register_craftitem("default:obsidian_shard", { - description = "Obsidian Shard", - inventory_image = "default_obsidian_shard.png", -}) - -minetest.register_craftitem("default:emerald", { - description = "Emerald", - inventory_image = "default_emerald.png", -}) - -minetest.register_craftitem("default:sapphire", { - description = "Sapphire", - inventory_image = "default_sapphire.png", -}) - -minetest.register_craftitem("default:ruby", { - description = "Ruby", - inventory_image = "default_ruby.png", -}) - -minetest.register_craftitem("default:plate", { - description = "Plate", - inventory_image = "default_plate.png", -}) - -minetest.register_craftitem("default:nails", { - description = "Nails", - inventory_image = "default_nails.png", -}) \ No newline at end of file diff --git a/mods/default/functions.lua b/mods/default/functions.lua deleted file mode 100644 index a863d26..0000000 --- a/mods/default/functions.lua +++ /dev/null @@ -1,695 +0,0 @@ --- mods/default/functions.lua - - --- --- Sounds --- - - -function default.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=1.0} - table.dug = table.dug or - {name="default_dug_node", gain=0.25} - table.place = table.place or - {name="default_place_node_hard", gain=1.0} - return table -end - - -function default.node_sound_stone_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.5} - table.dug = table.dug or - {name="default_hard_footstep", gain=1.0} - default.node_sound_defaults(table) - return table -end - - -function default.node_sound_dirt_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_dirt_footstep", gain=1.0} - table.dug = table.dug or - {name="default_dirt_footstep", gain=1.5} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table -end - - -function default.node_sound_sand_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_sand_footstep", gain=0.5} - table.dug = table.dug or - {name="default_sand_footstep", gain=1.0} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table -end - - -function default.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_wood_footstep", gain=0.5} - table.dug = table.dug or - {name="default_wood_footstep", gain=1.0} - default.node_sound_defaults(table) - return table -end - - -function default.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.35} - table.dug = table.dug or - {name="default_grass_footstep", gain=0.85} - table.dig = table.dig or - {name="default_dig_crumbly", gain=0.4} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table -end - - -function default.node_sound_glass_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_glass_footstep", gain=0.5} - table.dug = table.dug or - {name="default_break_glass", gain=1.0} - default.node_sound_defaults(table) - return table -end - - --- --- Legacy --- - - -function default.spawn_falling_node(p, nodename) - spawn_falling_node(p, nodename) -end - - --- Horrible crap to support old code --- Don't use this and never do what this does, it's completely wrong! --- (More specifically, the client and the C++ code doesn't get the group) -function default.register_falling_node(nodename, texture) - minetest.log("error", debug.traceback()) - minetest.log('error', "WARNING: default.register_falling_node is deprecated") - if minetest.registered_nodes[nodename] then - minetest.registered_nodes[nodename].groups.falling_node = 1 - end -end - - --- --- Global callbacks --- - - --- Global environment step function -function on_step(dtime) - -- print("on_step") -end -minetest.register_globalstep(on_step) - - -function on_placenode(p, node) - --print("on_placenode") -end -minetest.register_on_placenode(on_placenode) - - -function on_dignode(p, node) - --print("on_dignode") -end -minetest.register_on_dignode(on_dignode) - - -function on_punchnode(p, node) -end -minetest.register_on_punchnode(on_punchnode) - - - - --- --- Grow trees --- - - -minetest.register_abm({ - nodenames = {"default:sapling"}, - interval = 20, - chance = 50, - action = function(pos, node) - local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name - local is_soil = minetest.get_item_group(nu, "soil") - if is_soil == 0 then - return - end - - - minetest.log("action", "A sapling grows into a tree at "..minetest.pos_to_string(pos)) - local vm = minetest.get_voxel_manip() - local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) - local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} - local data = vm:get_data() - default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000)) - vm:set_data(data) - vm:write_to_map(data) - vm:update_map() - end -}) - - -minetest.register_abm({ - nodenames = {"default:junglesapling"}, - interval = 20, - chance = 50, - action = function(pos, node) - local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name - local is_soil = minetest.get_item_group(nu, "soil") - if is_soil == 0 then - return - end - - - minetest.log("action", "A jungle sapling grows into a tree at "..minetest.pos_to_string(pos)) - local vm = minetest.get_voxel_manip() - local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y-1, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) - local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} - local data = vm:get_data() - default.grow_jungletree(data, a, pos, math.random(1,100000)) - vm:set_data(data) - vm:write_to_map(data) - vm:update_map() - end -}) - - --- --- Lavacooling --- - - -default.cool_lava_source = function(pos) - if minetest.find_node_near(pos, 5, {"default:water_flowing"}) == nil then - minetest.set_node(pos, {name="default:tuff"}) - else - minetest.set_node(pos, {name="default:water_source"}) - end -end - - -default.cool_lava_flowing = function(pos) - minetest.set_node(pos, {name="default:gravel_volcanic"}) -end - - -minetest.register_abm({ - nodenames = {"default:lava_flowing"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) - end, -}) - - -minetest.register_abm({ - nodenames = {"default:lava_source"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) - end, -}) - --- --- Stonetransformation --- - -minetest.register_abm({ - nodenames = {"default:stone"}, - neighbors = {"group:lava"}, - interval = 25, - chance = 15, - action = function(pos, node) - minetest.set_node(pos, {name="default:desert_stone"}) - end, -}) - -minetest.register_abm({ - nodenames = {"default:stone"}, - interval = 600, - chance = 65, - action = function(pos, node) - if minetest.find_node_near(pos, 2, {"group:water"}) == nil then - return - else - minetest.set_node(pos, {name="default:mossystone"}) - end - end, -}) - --- --- Tufftransformation --- - -minetest.register_abm({ - nodenames = {"default:tuff"}, - neighbors = {"group:lava"}, - interval = 25, - chance = 15, - action = function(pos, node) - minetest.set_node(pos, {name="default:tuff_baked"}) - end, -}) - -minetest.register_abm({ - nodenames = {"default:tuff"}, - interval = 600, - chance = 65, - action = function(pos, node) - if minetest.find_node_near(pos, 2, {"group:water"}) == nil then - return - else - minetest.set_node(pos, {name="default:mossytuff"}) - end - end, -}) - --- --- Marble --- - -minetest.register_abm({ - nodenames = {"default:chondrit"}, - neighbors = {"group:water"}, - interval = 200, - chance = 55, - action = function(pos, node) - if minetest.find_node_near(pos, 4, {"group:lava"}) == nil or pos.y > -500 then - return - else - minetest.set_node(pos, {name="default:marble"}) - end - end, -}) - - --- --- Obsidian --- - -minetest.register_abm({ - nodenames = {"default:gravel_volcanic"}, - neighbors = {"group:lava"}, - interval = 1111, - chance = 65, - action = function(pos, node) - if minetest.find_node_near(pos, 4, {"group:water"}) == nil or pos.y > -1000 then - return - else - minetest.set_node(pos, {name="default:obsidian"}) - end - end, -}) - --- --- Cobbletransformation --- -minetest.register_abm({ - nodenames = {"default:cobble"}, - neighbors = {"group:water"}, - interval = 500, - chance = 35, - action = function(pos, node) - minetest.set_node(pos, {name="default:mossycobble"}) - end, -}) - -minetest.register_abm({ - nodenames = {"default:cobble"}, - interval = 500, - chance = 55, - action = function(pos, node) - if minetest.find_node_near(pos, 2, {"group:water"}) == nil then - return - else - minetest.set_node(pos, {name="default:mossycobble"}) - end - end, -}) - -minetest.register_abm({ - nodenames = {"default:mossycobble"}, - neighbors = {"default:water_flowing"}, - interval = 500, - chance = 75, - action = function(pos, node) - minetest.set_node(pos, {name="default:gravel"}) - end, -}) - - --- --- Ash_leavetransformation --- - -minetest.register_abm({ - nodenames = {"default:sand"}, - interval = 550, - chance = 35, - action = function(pos, node) - if minetest.find_node_near(pos, 3, {"group:leaves"}) == nil then - return - else - pos.y = pos.y+1 - if minetest.get_node(pos).name == "default:cactus" then - return - else - pos.y = pos.y-1 - minetest.set_node(pos, {name="default:desert_sand"}) - end - end - end, -}) - - --- --- Sandtransformation --- - -minetest.register_abm({ - nodenames = {"default:desert_sand"}, - neighbors = {"group:water"}, - interval = 25, - chance = 5, - action = function(pos, node) - minetest.set_node(pos, {name="default:dirt"}) - end, -}) - -minetest.register_abm({ - nodenames = {"default:desert_sand"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 50, - chance = 5, - action = function(pos, node) - if minetest.find_node_near(pos, 10, {"group:water"}) == nil then - return - else - minetest.set_node(pos, {name="default:dirt"}) - end - end, -}) - -minetest.register_abm({ - nodenames = {"default:sand"}, - neighbors = {"group:water"}, - interval = 700, - chance = 75, - action = function(pos, node) - minetest.set_node(pos, {name="default:clay"}) - end, -}) - - --- Dirttransformation --- - -minetest.register_abm({ - nodenames = {"default:dirt"}, - interval = 50, - chance = 20, - action = function(pos, node) - local name = minetest.get_node(pos).name - pos.y = pos.y+1 - if minetest.get_node(pos).name == "air" then - if minetest.get_node_light(pos) < 8 then - return - else - pos.y = pos.y-1 - minetest.set_node(pos, {name="default:dirt_with_grass"}) - end - end - end, -}) - --- minetest.register_abm({ - -- nodenames = {"default:dirt"}, - -- interval = 50, - -- chance = 20, - -- action = function(pos, node) - -- if minetest.find_node_near(pos, 10, {"group:water"}) == nil then - -- minetest.set_node(pos, {name="default:desert_sand"}) - -- else - -- return - -- end - -- end, --- }) - --- minetest.register_abm({ - -- nodenames = {"default:dirt_with_grass"}, - -- interval = 50, - -- chance = 20, - -- action = function(pos, node) - -- if minetest.find_node_near(pos, 10, {"group:water"}) == nil then - -- minetest.set_node(pos, {name="default:dirt"}) - -- else - -- return - -- end - -- end, --- }) --- sugarcane -minetest.register_abm({ - nodenames = {"default:sugarcane"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 55, - chance = 35, - action = function(pos, node) - pos.y = pos.y-1 - local name = minetest.get_node(pos).name - if name == "default:dirt" or name == "default:dirt_with_grass" then - pos.y = pos.y+1 - local height = 0 - while minetest.get_node(pos).name == "default:sugarcane" and height < 3 do - height = height+1 - pos.y = pos.y+1 - end - if height < 3 then - if minetest.get_node(pos).name == "air" then - minetest.set_node(pos, {name="default:sugarcane"}) - end - end - end - end, -}) - -minetest.register_abm({ - nodenames = {"default:dirt_with_grass"}, - neighbors = {"default:papyrus"}, - interval = 500, - chance = 25, - action = function(pos, node) - if minetest.find_node_near(pos, 10, {"default:sugarcane"}) == nil then - pos.y = pos.y+1 - if minetest.get_node(pos).name == "air" then - minetest.set_node(pos, {name="default:sugarcane"}) - end - else - return - end - end, -}) --- --- Papyrus and cactus growing --- - - -minetest.register_abm({ - nodenames = {"default:cactus"}, - neighbors = {"group:sand"}, - interval = 50, - chance = 20, - action = function(pos, node) - pos.y = pos.y-1 - local name = minetest.get_node(pos).name - if minetest.get_item_group(name, "sand") ~= 0 then - pos.y = pos.y+1 - local height = 0 - while minetest.get_node(pos).name == "default:cactus" and height < 4 do - height = height+1 - pos.y = pos.y+1 - end - if height < 3 then - if minetest.get_node(pos).name == "air" then - minetest.set_node(pos, {name="default:cactus"}) - end - end - end - end, -}) - - -minetest.register_abm({ - nodenames = {"default:papyrus"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 50, - chance = 20, - action = function(pos, node) - pos.y = pos.y-1 - local name = minetest.get_node(pos).name - if name == "default:dirt" or name == "default:dirt_with_grass" then - if minetest.find_node_near(pos, 3, {"group:water"}) == nil then - return - end - pos.y = pos.y+1 - local height = 0 - while minetest.get_node(pos).name == "default:papyrus" and height < 4 do - height = height+1 - pos.y = pos.y+1 - end - if height < 4 then - if minetest.get_node(pos).name == "air" then - minetest.set_node(pos, {name="default:papyrus"}) - end - end - end - end, -}) - - --- --- dig upwards --- - -function default.dig_up(pos, node, digger) - if digger == nil then return end - local np = {x = pos.x, y = pos.y + 1, z = pos.z} - local nn = minetest.get_node(np) - if nn.name == node.name then - minetest.node_dig(np, nn, digger) - end -end - - --- --- Leafdecay --- - - --- To enable leaf decay for a node, add it to the "leafdecay" group. --- --- The rating of the group determines how far from a node in the group "tree" --- the node can be without decaying. --- --- If param2 of the node is ~= 0, the node will always be preserved. Thus, if --- the player places a node of that kind, you will want to set param2=1 or so. --- --- If the node is in the leafdecay_drop group then the it will always be dropped --- as an item - - -default.leafdecay_trunk_cache = {} -default.leafdecay_enable_cache = true --- Spread the load of finding trunks -default.leafdecay_trunk_find_allow_accumulator = 0 - - -minetest.register_globalstep(function(dtime) - local finds_per_second = 5000 - default.leafdecay_trunk_find_allow_accumulator = - math.floor(dtime * finds_per_second) -end) - - -minetest.register_abm({ - nodenames = {"group:leafdecay"}, - neighbors = {"air", "group:liquid"}, - -- A low interval and a high inverse chance spreads the load - interval = 2, - chance = 5, - - - action = function(p0, node, _, _) - --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") - local do_preserve = false - local d = minetest.registered_nodes[node.name].groups.leafdecay - if not d or d == 0 then - --print("not groups.leafdecay") - return - end - local n0 = minetest.get_node(p0) - if n0.param2 ~= 0 then - --print("param2 ~= 0") - return - end - local p0_hash = nil - if default.leafdecay_enable_cache then - p0_hash = minetest.hash_node_position(p0) - local trunkp = default.leafdecay_trunk_cache[p0_hash] - if trunkp then - local n = minetest.get_node(trunkp) - local reg = minetest.registered_nodes[n.name] - -- Assume ignore is a trunk, to make the thing work at the border of the active area - if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then - --print("cached trunk still exists") - return - end - --print("cached trunk is invalid") - -- Cache is invalid - table.remove(default.leafdecay_trunk_cache, p0_hash) - end - end - if default.leafdecay_trunk_find_allow_accumulator <= 0 then - return - end - default.leafdecay_trunk_find_allow_accumulator = - default.leafdecay_trunk_find_allow_accumulator - 1 - -- Assume ignore is a trunk, to make the thing work at the border of the active area - local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"}) - if p1 then - do_preserve = true - if default.leafdecay_enable_cache then - --print("caching trunk") - -- Cache the trunk - default.leafdecay_trunk_cache[p0_hash] = p1 - end - end - if not do_preserve then - -- Drop stuff other than the node itself - itemstacks = minetest.get_node_drops(n0.name) - for _, itemname in ipairs(itemstacks) do - if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or - itemname ~= n0.name then - local p_drop = { - x = p0.x - 0.5 + math.random(), - y = p0.y - 0.5 + math.random(), - z = p0.z - 0.5 + math.random(), - } - minetest.add_item(p_drop, itemname) - end - end - -- Remove node - minetest.remove_node(p0) - nodeupdate(p0) - end - end -}) diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua deleted file mode 100644 index 0d21182..0000000 --- a/mods/default/furnace.lua +++ /dev/null @@ -1,289 +0,0 @@ - --- --- Formspecs --- - -local function active_formspec(fuel_percent, item_percent) - local formspec = - "size[8,8.5]".. - default.gui_bg.. - "background[-0.5,-0.65;9,10.35;".."furnace.png".."]".. --default.gui_bg_img.. - default.gui_slots.. - "list[current_name;src;2.0,0.5;1,1;]".. - "list[current_name;fuel;2.0,2.5;1,1;]".. - "image[2.0,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100-fuel_percent)..":default_furnace_fire_fg.png]".. - "image[3.0,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. - (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. - "list[current_name;dst;4.0,0.96;2,2;]".. - "list[current_player;main;0,4.25;8,1;]".. - "list[current_player;main;0,5.5;8,3;8]".. - default.get_hotbar_bg(0, 4.25) - return formspec -end - -local inactive_formspec = - "size[8,8.5]".. - default.gui_bg.. - "background[-0.5,-0.65;9,10.35;".."furnace.png".."]".. --default.gui_bg_img.. - default.gui_slots.. - "list[current_name;src;2.0,0.5;1,1;]".. - "list[current_name;fuel;2.0,2.5;1,1;]".. - "image[2.0,1.5;1,1;default_furnace_fire_bg.png]".. - "image[3.0,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. - "list[current_name;dst;4.0,0.96;2,2;]".. - "list[current_player;main;0,4.25;8,1;]".. - "list[current_player;main;0,5.5;8,3;8]".. - default.get_hotbar_bg(0, 4.25) - --- --- Node callback functions that are the same for active and inactive furnace --- - -local function can_dig(pos, player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") -end - -local function allow_metadata_inventory_put(pos, listname, index, stack, player) - if minetest.is_protected(pos, player:get_player_name()) then - return 0 - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext", "Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end -end - -local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) -end - -local function allow_metadata_inventory_take(pos, listname, index, stack, player) - if minetest.is_protected(pos, player:get_player_name()) then - return 0 - end - return stack:get_count() -end - --- --- Node definitions --- - -minetest.register_node("default:furnace", { - description = "Furnace", - tiles = { - "default_furnace_top.png", "default_furnace_bottom.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_front.png" - }, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_stone_defaults(), - - can_dig = can_dig, - - allow_metadata_inventory_put = allow_metadata_inventory_put, - allow_metadata_inventory_move = allow_metadata_inventory_move, - allow_metadata_inventory_take = allow_metadata_inventory_take, -}) - -minetest.register_node("default:furnace_active", { - description = "Furnace", - tiles = { - "default_furnace_top.png", "default_furnace_bottom.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", - { - image = "default_furnace_front_active.png", - backface_culling = false, - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 1.5 - }, - } - }, - paramtype2 = "facedir", - light_source = 8, - drop = "default:furnace", - groups = {cracky=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_stone_defaults(), - - can_dig = can_dig, - - allow_metadata_inventory_put = allow_metadata_inventory_put, - allow_metadata_inventory_move = allow_metadata_inventory_move, - allow_metadata_inventory_take = allow_metadata_inventory_take, -}) - --- --- ABM --- - -local function swap_node(pos, name) - local node = minetest.get_node(pos) - if node.name == name then - return - end - node.name = name - minetest.swap_node(pos, node) -end - -minetest.register_abm({ - nodenames = {"default:furnace", "default:furnace_active"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - -- - -- Inizialize metadata - -- - local meta = minetest.get_meta(pos) - local fuel_time = meta:get_float("fuel_time")+1 or 0 - local src_time = meta:get_float("src_time")+0.75 or 0 - local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 - - -- - -- Inizialize inventory - -- - local inv = meta:get_inventory() - for listname, size in pairs({ - src = 1, - fuel = 1, - dst = 4, - }) do - if inv:get_size(listname) ~= size then - inv:set_size(listname, size) - end - end - local srclist = inv:get_list("src") - local fuellist = inv:get_list("fuel") - local dstlist = inv:get_list("dst") - - -- - -- Cooking - -- - - -- Check if we have cookable content - local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) - local cookable = true - - if cooked.time == 0 then - cookable = false - end - - -- Check if we have enough fuel to burn - if fuel_time < fuel_totaltime then - -- The furnace is currently active and has enough fuel - fuel_time = fuel_time + 1 - - -- If there is a cookable item then check if it is ready yet - if cookable then - src_time = src_time + 1 - if src_time >= cooked.time then - -- Place result in dst list if possible - if inv:room_for_item("dst", cooked.item) then - inv:add_item("dst", cooked.item) - inv:set_stack("src", 1, aftercooked.items[1]) - src_time = 0 - end - end - end - else - -- Furnace ran out of fuel - if cookable then - -- We need to get new fuel - local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) - - if fuel.time == 0 then - -- No valid fuel in fuel list - fuel_totaltime = 0 - fuel_time = 0 - src_time = 0 - else - -- Take fuel from fuel list - inv:set_stack("fuel", 1, afterfuel.items[1]) - - fuel_totaltime = fuel.time - fuel_time = 0 - - end - else - -- We don't need to get new fuel since there is no cookable item - fuel_totaltime = 0 - fuel_time = 0 - src_time = 0 - end - end - - -- - -- Update formspec, infotext and node - -- - local formspec = inactive_formspec - local item_state = "" - local item_percent = 0 - if cookable then - item_percent = math.floor(src_time / cooked.time * 100) - item_state = item_percent .. "%" - else - if srclist[1]:is_empty() then - item_state = "Empty" - else - item_state = "Not cookable" - end - end - - local fuel_state = "Empty" - local active = "inactive " - if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then - active = "active " - local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) - fuel_state = fuel_percent .. "%" - formspec = active_formspec(fuel_percent, item_percent) - swap_node(pos, "default:furnace_active") - --sound (brandon reese (adventuretest)) - if meta:get_int("sound_played") == nil or ( os.time() - meta:get_int("sound_played") ) >= 4 then - minetest.sound_play("default_furnace",{pos=pos}) - meta:set_string("sound_played",os.time()) - end - else - if not fuellist[1]:is_empty() then - fuel_state = "0%" - end - swap_node(pos, "default:furnace") - end - - local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" - - -- - -- Set meta values - -- - -- local src_time = src_time + 1.75 - meta:set_float("fuel_totaltime", fuel_totaltime) - meta:set_float("fuel_time", fuel_time) - meta:set_float("src_time", src_time) - meta:set_string("formspec", formspec) - meta:set_string("infotext", infotext) - end, -}) diff --git a/mods/default/init.lua b/mods/default/init.lua deleted file mode 100644 index 32da588..0000000 --- a/mods/default/init.lua +++ /dev/null @@ -1,62 +0,0 @@ --- Minetest 0.4 mod: default --- See README.txt for licensing and other information. - - --- The API documentation in here was moved into doc/lua_api.txt - - -WATER_ALPHA = 160 -WATER_VISC = 1 -LAVA_VISC = 7 -LIGHT_MAX = 14 - - --- Definitions made by this mod that other mods can use too -default = {} - --- GUI related stuff -default.gui_bg = "bgcolor[#080808BB;false]" -default.gui_bg_img = "background[5,5;1,1;inventory.png;true]" -default.gui_slots = "listcolors[#000000;#C68D3C;#ffffff;#C68D3C;#000000]" -- 455757--4D6161 [#00000069;#5A5A5A;#141318;#30434C;#FFF] -default.chestgui_bg_img = "background[5,5;1,1;chestui.png;true]" - -function default.get_hotbar_bg(x,y) - local out = "" - for i=0,7,1 do - out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" - end - return out -end - -default.gui_survival_form = "size[8,8.5]".. - default.gui_bg.. - default.gui_bg_img.. - default.gui_slots.. - "list[current_player;main;0,4.25;8,1;]".. - "list[current_player;main;0,5.5;8,3;8]".. - "list[current_player;craft;3,0.5;3,3;]".. - "list[current_player;craftpreview;7,1.5;1,1;]".. - "image[6,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]]".. - default.get_hotbar_bg(0,4.25) - --- Load files -dofile(minetest.get_modpath("default").."/functions.lua") -dofile(minetest.get_modpath("default").."/nodes.lua") -dofile(minetest.get_modpath("default").."/tools.lua") -dofile(minetest.get_modpath("default").."/craftitems.lua") -dofile(minetest.get_modpath("default").."/crafting.lua") -dofile(minetest.get_modpath("default").."/mapgen.lua") -dofile(minetest.get_modpath("default").."/player.lua") -dofile(minetest.get_modpath("default").."/trees.lua") -dofile(minetest.get_modpath("default").."/furnace.lua") -dofile(minetest.get_modpath("default").."/prismafurnance.lua") - --- 10 slot hotbar key 1 - 0 (for ppl w/o a mouseweel) -hotbar_size = minetest.setting_get("hotbar_size") or 10 - -minetest.register_on_joinplayer(function(player) - player:hud_set_hotbar_itemcount(hotbar_size) - minetest.after(0.5,function() - player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") - end) -end) \ No newline at end of file diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua deleted file mode 100644 index b0f21d4..0000000 --- a/mods/default/mapgen.lua +++ /dev/null @@ -1,937 +0,0 @@ --- mods/default/mapgen.lua - - --- --- Aliases for map generator outputs --- - - -minetest.register_alias("mapgen_stone", "default:stone") -minetest.register_alias("mapgen_dirt", "default:sand") -minetest.register_alias("mapgen_dirt_with_grass", "default:sand") -minetest.register_alias("mapgen_sand", "default:sand") -minetest.register_alias("mapgen_water_source", "default:lava_source") -minetest.register_alias("mapgen_river_water_source", "default:lava_source") -minetest.register_alias("mapgen_lava_source", "default:lava_source") -minetest.register_alias("mapgen_gravel", "default:lava_source") -minetest.register_alias("mapgen_desert_stone", "default:stone") -minetest.register_alias("mapgen_desert_sand", "default:sand") -minetest.register_alias("mapgen_dirt_with_snow", "default:sand") -minetest.register_alias("mapgen_snowblock", "default:sand") -minetest.register_alias("mapgen_snow", "default:sand") -minetest.register_alias("mapgen_ice", "default:stone") -minetest.register_alias("mapgen_sandstone", "default:tuff") - --- Flora - -minetest.register_alias("mapgen_tree", "default:cobble") -minetest.register_alias("mapgen_leaves", "default:cobble") -minetest.register_alias("mapgen_apple", "default:cobble") -minetest.register_alias("mapgen_jungletree", "default:cobble") -minetest.register_alias("mapgen_jungleleaves", "default:cobble") -minetest.register_alias("mapgen_junglegrass", "default:cobble") -minetest.register_alias("mapgen_pine_tree", "default:cobble") -minetest.register_alias("mapgen_pine_needles", "default:cobble") - --- Dungeons - -minetest.register_alias("mapgen_cobble", "default:cobble") -minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") -minetest.register_alias("mapgen_mossycobble", "default:mossycobble") -minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") -minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") - -minetest.register_on_mapgen_init(function(mgparams) - minetest.set_mapgen_params({mgname="v6", mg_flags={"nodungeons", "notrees", "caves"}, mgv6_spflags={"mudflow", "nosnowbiomes", "nojungles"}, "water_level=-5"}) -end) - --- --- Ore generation --- - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_emerald", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 1, - clust_size = 2, - height_min = -31000, - height_max = 20, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_emerald", - wherein = "default:stone", - clust_scarcity =16*16*16, - clust_num_ores = 2, - clust_size = 3, - height_min = -31000, - height_max = -50, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_sapphire", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 1, - clust_size = 2, - height_min = -31000, - height_max = -300, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_sapphire", - wherein = "default:stone", - clust_scarcity =16*16*16, - clust_num_ores = 2, - clust_size = 3, - height_min = -31000, - height_max = -550, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_diamond", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 1, - clust_size = 2, - height_min = -31000, - height_max = -1200, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_diamond", - wherein = "default:stone", - clust_scarcity =16*16*16, - clust_num_ores = 2, - clust_size = 3, - height_min = -31000, - height_max = -5000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_ruby", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 1, - clust_size = 2, - height_min = -31000, - height_max = -900, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_ruby", - wherein = "default:stone", - clust_scarcity =16*16*16, - clust_num_ores = 2, - clust_size = 3, - height_min = -31000, - height_max = -3000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 8*8*8, - clust_num_ores = 8, - clust_size = 3, - height_min = -31000, - height_max = 64, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 12*12*12, - clust_num_ores = 16, - clust_size = 6, - height_min = -31000, - height_max = 0, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 27, - clust_size = 6, - height_min = -31000, - height_max = -3000, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 12*12*12, - clust_num_ores = 3, - clust_size = 2, - height_min = -25, - height_max = -2, -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 3, - clust_size = 3, - height_min = -63, - height_max = -26, -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 7*7*7, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -64, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 24*24*24, - clust_num_ores = 27, - clust_size = 6, - height_min = -31000, - height_max = -800, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_mese", - wherein = "default:stone", - clust_scarcity = 18*18*18, - clust_num_ores = 2, - clust_size = 2, - height_min = -355, - height_max = -204, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_mese", - wherein = "default:stone", - clust_scarcity = 14*14*14, - clust_num_ores = 3, - clust_size = 2, - height_min = -31000, - height_max = -356, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:mese", - wherein = "default:stone", - clust_scarcity = 36*36*36, - clust_num_ores = 5, - clust_size = 2, - height_min = -31000, - height_max = -5000, - flags = "absheight", -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_gold", - wherein = "default:stone", - clust_scarcity = 15*15*15, - clust_num_ores = 1, - clust_size = 2, - height_min = -666, - height_max = -333, -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_gold", - wherein = "default:stone", - clust_scarcity = 13*13*13, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -666, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_diamond", - wherein = "default:stone", - clust_scarcity = 15*15*15, - clust_num_ores = 4, - clust_size = 3, - height_min = -31000, - height_max = -10000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_emerald", - wherein = "default:stone", - clust_scarcity = 15*15*15, - clust_num_ores = 4, - clust_size = 3, - height_min = -31000, - height_max = -10000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_sapphire", - wherein = "default:stone", - clust_scarcity = 15*15*15, - clust_num_ores = 4, - clust_size = 3, - height_min = -31000, - height_max = -10000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_ruby", - wherein = "default:stone", - clust_scarcity = 15*15*15, - clust_num_ores = 4, - clust_size = 3, - height_min = -31000, - height_max = -10000, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_copper", - wherein = "default:stone", - clust_scarcity = 12*12*12, - clust_num_ores = 4, - clust_size = 3, - height_min = -163, - height_max = -116, -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_copper", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -164, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_copper", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -1900, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_tin", - wherein = "default:stone", - clust_scarcity = 12*12*12, - clust_num_ores = 4, - clust_size = 3, - height_min = -163, - height_max = -116, -}) - - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_tin", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -164, - flags = "absheight", -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_tin", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = -31000, - height_max = -1900, - flags = "absheight", -}) - --- if minetest.setting_get("mg_name") == "indev" then - -- Floatlands and high mountains springs - -minetest.register_ore({ - ore_type = "blob", - ore = "default:lava_source", - wherein = {"default:stone"}, - clust_scarcity = 25* 25 * 25, - clust_size = 5, - y_min = -10, - y_max = 31000, - noise_threshhold = 0.0, - noise_params = { - offset = 0.5, - scale = 0.2, - spread = {x = 5, y = 5, z = 5}, - seed = 666, - octaves = 1, - persist = 0.0 - }, - }) - - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:sand", - wherein = "default:stone", - clust_scarcity = 20*20*20, - clust_num_ores = 5*5*3, - clust_size = 5, - height_min = -120, - height_max = 31000, - }) - - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:tuff", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 25*25*25, - clust_num_ores = 10000, - clust_size = 12, - height_min = -100, - height_max = 31000, - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:chondrit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 10*10*10, - clust_num_ores = 50, - clust_size = 10, - height_min = -149, - height_max = 10, - flags = "absheight", - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:chondrit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*20*20, - clust_num_ores = 550, - clust_size = 10, - height_min = -31000, - height_max = -150, - flags = "absheight", - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:chondrit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*20*20, - clust_num_ores = 650, - clust_size = 10, - height_min = -31000, - height_max = -10000, - flags = "absheight", - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:essexit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 10*10*10, - clust_num_ores = 50, - clust_size = 5, - height_min = -350, - height_max = -300, - }) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:essexit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 10*10*10, - clust_num_ores = 500, - clust_size = 10, - height_min = -31000, - height_max = -600, - flags = "absheight", - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:essexit", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*10*20, - clust_num_ores = 950, - clust_size = 10, - height_min = -31000, - height_max = -10000, - flags = "absheight", - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:gravel", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*5*20, - clust_num_ores = 150, - clust_size = 10, - height_min = -10, - height_max = 0, - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:gravel", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*5*20, - clust_num_ores = 350, - clust_size = 10, - height_min = -70, - height_max = -50, - }) - - minetest.register_ore({ - ore_type = "scatter", - ore = "default:gravel", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 20*10*20, - clust_num_ores = 500, - clust_size = 10, - height_min = -140, - height_max = -120, - }) - - -- Underground springs - minetest.register_ore({ - ore_type = "scatter", - ore = "default:water_source", - ore_param2 = 128, - wherein = "default:stone", - clust_scarcity = 25*25*25, - clust_num_ores = 8, - clust_size = 3, - height_min = -10000, - height_max = -10, - }) - - minetest.register_ore({ - ore_type = "blob", - ore = "default:lava_source", - wherein = {"default:stone"}, - clust_scarcity = 25* 25 * 25, - clust_size = 10, - y_min = -30000, - y_max = -10, - noise_threshhold = 0.2, - noise_params = { - offset = 0.5, - scale = 0.2, - spread = {x = 500, y = 500, z = 500}, - seed = 666, - octaves = 1, - persist = 0.0 - }, - }) - --- end - - - - - -function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) - minetest.log('action', "WARNING: default.generate_ore is deprecated") - - - if maxp.y < height_min or minp.y > height_max then - return - end - local y_min = math.max(minp.y, height_min) - local y_max = math.min(maxp.y, height_max) - if chunk_size >= y_max - y_min + 1 then - return - end - local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) - local pr = PseudoRandom(seed) - local num_chunks = math.floor(chunks_per_volume * volume) - local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) - --print("generate_ore num_chunks: "..dump(num_chunks)) - for i=1,num_chunks do - local y0 = pr:next(y_min, y_max-chunk_size+1) - if y0 >= height_min and y0 <= height_max then - local x0 = pr:next(minp.x, maxp.x-chunk_size+1) - local z0 = pr:next(minp.z, maxp.z-chunk_size+1) - local p0 = {x=x0, y=y0, z=z0} - for x1=0,chunk_size-1 do - for y1=0,chunk_size-1 do - for z1=0,chunk_size-1 do - if pr:next(1,inverse_chance) == 1 then - local x2 = x0+x1 - local y2 = y0+y1 - local z2 = z0+z1 - local p2 = {x=x2, y=y2, z=z2} - if minetest.get_node(p2).name == wherein then - minetest.set_node(p2, {name=name}) - end - end - end - end - end - end - end - --print("generate_ore done") -end - ---DECO - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:stone"}, - sidelen = 16, - noise_params = { - offset = 0.5, - scale = 0.2, - spread = {x = 5, y = 5, z = 5}, - seed = 333, - octaves = 1, - persist = 0.0 - }, - y_min = 1, - y_max = 100, - decoration = "default:stone", - height = 3, - height_max = 4, - }) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:stone"}, - sidelen = 16, - noise_params = { - offset = 0.5, - scale = 0.2, - spread = {x = 5, y = 5, z = 5}, - seed = 555, - octaves = 1, - persist = 0.0 - }, - y_min = 1, - y_max = 100, - decoration = "default:sand", - }) - -function default.make_papyrus(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = minetest.get_node(p).name - if minetest.registered_nodes[nn] and - minetest.registered_nodes[nn].buildable_to then - minetest.set_node(p, {name="default:papyrus"}) - else - return - end - end -end - - -function default.make_cactus(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = minetest.get_node(p).name - if minetest.registered_nodes[nn] and - minetest.registered_nodes[nn].buildable_to then - minetest.set_node(p, {name="default:cactus"}) - else - return - end - end -end - - --- facedir: 0/1/2/3 (head node facedir value) --- length: length of rainbow tail -function default.make_nyancat(pos, facedir, length) - local tailvec = {x=0, y=0, z=0} - if facedir == 0 then - tailvec.z = 1 - elseif facedir == 1 then - tailvec.x = 1 - elseif facedir == 2 then - tailvec.z = -1 - elseif facedir == 3 then - tailvec.x = -1 - else - --print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) - facedir = 0 - tailvec.z = 1 - end - local p = {x=pos.x, y=pos.y, z=pos.z} - minetest.set_node(p, {name="default:nyancat", param2=facedir}) - for i=1,length do - p.x = p.x + tailvec.x - p.z = p.z + tailvec.z - minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir}) - end -end - - -function generate_nyancats(seed, minp, maxp) - local height_min = -31000 - local height_max = -32 - if maxp.y < height_min or minp.y > height_max then - return - end - local y_min = math.max(minp.y, height_min) - local y_max = math.min(maxp.y, height_max) - local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) - local pr = PseudoRandom(seed + 9324342) - local max_num_nyancats = math.floor(volume / (16*16*16)) - for i=1,max_num_nyancats do - if pr:next(0, 1000) == 0 then - local x0 = pr:next(minp.x, maxp.x) - local y0 = pr:next(minp.y, maxp.y) - local z0 = pr:next(minp.z, maxp.z) - local p0 = {x=x0, y=y0, z=z0} - default.make_nyancat(p0, pr:next(0,3), pr:next(3,15)) - end - end -end - - -minetest.register_on_generated(function(minp, maxp, seed) - if maxp.y >= 2 and minp.y <= 0 then - -- Generate papyrus - local perlin1 = minetest.get_perlin(354, 3, 0.7, 100) - -- Assume X and Z lengths are equal - local divlen = 8 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine papyrus amount from perlin noise - local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) - -- Find random positions for papyrus based on this random - local pr = PseudoRandom(seed+1) - for i=0,papyrus_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and - minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then - default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) - end - end - end - end - -- Generate cactuses - local perlin1 = minetest.get_perlin(230, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 16 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine cactus amount from perlin noise - local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) - -- Find random positions for cactus based on this random - local pr = PseudoRandom(seed+1) - for i=0,cactus_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - -- If desert sand, make cactus - -- if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then - -- default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(2, 3)) - -- end - end - end - end - -- Generate grass - local perlin1 = minetest.get_perlin(329, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 16 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine grass amount from perlin noise - local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9) - -- Find random positions for grass based on this random - local pr = PseudoRandom(seed+1) - for i=0,grass_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - - - if ground_y then - local p = {x=x,y=ground_y+1,z=z} - local nn = minetest.get_node(p).name - -- Check if the node can be replaced - if minetest.registered_nodes[nn] and - minetest.registered_nodes[nn].buildable_to then - nn = minetest.get_node({x=x,y=ground_y,z=z}).name - -- If desert sand, add dry shrub - if nn == "default:desert_sand" then - minetest.set_node(p,{name="default:dry_shrub"}) - - - -- If dirt with grass, add grass - elseif nn == "default:dirt_with_grass" then - minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)}) - end - end - end - - - end - end - end - end - - - -- Generate nyan cats - generate_nyancats(seed, minp, maxp) -end) - -minetest.register_on_generated(function(minp, maxp, seed) - if maxp.y >= 4 and minp.y <= 0 then - local perlin1 = minetest.get_perlin(330, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 16 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine dry_shrub amount from perlin noise - local dry_shrub_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9) - -- Find random positions for dry_shrub based on this random - local pr = PseudoRandom(seed+2) - for i=0,dry_shrub_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=40,0,-1 do - if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - - - if ground_y then - local p = {x=x,y=ground_y+1,z=z} - local nn = minetest.get_node(p).name - -- Check if the node can be replaced - if minetest.registered_nodes[nn] and - minetest.registered_nodes[nn].buildable_to then - nn = minetest.get_node({x=x,y=ground_y,z=z}).name - if nn == "default:desert_sand" then - minetest.set_node(p,{name="default:dry_shrub"}) - end - end - end - - - end - end - end - end -end) \ No newline at end of file diff --git a/mods/default/models/character.b3d b/mods/default/models/character.b3d deleted file mode 100644 index bc9d927..0000000 Binary files a/mods/default/models/character.b3d and /dev/null differ diff --git a/mods/default/models/character.blend b/mods/default/models/character.blend deleted file mode 100644 index 34c5624..0000000 Binary files a/mods/default/models/character.blend and /dev/null differ diff --git a/mods/default/models/character.png b/mods/default/models/character.png deleted file mode 100644 index 0502178..0000000 Binary files a/mods/default/models/character.png and /dev/null differ diff --git a/mods/default/models/character.x b/mods/default/models/character.x deleted file mode 100644 index bb5cec5..0000000 --- a/mods/default/models/character.x +++ /dev/null @@ -1,6557 +0,0 @@ -xof 0303txt 0032 - -template XSkinMeshHeader { - <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> - WORD nMaxSkinWeightsPerVertex; - WORD nMaxSkinWeightsPerFace; - WORD nBones; -} - -template SkinWeights { - <6f0d123b-bad2-4167-a0d0-80224f25fabb> - STRING transformNodeName; - DWORD nWeights; - array DWORD vertexIndices[nWeights]; - array float weights[nWeights]; - Matrix4x4 matrixOffset; -} - -Frame Root { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 1.000000,-0.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Frame Armature { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000,-10.000000, 1.000000;; - } - Frame Armature_Body { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000,-1.000000, 0.000000, 0.000000, - -0.000000, 0.000000, 6.750000, 1.000000;; - } - Frame Armature_Head { - FrameTransformMatrix { - -1.000000,-0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 0.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Head - Frame Armature_Arm_Left { - FrameTransformMatrix { - 0.989214,-0.143886,-0.027450, 0.000000, - -0.143940,-0.989586,-0.000000, 0.000000, - -0.027164, 0.003951,-0.999623, 0.000000, - -2.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Arm_Left - Frame Armature_Arm_Right { - FrameTransformMatrix { - 0.989214, 0.143886, 0.027450, 0.000000, - 0.143940,-0.989586,-0.000000, 0.000000, - 0.027164, 0.003951,-0.999623, 0.000000, - 2.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Arm_Right - Frame Armature_Leg_Right { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Right - Frame Armature_Leg_Left { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - -1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Left - } //End of Armature_Body - Frame Player { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Mesh { //Cube_001 Mesh - 168; - 2.000000;-1.000000; 6.750000;, - -2.000000;-1.000000; 6.750000;, - -2.000000;-1.000000;13.500000;, - 2.000000;-1.000000;13.500000;, - -2.000000;-1.000000; 6.750000;, - -2.000000; 1.000000; 6.750000;, - -2.000000; 1.000000;13.500000;, - -2.000000;-1.000000;13.500000;, - -2.000000; 1.000000; 6.750000;, - 2.000000; 1.000000; 6.750000;, - 2.000000; 1.000000;13.500000;, - -2.000000; 1.000000;13.500000;, - -2.000000; 1.000000; 6.750000;, - 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219;4; -1.000000, 0.000000, 0.000000, 0.000000;;, - 220;4; -1.000000, 0.000000, 0.000000, 0.000000;;; - } - AnimationKey { //Scale - 1; - 221; - 0;3; 1.000000, 1.000000, 1.000000;;, - 1;3; 1.000000, 1.000000, 1.000000;;, - 2;3; 1.000000, 1.000000, 1.000000;;, - 3;3; 1.000000, 1.000000, 1.000000;;, - 4;3; 1.000000, 1.000000, 1.000000;;, - 5;3; 1.000000, 1.000000, 1.000000;;, - 6;3; 1.000000, 1.000000, 1.000000;;, - 7;3; 1.000000, 1.000000, 1.000000;;, - 8;3; 1.000000, 1.000000, 1.000000;;, - 9;3; 1.000000, 1.000000, 1.000000;;, - 10;3; 1.000000, 1.000000, 1.000000;;, - 11;3; 1.000000, 1.000000, 1.000000;;, - 12;3; 1.000000, 1.000000, 1.000000;;, - 13;3; 1.000000, 1.000000, 1.000000;;, - 14;3; 1.000000, 1.000000, 1.000000;;, - 15;3; 1.000000, 1.000000, 1.000000;;, - 16;3; 1.000000, 1.000000, 1.000000;;, - 17;3; 1.000000, 1.000000, 1.000000;;, - 18;3; 1.000000, 1.000000, 1.000000;;, - 19;3; 1.000000, 1.000000, 1.000000;;, - 20;3; 1.000000, 1.000000, 1.000000;;, - 21;3; 1.000000, 1.000000, 1.000000;;, - 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47;3; 1.000000, 1.000000, 1.000000;;, - 48;3; 1.000000, 1.000000, 1.000000;;, - 49;3; 1.000000, 1.000000, 1.000000;;, - 50;3; 1.000000, 1.000000, 1.000000;;, - 51;3; 1.000000, 1.000000, 1.000000;;, - 52;3; 1.000000, 1.000000, 1.000000;;, - 53;3; 1.000000, 1.000000, 1.000000;;, - 54;3; 1.000000, 1.000000, 1.000000;;, - 55;3; 1.000000, 1.000000, 1.000000;;, - 56;3; 1.000000, 1.000000, 1.000000;;, - 57;3; 1.000000, 1.000000, 1.000000;;, - 58;3; 1.000000, 1.000000, 1.000000;;, - 59;3; 1.000000, 1.000000, 1.000000;;, - 60;3; 1.000000, 1.000000, 1.000000;;, - 61;3; 1.000000, 1.000000, 1.000000;;, - 62;3; 1.000000, 1.000000, 1.000000;;, - 63;3; 1.000000, 1.000000, 1.000000;;, - 64;3; 1.000000, 1.000000, 1.000000;;, - 65;3; 1.000000, 1.000000, 1.000000;;, - 66;3; 1.000000, 1.000000, 1.000000;;, - 67;3; 1.000000, 1.000000, 1.000000;;, - 68;3; 1.000000, 1.000000, 1.000000;;, - 69;3; 1.000000, 1.000000, 1.000000;;, - 70;3; 1.000000, 1.000000, 1.000000;;, - 71;3; 1.000000, 1.000000, 1.000000;;, - 72;3; 1.000000, 1.000000, 1.000000;;, - 73;3; 1.000000, 1.000000, 1.000000;;, - 74;3; 1.000000, 1.000000, 1.000000;;, - 75;3; 1.000000, 1.000000, 1.000000;;, - 76;3; 1.000000, 1.000000, 1.000000;;, - 77;3; 1.000000, 1.000000, 1.000000;;, - 78;3; 1.000000, 1.000000, 1.000000;;, - 79;3; 1.000000, 1.000000, 1.000000;;, - 80;3; 1.000000, 1.000000, 1.000000;;, - 81;3; 1.000000, 1.000000, 1.000000;;, - 82;3; 1.000000, 1.000000, 1.000000;;, - 83;3; 1.000000, 1.000000, 1.000000;;, - 84;3; 1.000000, 1.000000, 1.000000;;, - 85;3; 1.000000, 1.000000, 1.000000;;, - 86;3; 1.000000, 1.000000, 1.000000;;, - 87;3; 1.000000, 1.000000, 1.000000;;, - 88;3; 1.000000, 1.000000, 1.000000;;, - 89;3; 1.000000, 1.000000, 1.000000;;, - 90;3; 1.000000, 1.000000, 1.000000;;, - 91;3; 1.000000, 1.000000, 1.000000;;, - 92;3; 1.000000, 1.000000, 1.000000;;, - 93;3; 1.000000, 1.000000, 1.000000;;, - 94;3; 1.000000, 1.000000, 1.000000;;, - 95;3; 1.000000, 1.000000, 1.000000;;, - 96;3; 1.000000, 1.000000, 1.000000;;, - 97;3; 1.000000, 1.000000, 1.000000;;, - 98;3; 1.000000, 1.000000, 1.000000;;, - 99;3; 1.000000, 1.000000, 1.000000;;, - 100;3; 1.000000, 1.000000, 1.000000;;, - 101;3; 1.000000, 1.000000, 1.000000;;, - 102;3; 1.000000, 1.000000, 1.000000;;, - 103;3; 1.000000, 1.000000, 1.000000;;, - 104;3; 1.000000, 1.000000, 1.000000;;, - 105;3; 1.000000, 1.000000, 1.000000;;, - 106;3; 1.000000, 1.000000, 1.000000;;, - 107;3; 1.000000, 1.000000, 1.000000;;, - 108;3; 1.000000, 1.000000, 1.000000;;, - 109;3; 1.000000, 1.000000, 1.000000;;, - 110;3; 1.000000, 1.000000, 1.000000;;, - 111;3; 1.000000, 1.000000, 1.000000;;, - 112;3; 1.000000, 1.000000, 1.000000;;, - 113;3; 1.000000, 1.000000, 1.000000;;, - 114;3; 1.000000, 1.000000, 1.000000;;, - 115;3; 1.000000, 1.000000, 1.000000;;, - 116;3; 1.000000, 1.000000, 1.000000;;, - 117;3; 1.000000, 1.000000, 1.000000;;, - 118;3; 1.000000, 1.000000, 1.000000;;, - 119;3; 1.000000, 1.000000, 1.000000;;, - 120;3; 1.000000, 1.000000, 1.000000;;, - 121;3; 1.000000, 1.000000, 1.000000;;, - 122;3; 1.000000, 1.000000, 1.000000;;, - 123;3; 1.000000, 1.000000, 1.000000;;, - 124;3; 1.000000, 1.000000, 1.000000;;, - 125;3; 1.000000, 1.000000, 1.000000;;, - 126;3; 1.000000, 1.000000, 1.000000;;, - 127;3; 1.000000, 1.000000, 1.000000;;, - 128;3; 1.000000, 1.000000, 1.000000;;, - 129;3; 1.000000, 1.000000, 1.000000;;, - 130;3; 1.000000, 1.000000, 1.000000;;, - 131;3; 1.000000, 1.000000, 1.000000;;, - 132;3; 1.000000, 1.000000, 1.000000;;, - 133;3; 1.000000, 1.000000, 1.000000;;, - 134;3; 1.000000, 1.000000, 1.000000;;, - 135;3; 1.000000, 1.000000, 1.000000;;, - 136;3; 1.000000, 1.000000, 1.000000;;, - 137;3; 1.000000, 1.000000, 1.000000;;, - 138;3; 1.000000, 1.000000, 1.000000;;, - 139;3; 1.000000, 1.000000, 1.000000;;, - 140;3; 1.000000, 1.000000, 1.000000;;, - 141;3; 1.000000, 1.000000, 1.000000;;, - 142;3; 1.000000, 1.000000, 1.000000;;, - 143;3; 1.000000, 1.000000, 1.000000;;, - 144;3; 1.000000, 1.000000, 1.000000;;, - 145;3; 1.000000, 1.000000, 1.000000;;, - 146;3; 1.000000, 1.000000, 1.000000;;, - 147;3; 1.000000, 1.000000, 1.000000;;, - 148;3; 1.000000, 1.000000, 1.000000;;, - 149;3; 1.000000, 1.000000, 1.000000;;, - 150;3; 1.000000, 1.000000, 1.000000;;, - 151;3; 1.000000, 1.000000, 1.000000;;, - 152;3; 1.000000, 1.000000, 1.000000;;, - 153;3; 1.000000, 1.000000, 1.000000;;, - 154;3; 1.000000, 1.000000, 1.000000;;, - 155;3; 1.000000, 1.000000, 1.000000;;, - 156;3; 1.000000, 1.000000, 1.000000;;, - 157;3; 1.000000, 1.000000, 1.000000;;, - 158;3; 1.000000, 1.000000, 1.000000;;, - 159;3; 1.000000, 1.000000, 1.000000;;, - 160;3; 1.000000, 1.000000, 1.000000;;, - 161;3; 1.000000, 1.000000, 1.000000;;, - 162;3; 1.000000, 1.000000, 1.000000;;, - 163;3; 1.000000, 1.000000, 1.000000;;, - 164;3; 1.000000, 1.000000, 1.000000;;, - 165;3; 1.000000, 1.000000, 1.000000;;, - 166;3; 1.000000, 1.000000, 1.000000;;, - 167;3; 1.000000, 1.000000, 1.000000;;, - 168;3; 1.000000, 1.000000, 1.000000;;, - 169;3; 1.000000, 1.000000, 1.000000;;, - 170;3; 1.000000, 1.000000, 1.000000;;, - 171;3; 1.000000, 1.000000, 1.000000;;, - 172;3; 1.000000, 1.000000, 1.000000;;, - 173;3; 1.000000, 1.000000, 1.000000;;, - 174;3; 1.000000, 1.000000, 1.000000;;, - 175;3; 1.000000, 1.000000, 1.000000;;, - 176;3; 1.000000, 1.000000, 1.000000;;, - 177;3; 1.000000, 1.000000, 1.000000;;, - 178;3; 1.000000, 1.000000, 1.000000;;, - 179;3; 1.000000, 1.000000, 1.000000;;, - 180;3; 1.000000, 1.000000, 1.000000;;, - 181;3; 1.000000, 1.000000, 1.000000;;, - 182;3; 1.000000, 1.000000, 1.000000;;, - 183;3; 1.000000, 1.000000, 1.000000;;, - 184;3; 1.000000, 1.000000, 1.000000;;, - 185;3; 1.000000, 1.000000, 1.000000;;, - 186;3; 1.000000, 1.000000, 1.000000;;, - 187;3; 1.000000, 1.000000, 1.000000;;, - 188;3; 1.000000, 1.000000, 1.000000;;, - 189;3; 1.000000, 1.000000, 1.000000;;, - 190;3; 1.000000, 1.000000, 1.000000;;, - 191;3; 1.000000, 1.000000, 1.000000;;, - 192;3; 1.000000, 1.000000, 1.000000;;, - 193;3; 1.000000, 1.000000, 1.000000;;, - 194;3; 1.000000, 1.000000, 1.000000;;, - 195;3; 1.000000, 1.000000, 1.000000;;, - 196;3; 1.000000, 1.000000, 1.000000;;, - 197;3; 1.000000, 1.000000, 1.000000;;, - 198;3; 1.000000, 1.000000, 1.000000;;, - 199;3; 1.000000, 1.000000, 1.000000;;, - 200;3; 1.000000, 1.000000, 1.000000;;, - 201;3; 1.000000, 1.000000, 1.000000;;, - 202;3; 1.000000, 1.000000, 1.000000;;, - 203;3; 1.000000, 1.000000, 1.000000;;, - 204;3; 1.000000, 1.000000, 1.000000;;, - 205;3; 1.000000, 1.000000, 1.000000;;, - 206;3; 1.000000, 1.000000, 1.000000;;, - 207;3; 1.000000, 1.000000, 1.000000;;, - 208;3; 1.000000, 1.000000, 1.000000;;, - 209;3; 1.000000, 1.000000, 1.000000;;, - 210;3; 1.000000, 1.000000, 1.000000;;, - 211;3; 1.000000, 1.000000, 1.000000;;, - 212;3; 1.000000, 1.000000, 1.000000;;, - 213;3; 1.000000, 1.000000, 1.000000;;, - 214;3; 1.000000, 1.000000, 1.000000;;, - 215;3; 1.000000, 1.000000, 1.000000;;, - 216;3; 1.000000, 1.000000, 1.000000;;, - 217;3; 1.000000, 1.000000, 1.000000;;, - 218;3; 1.000000, 1.000000, 1.000000;;, - 219;3; 1.000000, 1.000000, 1.000000;;, - 220;3; 1.000000, 1.000000, 1.000000;;; - } - } -} //End of AnimationSet diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua deleted file mode 100644 index 6956a36..0000000 --- a/mods/default/nodes.lua +++ /dev/null @@ -1,2408 +0,0 @@ --- mods/default/nodes.lua - - -minetest.register_node("default:stone", { - description = "Stone", - tiles = {"default_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:cobble', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mossystone", { - description = "Mossystone", - tiles = {"default_mossystone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:mossycobble', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:chondrit", { - description = "Chondrit", - tiles = {"default_chondrit.png"}, - is_ground_content = true, - groups = {cracky=2, stone=1}, - drop = 'default:chondrit', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:chondrit_block", { - description = "Chondrit Block", - tiles = {"default_chondrit_block.png"}, - is_ground_content = true, - groups = {cracky=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:chondrit_brick", { - description = "Chondrit Brick", - tiles = {"default_chondrit_brick.png"}, - groups = {cracky=2, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff", { - description = "Tuff", - tiles = {"default_tuff.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:tuff', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff_block", { - description = "Tuff Block", - tiles = {"default_tuff_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff_brick", { - description = "Tuff Brick", - tiles = {"default_tuff_brick.png"}, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff_baked", { - description = "Burned Tuff", - tiles = {"default_tuff_baked.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:tuff_baked', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff_baked_block", { - description = "Burned Tuff Block", - tiles = {"default_tuff_baked_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tuff_baked_brick", { - description = "Burned Tuff Brick", - tiles = {"default_tuff_baked_brick.png"}, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mossytuff", { - description = "Mossytuff", - tiles = {"default_mossytuff.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:mossytuff', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:marble", { - description = "Marble", - tiles = {"default_marble.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:marble', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:marble_block", { - description = "Marble Block", - tiles = {"default_marble_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:marble_brick", { - description = "Marble Brick", - tiles = {"default_marble_brick.png"}, - groups = {cracky=3, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:essexit", { - description = "Essexit", - tiles = {"default_essexit.png"}, - is_ground_content = true, - groups = {cracky=1, stone=1}, - drop = 'default:essexit', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:essexit_block", { - description = "Essexit Block", - tiles = {"default_essexit_block.png"}, - is_ground_content = true, - groups = {cracky=2,}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:essexit_brick", { - description = "Essexit Brick", - tiles = {"default_essexit_brick.png"}, - groups = {cracky=1, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:desert_stone", { - description = "Burned Stone", - tiles = {"default_desert_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:desert_stone', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:desert_stone_block", { - description = "Burned Stone Block", - tiles = {"default_desert_stone_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:obsidianbrick", { - description = "Obsidian Brick", - tiles = {"default_obsidian_brick.png"}, - sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, -}) --- floors - -minetest.register_node("default:floor_chondrit_stone", { - description = "Chondrit - Stone Floor", - tiles = {"default_floor_chondrit_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:floor_chondrit_stone', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_chondrit_stone2", { - description = "Chondrit - Stone Floor 2", - tiles = {"default_floor_chondrit_stone2.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:floor_chondrit_stone2', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_bstone_stone", { - description = "Burned Stone - Stone Floor", - tiles = {"default_floor_bstone_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:floor_bstone_stone', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_btuff_tuff", { - description = "Burned Tuff - Tuff Floor", - tiles = {"default_floor_btuff_tuff.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:floor_btuff_tuff', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_bstone_sandstone", { - description = "Burned Stone - Sandstone Floor", - tiles = {"default_floor_bstone_sandstone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:floor_bstone_sandstone', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_bstone_sandstone2", { - description = "Burned Stone - Sandstone Floor 2", - tiles = {"default_floor_bstone_sandstone2.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:floor_bstone_sandstone2', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_marble_essexit", { - description = "Marble - Essexit Floor", - tiles = {"default_floor_marble_essexit.png"}, - is_ground_content = true, - groups = {cracky=2, stone=1}, - drop = 'default:floor_marble_essexit', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_marble_essexit2", { - description = "Marble - Essexit Floor 2", - tiles = {"default_floor_marble_essexit2.png"}, - is_ground_content = true, - groups = {cracky=2, stone=1}, - drop = 'default:floor_marble_essexit2', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_essexit_gold", { - description = "Essexit - Gold Floor", - tiles = {"default_floor_essexit_gold.png"}, - is_ground_content = true, - groups = {cracky=2, stone=1}, - drop = 'default:floor_essexit_gold', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_essexit_gold2", { - description = "Essexit - Gold Floor 2", - tiles = {"default_floor_essexit_gold2.png"}, - is_ground_content = true, - groups = {cracky=2, stone=1}, - drop = 'default:floor_essexit_gold2', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:floor_wood_jungle", { - description = "Junglewood - Wood Floor", - tiles = {"default_floor_wood_jungle.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:floor_wood_pale", { - description = "Wood - Pale Floor", - tiles = {"default_floor_wood_pale.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:floor_pale_jungle", { - description = "Junglewood - Pale Floor", - tiles = {"default_floor_pale_jungle.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - ---minerals - -minetest.register_node("default:stone_with_coal", { - description = "Coal Ore", - tiles = {"default_stone.png^default_mineral_coal.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:coal_lump', - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:stone_with_iron", { - description = "Iron Ore", - tiles = {"default_stone.png^default_mineral_iron.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = 'default:iron_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_tin", { - description = "Tin Ore", - tiles = {"default_stone.png^default_mineral_tin.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = 'default:tin_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_copper", { - description = "Copper Ore", - tiles = {"default_stone.png^default_mineral_copper.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = 'default:copper_lump', - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:stone_with_mese", { - description = "Mese Ore", - tiles = {"default_stone.png^default_mineral_mese.png"}, - is_ground_content = true, - groups = {cracky=1}, - drop = "default:mese_crystal", - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:stone_with_gold", { - description = "Gold Ore", - tiles = {"default_stone.png^default_mineral_gold.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = "default:gold_lump", - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:stone_with_diamond", { - description = "Diamond Ore", - tiles = {"default_stone.png^default_mineral_diamond.png"}, - is_ground_content = true, - groups = {cracky=1}, - drop = "default:diamond", - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:stonebrick", { - description = "Stone Brick", - tiles = {"default_stone_brick.png"}, - groups = {cracky=2, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:desert_stonebrick", { - description = "Burned Stone Brick", - tiles = {"default_desert_stone_brick.png"}, - groups = {cracky=2, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:dirt_with_grass", { - description = "Dirt with Grass", - tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3,soil=1}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.25}, - }), -}) - - -minetest.register_node("default:dirt_with_grass_footsteps", { - description = "Dirt with Grass and Footsteps", - tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.25}, - }), -}) - - -minetest.register_node("default:dirt_with_snow", { - description = "Dirt with Snow", - tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_snow_footstep", gain=0.25}, - }), -}) - - -minetest.register_node("default:dirt", { - description = "Dirt", - tiles = {"default_dirt.png"}, - is_ground_content = true, - groups = {crumbly=3,soil=1}, - sounds = default.node_sound_dirt_defaults(), -}) - - -minetest.register_abm({ - nodenames = {"default:dirt"}, - interval = 2, - chance = 200, - action = function(pos, node) - local above = {x=pos.x, y=pos.y+1, z=pos.z} - local name = minetest.get_node(above).name - local nodedef = minetest.registered_nodes[name] - if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") - and nodedef.liquidtype == "none" - and (minetest.get_node_light(above) or 0) >= 13 then - if name == "default:snow" or name == "default:snowblock" then - minetest.set_node(pos, {name = "default:dirt_with_snow"}) - else - minetest.set_node(pos, {name = "default:dirt_with_grass"}) - end - end - end -}) - - -minetest.register_abm({ - nodenames = {"default:dirt_with_grass"}, - interval = 2, - chance = 20, - action = function(pos, node) - local above = {x=pos.x, y=pos.y+1, z=pos.z} - local name = minetest.get_node(above).name - local nodedef = minetest.registered_nodes[name] - if name ~= "ignore" and nodedef - and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") - and nodedef.liquidtype == "none") then - minetest.set_node(pos, {name = "default:dirt"}) - end - end -}) - - -minetest.register_node("default:sand", { - description = "Volcanic Ash", - tiles = {"default_sand.png"}, - is_ground_content = true, - groups = {crumbly=3, falling_node=1, sand=1}, - sounds = default.node_sound_sand_defaults(), -}) - -minetest.register_node("default:sand_block", { - description = "Volcanic Ash Block", - tiles = {"default_sand_block.png"}, - is_ground_content = true, - groups = {crumbly=3}, - sounds = default.node_sound_sand_defaults(), -}) - -minetest.register_node("default:desert_sand", { - description = "Fertile Sand", - tiles = {"default_desert_sand.png"}, - is_ground_content = true, - groups = {crumbly=3, falling_node=1, sand=1}, - sounds = default.node_sound_sand_defaults(), -}) - - -minetest.register_node("default:gravel", { - description = "Gravel", - tiles = {"default_gravel.png"}, - is_ground_content = true, - groups = {crumbly=2, falling_node=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, - }), -}) - -minetest.register_node("default:gravel_block", { - description = "Gravel Block", - tiles = {"default_gravel_block.png"}, - is_ground_content = true, - groups = {crumbly=2}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, - }), -}) - -minetest.register_node("default:gravel_volcanic", { - description = "Volcanic Gravel", - tiles = {"default_gravel_volcanic.png"}, - is_ground_content = true, - groups = {crumbly=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, - }), -}) - -minetest.register_node("default:gravel_volcanic_block", { - description = "Volcanic Gravel Block", - tiles = {"default_gravel_volcanic_block.png"}, - is_ground_content = true, - groups = {crumbly=2}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, - }), -}) - - -minetest.register_node("default:sandstone", { - description = "Sandstone", - tiles = {"default_sandstone.png"}, - is_ground_content = true, - groups = {crumbly=2,cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:sandstonebrick", { - description = "Sandstone Brick", - tiles = {"default_sandstone_brick.png"}, - is_ground_content = true, - groups = {cracky=2}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:clay", { - description = "Clay", - tiles = {"default_clay.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:clay_lump 4', - sounds = default.node_sound_dirt_defaults(), -}) - - -minetest.register_node("default:brick", { - description = "Brick Block (uncolored)", - tiles = {"default_brick.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - --- Colors are beautiful - -minetest.register_node("default:brick_black", { - description = "Black Brick Block", - tiles = {"default_brick_black.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_blue", { - description = "Blue Brick Block", - tiles = {"default_brick_blue.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_brown", { - description = "Brown Brick Block", - tiles = {"default_brick_brown.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_cyan", { - description = "Cyan Brick Block", - tiles = {"default_brick_cyan.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_dark_green", { - description = "Darkgreen Brick Block", - tiles = {"default_brick_dark_green.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_dark_grey", { - description = "Darkgrey Brick Block", - tiles = {"default_brick_dark_grey.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_green", { - description = "Green Brick Block", - tiles = {"default_brick_green.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_grey", { - description = "Grey Brick Block", - tiles = {"default_brick_grey.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_magenta", { - description = "Magenta Brick Block", - tiles = {"default_brick_magenta.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_orange", { - description = "Orange Brick Block", - tiles = {"default_brick_orange.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_pink", { - description = "Pink Brick Block", - tiles = {"default_brick_pink.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_red", { - description = "Red Brick Block", - tiles = {"default_brick_red.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_violet", { - description = "Violet Brick Block", - tiles = {"default_brick_violet.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_white", { - description = "White Brick Block", - tiles = {"default_brick_white.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:brick_yellow", { - description = "Yellow Brick Block", - tiles = {"default_brick_yellow.png"}, - is_ground_content = false, - groups = {cracky=3, claybricks=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tree", { - description = "Tree", - tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, - paramtype2 = "facedir", - is_ground_content = false, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), - on_place = minetest.rotate_node -}) - -minetest.register_node("default:paletree", - {description = "Pale Tree", - paramtype = "light", - tiles = {"default_paletree_top.png", "default_paletree_top.png", "default_paletree.png"}, - is_ground_content = false, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.35,-0.5,-0.4,0.35,0.5,0.4}, - {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, - {-0.25,-0.5,-0.45,0.25,0.5,0.45}, - {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, - {-0.15,-0.5,-0.5,0.15,0.5,0.5}, - {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, - }, - }, - groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, - sounds = default.node_sound_wood_defaults(), - }) - -minetest.register_node("default:tree_birch", - {description = "Birch Tree", - paramtype = "light", - tiles = {"default_tree_birch_top.png", "default_tree_birch_top.png", "default_tree_birch.png"}, - is_ground_content = false, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.35,-0.5,-0.4,0.35,0.5,0.4}, - {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, - {-0.25,-0.5,-0.45,0.25,0.5,0.45}, - {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, - {-0.15,-0.5,-0.5,0.15,0.5,0.5}, - {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, - }, - }, - groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, - sounds = default.node_sound_wood_defaults(), - }) - - -minetest.register_node("default:jungletree", { - description = "Jungle Tree", - paramtype = "light", - tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, - is_ground_content = false, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.35,-0.5,-0.4,0.35,0.5,0.4}, - {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, - {-0.25,-0.5,-0.45,0.25,0.5,0.45}, - {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, - {-0.15,-0.5,-0.5,0.15,0.5,0.5}, - {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, - }, - }, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), - on_place = minetest.rotate_node -}) - - -minetest.register_node("default:junglewood", { - description = "Junglewood Planks", - tiles = {"default_junglewood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - - -minetest.register_node("default:jungleleaves", { - description = "Jungle Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_jungleleaves.png"}, - paramtype = "light", - waving = 1, - is_ground_content = false, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:junglesapling'}, - rarity = 25, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:jungleleaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - - -minetest.register_node("default:junglesapling", { - description = "Simple Jungletree Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_junglesapling.png"}, - inventory_image = "default_junglesapling.png", - wield_image = "default_junglesapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, - sounds = default.node_sound_leaves_defaults(), -}) - - -minetest.register_node("default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tiles = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - - -minetest.register_node("default:leaves", { - description = "Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_leaves.png"}, - paramtype = "light", - waving = 1, - is_ground_content = false, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:leaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - - -minetest.register_node("default:cactus", { - description = "Cactus", - tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, - paramtype = "light", - paramtype2 = "facedir", - is_ground_content = true, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.35,-0.5,-0.4,0.35,0.5,0.4}, - {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, - {-0.25,-0.5,-0.45,0.25,0.5,0.45}, - {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, - {-0.15,-0.5,-0.5,0.15,0.5,0.5}, - {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, - }, - }, - groups = {snappy=1,choppy=3,flammable=2}, - sounds = default.node_sound_wood_defaults(), - on_place = minetest.rotate_node - -}) - -minetest.register_node("default:cactus_block", { - description = "Cactus Block", - tiles = {"default_cactus_block.png"}, - is_ground_content = true, - light_source = 5, - groups = {snappy=1,choppy=3,flammable=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:cactus_brick", { - description = "Cactus Brick", - tiles = {"default_cactus_brick.png"}, - is_ground_content = true, - light_source = 5, - groups = {snappy=1,choppy=3,flammable=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:sugarcane", { - description = "Sugarcane", - drawtype = "plantlike", - tiles = {"default_sugarcane.png"}, - inventory_image = "default_sugarcane.png", - wield_image = "default_sugarcane.png", - paramtype = "light", - walkable = false, - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} - }, - groups = {snappy=3,flammable=2}, - sounds = default.node_sound_leaves_defaults(), - - after_dig_node = function(pos, node, metadata, digger) - default.dig_up(pos, node, digger) - end, -}) - -minetest.register_node("default:papyrus", { - description = "Papyrus", - drawtype = "plantlike", - tiles = {"default_papyrus.png"}, - inventory_image = "default_papyrus.png", - wield_image = "default_papyrus.png", - paramtype = "light", - walkable = false, - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} - }, - groups = {snappy=3,flammable=2}, - sounds = default.node_sound_leaves_defaults(), - - after_dig_node = function(pos, node, metadata, digger) - default.dig_up(pos, node, digger) - end, -}) - - -minetest.register_node("default:bookshelf", { - description = "Bookshelf", - tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, - is_ground_content = false, - groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - sounds = default.node_sound_wood_defaults(), -}) - - -minetest.register_node("default:glass", { - description = "Glass", - drawtype = "glasslike", - tiles = {"default_glass.png"}, - inventory_image = minetest.inventorycube("default_glass.png"), - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {cracky=3,oddly_breakable_by_hand=3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:fence_rusty", { - description = "Rusty Fence", - drawtype = "fencelike", - tiles = {"default_rusty.png"}, - inventory_image = "default_fence_rusty.png", - wield_image = "default_fence_rusty.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_stone_defaults(), -}) - --- rusty fence - -minetest.register_node("default:fence_wood", { - description = "Wooden Fence", - drawtype = "fencelike", - tiles = {"default_wood.png"}, - inventory_image = "default_fence.png", - wield_image = "default_fence.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - --- colored Fences - -minetest.register_node("default:fence_wood_black", { - description = "Black Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_black.png"}, - inventory_image = "default_fence_black.png", - wield_image = "default_fence_black.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_blue", { - description = "Blue Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_blue.png"}, - inventory_image = "default_fence_blue.png", - wield_image = "default_fence_blue.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_brown", { - description = "Brown Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_brown.png"}, - inventory_image = "default_fence_brown.png", - wield_image = "default_fence_brown.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_cyan", { - description = "Cyan Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_cyan.png"}, - inventory_image = "default_fence_cyan.png", - wield_image = "default_fence_cyan.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_dark_green", { - description = "Darkgreen Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_dark_green.png"}, - inventory_image = "default_fence_dark_green.png", - wield_image = "default_fence_dark_green.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_dark_grey", { - description = "Darkgrey Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_dark_grey.png"}, - inventory_image = "default_fence_dark_grey.png", - wield_image = "default_fence_dark_grey.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_green", { - description = "Green Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_green.png"}, - inventory_image = "default_fence_green.png", - wield_image = "default_fence_green.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_grey", { - description = "Grey Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_grey.png"}, - inventory_image = "default_fence_grey.png", - wield_image = "default_fence_grey.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_magenta", { - description = "Magenta Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_magenta.png"}, - inventory_image = "default_fence_magenta.png", - wield_image = "default_fence_magenta.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_orange", { - description = "Orange Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_orange.png"}, - inventory_image = "default_fence_orange.png", - wield_image = "default_fence_orange.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_pink", { - description = "Pink Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_pink.png"}, - inventory_image = "default_fence_pink.png", - wield_image = "default_fence_pink.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_red", { - description = "Red Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_red.png"}, - inventory_image = "default_fence_red.png", - wield_image = "default_fence_red.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_violet", { - description = "Violet Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_violet.png"}, - inventory_image = "default_fence_violet.png", - wield_image = "default_fence_violet.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_white", { - description = "White Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_white.png"}, - inventory_image = "default_fence_white.png", - wield_image = "default_fence_white.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:fence_wood_yellow", { - description = "Yellow Wooden Fence", - drawtype = "fencelike", - tiles = {"default_colwood_yellow.png"}, - inventory_image = "default_fence_yellow.png", - wield_image = "default_fence_yellow.png", - paramtype = "light", - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - walkable = false, - is_ground_content = false, - selection_box = { - type = "fixed", - -- but how to specify the dimensions for curved and sideways rails? - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - groups = {bendy=2,dig_immediate=2,attached_node=1}, -}) - - -minetest.register_node("default:ladder", { - description = "Ladder", - drawtype = "signlike", - tiles = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", - paramtype = "light", - paramtype2 = "wallmounted", - walkable = false, - climbable = true, - is_ground_content = false, - selection_box = { - type = "wallmounted", - --wall_top = = - --wall_bottom = = - --wall_side = = - }, - groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, - legacy_wallmounted = true, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:ladder_bronze", { - description = "Bronze Ladder", - drawtype = "signlike", - tiles = {"default_ladder_bronze.png"}, - inventory_image = "default_ladder_bronze.png", - wield_image = "default_ladder_bronze.png", - paramtype = "light", - paramtype2 = "wallmounted", - walkable = false, - climbable = true, - is_ground_content = false, - selection_box = { - type = "wallmounted", - --wall_top = = - --wall_bottom = = - --wall_side = = - }, - groups = {choppy=2,oddly_breakable_by_hand=3}, - legacy_wallmounted = true, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:wood", { - description = "Wooden Planks", - tiles = {"default_wood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:palewood", { - description = "Pale Wooden Planks", - tiles = {"default_palewood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - --- colored wood - -minetest.register_node("default:colwood_black", { - description = "Black Wooden Planks", - tiles = {"default_colwood_black.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_blue", { - description = "Blue Wooden Planks", - tiles = {"default_colwood_blue.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_brown", { - description = "Brown Wooden Planks", - tiles = {"default_colwood_brown.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_cyan", { - description = "Cyan Wooden Planks", - tiles = {"default_colwood_cyan.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_dark_green", { - description = "Darkgreen Wooden Planks", - tiles = {"default_colwood_dark_green.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_dark_grey", { - description = "Darkgrey Wooden Planks", - tiles = {"default_colwood_dark_grey.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_green", { - description = "Green Wooden Planks", - tiles = {"default_colwood_green.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_grey", { - description = "Grey Wooden Planks", - tiles = {"default_colwood_grey.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_magenta", { - description = "Magenta Wooden Planks", - tiles = {"default_colwood_magenta.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_orange", { - description = "Orange Wooden Planks", - tiles = {"default_colwood_orange.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_pink", { - description = "Pink Wooden Planks", - tiles = {"default_colwood_pink.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_red", { - description = "Red Wooden Planks", - tiles = {"default_colwood_red.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_violet", { - description = "Violet Wooden Planks", - tiles = {"default_colwood_violet.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_white", { - description = "White Wooden Planks", - tiles = {"default_colwood_white.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:colwood_yellow", { - description = "Yellow Wooden Planks", - tiles = {"default_colwood_yellow.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - - ---- - -minetest.register_node("default:cloud", { - description = "Cloud", - tiles = {"default_cloud.png"}, - sounds = default.node_sound_defaults(), - groups = {not_in_creative_inventory=1}, -}) - - -minetest.register_node("default:water_flowing", { - description = "Flowing Water", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "flowingliquid", - tiles = {"default_water.png"}, - special_tiles = { - { - image="default_water_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} - }, - { - image="default_water_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} - }, - }, - alpha = WATER_ALPHA, - paramtype = "light", - paramtype2 = "flowingliquid", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - freezemelt = "default:snow", - post_effect_color = {a=64, r=100, g=100, b=200}, - groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1}, -}) - - -minetest.register_node("default:water_source", { - description = "Water Source", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "liquid", - tiles = { - {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} - }, - special_tiles = { - -- New-style water source material (mostly unused) - { - name="default_water_source_animated.png", - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, - backface_culling = false, - } - }, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - freezemelt = "default:ice", - post_effect_color = {a=64, r=100, g=100, b=200}, - groups = {water=3, liquid=3, puts_out_fire=1, freezes=1}, -}) - - -minetest.register_node("default:lava_flowing", { - description = "Flowing Lava", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "flowingliquid", - tiles = {"default_lava.png"}, - special_tiles = { - { - image="default_lava_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} - }, - { - image="default_lava_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} - }, - }, - paramtype = "light", - paramtype2 = "flowingliquid", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "flowing", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 2*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, -}) - - -minetest.register_node("default:lava_source", { - description = "Lava Source", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "liquid", - tiles = { - {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - special_tiles = { - -- New-style lava source material (mostly unused) - { - name="default_lava_source_animated.png", - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}, - backface_culling = false, - } - }, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 2*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1}, -}) - - -minetest.register_node("default:torch_low", { - description = "Weak Torch", - drawtype = "torchlike", - --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, - tiles = { - {name="default_torchlow_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torchlow_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torchlow_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - inventory_image = "default_torchlow_on_floor.png", - wield_image = "default_torchlow_on_floor.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - is_ground_content = false, - walkable = false, - light_source = 8, - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, - }, - groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:torch", { - description = "Bright Torch", - drawtype = "torchlike", - --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, - tiles = { - {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - inventory_image = "default_torch_on_floor.png", - wield_image = "default_torch_on_floor.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - is_ground_content = false, - walkable = false, - light_source = LIGHT_MAX-1, - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, - }, - groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), -}) --- Lamps -minetest.register_node("default:lamp_ceiling", { - description = "Ceiling Lamp", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = {"default_lamp.png"}, - sunlight_propagates = true, - light_source = 14, - walkable = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - node_box = { - type = "fixed", - fixed = { - {-0.25, 0.375, -0.25, 0.25, 0.5, 0.25}, - } - }, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:lamp_wall", { - description = "Wall Lamp", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = {"default_lamp.png"}, - sunlight_propagates = true, - light_source = 13, - walkable = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - node_box = { - type = "fixed", - fixed = { - {-0.1875, -0.1875, 0.375, 0.1875, 0.1875, 0.5}, - } - }, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:lamp_column", { - description = "Column Lamp (Stairs)", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = {"default_lamp_cl.png"}, - sunlight_propagates = true, - light_source = 11, - walkable = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - node_box = { - type = "fixed", - fixed = { - {-0.4375, -0.5, 0.0625, -0.0625, -0.375, 0.4375}, - } - }, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:latern", { - description = "Bronze Latern (stand)", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = { - "default_latern_top.png", - "default_latern_top.png", -- bottom - "default_latern_side.png", - "default_latern_side.png", - "default_latern_side.png", - "default_latern_side.png", - }, - sunlight_propagates = true, - light_source = 13, - walkable = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - node_box = { - type = "fixed", - fixed = { - {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, - {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, - {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, - {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, - {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, - } - }, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:laternrusty", { - description = "Rusty Latern (stand)", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = { - "default_laternrusty_top.png", - "default_laternrusty_top.png", -- bottom - "default_laternrusty_side.png", - "default_laternrusty_side.png", - "default_laternrusty_side.png", - "default_laternrusty_side.png", - }, - sunlight_propagates = true, - light_source = 13, - walkable = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - node_box = { - type = "fixed", - fixed = { - {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, - {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, - {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, - {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, - {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, - } - }, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:sign_wall", { - description = "Sign", - drawtype = "signlike", - tiles = {"default_sign_wall.png"}, - inventory_image = "default_sign_wall.png", - wield_image = "default_sign_wall.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - is_ground_content = false, - walkable = false, - selection_box = { - type = "wallmounted", - --wall_top = - --wall_bottom = - --wall_side = - }, - groups = {choppy=2,dig_immediate=2,attached_node=1}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), - on_construct = function(pos) - --local n = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "field[text;;${text}]") - meta:set_string("infotext", "\"\"") - end, - on_receive_fields = function(pos, formname, fields, sender) - --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields)) - if minetest.is_protected(pos, sender:get_player_name()) then - minetest.record_protection_violation(pos, sender:get_player_name()) - return - end - local meta = minetest.get_meta(pos) - fields.text = fields.text or "" - minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text.. - "\" to sign at "..minetest.pos_to_string(pos)) - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - end, -}) - - -default.chest_formspec = - "size[8,9]".. - "list[current_name;main;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]".. - "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. - default.gui_slots - -function default.get_locked_chest_formspec(pos) - local spos = pos.x .. "," .. pos.y .. "," ..pos.z - local formspec = - "size[8,9]".. - "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]".. - "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. - default.gui_slots - return formspec -end - - - - -minetest.register_node("default:chest", { - description = "Chest", - tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, - paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2, chests=1}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec",default.chest_formspec) - meta:set_string("infotext", "Chest") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from chest at "..minetest.pos_to_string(pos)) - end, -}) - - -local function has_locked_chest_privilege(meta, player) - if player:get_player_name() ~= meta:get_string("owner") then - return false - end - return true -end - - -minetest.register_node("default:chest_locked", { - description = "Locked Chest", - tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, - paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2, lchests=1}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos, placer) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Locked Chest (owned by ".. - meta:get_string("owner")..")") - end, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Locked Chest") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") and has_locked_chest_privilege(meta, player) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from locked chest at "..minetest.pos_to_string(pos)) - end, - on_rightclick = function(pos, node, clicker) - local meta = minetest.get_meta(pos) - if has_locked_chest_privilege(meta, clicker) then - minetest.show_formspec( - clicker:get_player_name(), - "default:chest_locked", - default.get_locked_chest_formspec(pos) - ) - end - end, -}) - -minetest.register_node("default:cobble", { - description = "Cobblestone", - tiles = {"default_cobble.png"}, - is_ground_content = true, - groups = {cracky=3, stone=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:cobble_block", { - description = "Cobblestone Block", - tiles = {"default_cobble_block.png"}, - is_ground_content = true, - groups = {cracky=3, stone=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mossycobble", { - description = "Mossy Cobblestone", - tiles = {"default_mossycobble.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:coalblock", { - description = "Coal Block", - tiles = {"default_coal_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:steelblock", { - description = "Steel Block", - tiles = {"default_steel_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tinblock", { - description = "Tin Block", - tiles = {"default_tin_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:copperblock", { - description = "Copper Block", - tiles = {"default_copper_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:bronzeblock", { - description = "Bronze Block", - tiles = {"default_bronze_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:mese", { - description = "Mese Block", - tiles = {"default_mese_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) -minetest.register_alias("default:mese_block", "default:mese") - - -minetest.register_node("default:goldblock", { - description = "Gold Block", - tiles = {"default_gold_block.png"}, - is_ground_content = true, - groups = {cracky=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:emerald_block", { - description = "Emerald Block", - tiles = {"default_emerald_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:sapphire_block", { - description = "Sapphire Block", - tiles = {"default_sapphire_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:ruby_block", { - description = "Ruby Block", - tiles = {"default_ruby_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:diamondblock", { - description = "Diamond Block", - tiles = {"default_diamond_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=3}, - sounds = default.node_sound_stone_defaults(), -}) - - -minetest.register_node("default:obsidian_glass", { - description = "Obsidian Glass", - drawtype = "glasslike", - tiles = {"default_obsidian_glass.png"}, - paramtype = "light", - is_ground_content = false, - sunlight_propagates = true, - sounds = default.node_sound_glass_defaults(), - groups = {cracky=3,oddly_breakable_by_hand=3}, -}) - - -minetest.register_node("default:obsidian", { - description = "Obsidian", - tiles = {"default_obsidian.png"}, - is_ground_content = true, - sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, -}) - -minetest.register_node("default:obsidian_block", { - description = "Obsidian Block", - tiles = {"default_obsidian_block.png"}, - is_ground_content = true, - sounds = default.node_sound_stone_defaults(), - groups = {cracky=2}, -}) - - -minetest.register_node("default:nyancat", { - description = "Nyan Cat", - tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", - "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - is_ground_content = false, - legacy_facedir_simple = true, - sounds = default.node_sound_defaults(), -}) - - -minetest.register_node("default:nyancat_rainbow", { - description = "Nyan Cat Rainbow", - tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90", - "default_nc_rb.png", "default_nc_rb.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - is_ground_content = false, - sounds = default.node_sound_defaults(), -}) - - -minetest.register_node("default:sapling", { - description = "Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_sapling.png"}, - inventory_image = "default_sapling.png", - wield_image = "default_sapling.png", - paramtype = "light", - walkable = false, - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, - sounds = default.node_sound_leaves_defaults(), -}) - - -minetest.register_node("default:apple", { - description = "Apple (+2)", - drawtype = "plantlike", - visual_scale = 0.75, - tiles = {"default_apple.png"}, - inventory_image = "default_apple.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} - }, - groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1}, - on_use = minetest.item_eat(2), - sounds = default.node_sound_leaves_defaults(), - after_place_node = function(pos, placer, itemstack) - if placer:is_player() then - minetest.set_node(pos, {name="default:apple", param2=1}) - end - end, -}) - - -minetest.register_node("default:dry_shrub", { - description = "Dry Shrub", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_dry_shrub.png"}, - inventory_image = "default_dry_shrub.png", - wield_image = "default_dry_shrub.png", - paramtype = "light", - waving = 1, - walkable = false, - is_ground_content = true, - buildable_to = true, - groups = {snappy=3,flammable=3,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - - -minetest.register_node("default:grass_1", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_1.png"}, - -- use a bigger inventory image - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - is_ground_content = true, - buildable_to = true, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - -- place a random grass node - local stack = ItemStack("default:grass_"..math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) - end, -}) - - -minetest.register_node("default:grass_2", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_2.png"}, - inventory_image = "default_grass_2.png", - wield_image = "default_grass_2.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) -minetest.register_node("default:grass_3", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_3.png"}, - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - - -minetest.register_node("default:grass_4", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_4.png"}, - inventory_image = "default_grass_4.png", - wield_image = "default_grass_4.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - - -minetest.register_node("default:grass_5", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_5.png"}, - inventory_image = "default_grass_5.png", - wield_image = "default_grass_5.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - - -minetest.register_node("default:ice", { - description = "Ice", - tiles = {"default_ice.png"}, - is_ground_content = true, - paramtype = "light", - freezemelt = "default:water_source", - groups = {cracky=3, melts=1}, - sounds = default.node_sound_glass_defaults(), -}) - - -minetest.register_node("default:snow", { - description = "Snow", - tiles = {"default_snow.png"}, - inventory_image = "default_snowball.png", - wield_image = "default_snowball.png", - is_ground_content = true, - paramtype = "light", - buildable_to = true, - leveled = 7, - drawtype = "nodebox", - freezemelt = "default:water_flowing", - node_box = { - type = "leveled", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, - }, - }, - groups = {crumbly=3,falling_node=1, melts=1, float=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_snow_footstep", gain=0.25}, - dug = {name="default_snow_footstep", gain=0.75}, - }), - on_construct = function(pos) - pos.y = pos.y - 1 - if minetest.get_node(pos).name == "default:dirt_with_grass" then - minetest.set_node(pos, {name="default:dirt_with_snow"}) - end - end, -}) -minetest.register_alias("snow", "default:snow") - - -minetest.register_node("default:snowblock", { - description = "Snow Block", - tiles = {"default_snow.png"}, - is_ground_content = true, - freezemelt = "default:water_source", - groups = {crumbly=3, melts=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_snow_footstep", gain=0.25}, - dug = {name="default_snow_footstep", gain=0.75}, - }), -}) - - -minetest.register_node("default:snag", { - description = "Snag", - tiles = {"default_tree.png", "default_tree.png", "default_tree.png"}, - paramtype = "light", - -- paramtype2 = "facedir", - is_ground_content = false, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.03125, -0.5, -0.03125, 0.03125, -0.0625, 0.03125}, - {0.03125, -0.15625, -0.03125, 0.09375, -0.09375, 0.03125}, - {0.0625, -0.1875, -0.03125, 0.125, 0.0625, 0.03125}, - {-0.09375, -0.21875, -0.03125, -0.03125, -0.15625, 0.03125}, - {-0.15625, -0.25, -0.03125, -0.09375, -0.125, 0.03125}, - {-0.03125, -0.34375, 0.03125, 0.03125, -0.28125, 0.09375}, - {-0.03125, -0.46875, -0.09375, 0.03125, -0.40625, -0.03125}, - {-0.03125, -0.375, 0.09375, 0.03125, -0.25, 0.15625}, - } - }, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/5 chance - items = {'default:snag'}, - rarity = 5, - }, - { - -- player will get wood only if he get no saplings, - -- this is because max_items is 1 - items = {'default:wood'}, - } - } - }, - sounds = default.node_sound_wood_defaults(), - on_place = minetest.rotate_node -}) - -minetest.register_node("default:stone_with_emerald", { - description = "Emerald Ore", - tiles = {"default_stone.png^default_mineral_emerald.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = "default:emerald", - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_sapphire", { - description = "Sapphire Ore", - tiles = {"default_stone.png^default_mineral_sapphire.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = "default:sapphire", - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_ruby", { - description = "Ruby Ore", - tiles = {"default_stone.png^default_mineral_ruby.png"}, - is_ground_content = true, - groups = {cracky=1}, - drop = "default:ruby", - sounds = default.node_sound_stone_defaults(), -}) \ No newline at end of file diff --git a/mods/default/player.lua b/mods/default/player.lua deleted file mode 100644 index b0278c1..0000000 --- a/mods/default/player.lua +++ /dev/null @@ -1,183 +0,0 @@ --- Minetest 0.4 mod: player --- See README.txt for licensing and other information. - --- Player animation blending --- Note: This is currently broken due to a bug in Irrlicht, leave at 0 -local animation_blend = 0 - -default.registered_player_models = { } - --- Local for speed. -local models = default.registered_player_models - -function default.player_register_model(name, def) - models[name] = def -end - --- Default player appearance -default.player_register_model("character.b3d", { - animation_speed = 30, - textures = {"character.png", }, - animations = { - -- Standard animations. - stand = { x= 0, y= 79, }, - lay = { x=162, y=166, }, - walk = { x=168, y=187, }, - mine = { x=189, y=198, }, - walk_mine = { x=200, y=219, }, - -- Extra animations (not currently used by the game). - sit = { x= 81, y=160, }, - }, -}) - --- Player stats and animations -local player_model = {} -local player_textures = {} -local player_anim = {} -local player_sneak = {} -default.player_attached = {} - -function default.player_get_animation(player) - local name = player:get_player_name() - return { - model = player_model[name], - textures = player_textures[name], - animation = player_anim[name], - } -end - --- Called when a player's appearance needs to be updated -function default.player_set_model(player, model_name) - local name = player:get_player_name() - local model = models[model_name] - if model then - if player_model[name] == model_name then - return - end - player:set_properties({ - mesh = model_name, - textures = player_textures[name] or model.textures, - visual = "mesh", - visual_size = model.visual_size or {x=1, y=1}, - }) - default.player_set_animation(player, "stand") - else - player:set_properties({ - textures = { "player.png", "player_back.png", }, - visual = "upright_sprite", - }) - end - player_model[name] = model_name -end - -function default.player_set_textures(player, textures) - local name = player:get_player_name() - player_textures[name] = textures - player:set_properties({textures = textures,}) -end - -function default.player_set_animation(player, anim_name, speed) - local name = player:get_player_name() - if player_anim[name] == anim_name then - return - end - local model = player_model[name] and models[player_model[name]] - if not (model and model.animations[anim_name]) then - return - end - local anim = model.animations[anim_name] - player_anim[name] = anim_name - player:set_animation(anim, speed or model.animation_speed, animation_blend) -end - --- Update appearance when the player joins -minetest.register_on_joinplayer(function(player) - default.player_attached[player:get_player_name()] = false - default.player_set_model(player, "character.b3d") - player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) - - -- set GUI - if not minetest.setting_getbool("creative_mode") then - player:set_inventory_formspec(default.gui_survival_form) - end - player:hud_set_hotbar_image("gui_hotbar.png") - player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") -end) - -minetest.register_on_leaveplayer(function(player) - local name = player:get_player_name() - player_model[name] = nil - player_anim[name] = nil - player_textures[name] = nil -end) - --- Localize for better performance. -local player_set_animation = default.player_set_animation -local player_attached = default.player_attached - --- Check each player and apply animations -minetest.register_globalstep(function(dtime) - for _, player in pairs(minetest.get_connected_players()) do - local name = player:get_player_name() - local model_name = player_model[name] - local model = model_name and models[model_name] - - --[[ Skybox (original by paramat's moonrealm) - - local YMIN = -31000 - local YMAX = 31000 - local pos = player:getpos() - if pos.y > YMIN and pos.y < YMAX then - local skytextures = { - "hadessky_posy.png", - "hadessky_negy.png", - "hadessky_posz.png", - "hadessky_negz.png", - "hadessky_negx.png", - "hadessky_posx.png", - } - player:set_sky({r=0, g=0, b=0, a=0}, "skybox", skytextures) - player:override_day_night_ratio(5555) - else - player:set_sky({}, "regular", {}) - end - -- end Skybox - --]] - - - if model and not player_attached[name] then - local controls = player:get_player_control() - local walking = false - local animation_speed_mod = model.animation_speed or 30 - - -- Determine if the player is walking - if controls.up or controls.down or controls.left or controls.right then - walking = true - end - - -- Determine if the player is sneaking, and reduce animation speed if so - if controls.sneak then - animation_speed_mod = animation_speed_mod / 2 - end - - -- Apply animations based on what the player is doing - if player:get_hp() == 0 then - player_set_animation(player, "lay") - elseif walking then - if player_sneak[name] ~= controls.sneak then - player_anim[name] = nil - player_sneak[name] = controls.sneak - end - if controls.LMB then - player_set_animation(player, "walk_mine", animation_speed_mod) - else - player_set_animation(player, "walk", animation_speed_mod) - end - elseif controls.LMB then - player_set_animation(player, "mine") - else - player_set_animation(player, "stand", animation_speed_mod) - end - end - end -end) diff --git a/mods/default/prismafurnance.lua b/mods/default/prismafurnance.lua deleted file mode 100644 index 353e69c..0000000 --- a/mods/default/prismafurnance.lua +++ /dev/null @@ -1,312 +0,0 @@ -Prismafurnance={} -function default.get_pfurnace_active_formspec(pos, percent) - local formspec = - "size[8,9]".. - "image[2,2;1,1;default_pfurnace_fire_bg.png^[lowpart:".. - (100-percent)..":default_pfurnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "background[-0.5,-0.65;9,10.35;".."pfurnace.png".."]".. - "listcolors[#001100;#006600;#ffffff;#006600;#ffffff]" - return formspec -end - - -default.pfurnace_inactive_formspec = - "size[8,9]".. - "image[2,2;1,1;default_pfurnace_fire_bg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "background[-0.5,-0.65;9,10.35;".."pfurnace.png".."]".. - "listcolors[#001100;#006600;#ffffff;#006600;#ffffff]" - - -minetest.register_node("default:pfurnace", { - description = "Prisma Furnace", - tiles = {"default_pfurnace_top.png", "default_pfurnace_bottom.png", "default_pfurnace_side.png", - "default_pfurnace_side.png", "default_pfurnace_side.png", "default_pfurnace_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", default.pfurnace_inactive_formspec) - meta:set_string("infotext", "Prisma-Furnace") - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Prisma-Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Prisma-Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - - -minetest.register_node("default:pfurnace_active", { - description = "Prisma Furnace", - tiles = { - "default_pfurnace_top.png", - "default_pfurnace_bottom.png", - "default_pfurnace_side.png", - "default_pfurnace_side.png", - "default_pfurnace_side.png", - { - image = "default_pfurnace_front_active.png", - backface_culling = false, - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 1.5 - }, - } - }, - paramtype2 = "facedir", - light_source = 8, - drop = "default:pfurnace", - groups = {cracky=2, not_in_creative_inventory=1,hot=1}, - legacy_facedir_simple = true, - is_ground_content = false, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", default.pfurnace_inactive_formspec) - meta:set_string("infotext", "Prisma-Furnace"); - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Prisma-Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Prisma-Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - - -local function swap_node(pos,name) - local node = minetest.get_node(pos) - if node.name == name then - return - end - node.name = name - minetest.swap_node(pos,node) -end - - -minetest.register_abm({ - nodenames = {"default:pfurnace","default:pfurnace_active"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - for i, name in ipairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time" - }) do - if meta:get_string(name) == "" then - meta:set_float(name, 0.0) - end - end - - - local inv = meta:get_inventory() - - - local srclist = inv:get_list("src") - local cooked = nil - local aftercooked - - - if srclist then - cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - - - local was_active = false - - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) - meta:set_float("src_time", meta:get_float("src_time") + 4.25) - if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then - -- check if there's room for output in "dst" list - if inv:room_for_item("dst",cooked.item) then - -- Put result in "dst" list - inv:add_item("dst", cooked.item) - -- take stuff from "src" list - inv:set_stack("src", 1, aftercooked.items[1]) - else - --print("Could not insert '"..cooked.item:to_string().."'") - end - meta:set_string("src_time", 0) - end - end - - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext","Prisma-Furnace active: "..percent.."%") - swap_node(pos,"default:pfurnace_active") - --sound (brandon reese (adventuretest)) - if meta:get_int("sound_played") == nil or ( os.time() - meta:get_int("sound_played") ) >= 4 then - minetest.sound_play("default_furnace",{pos=pos}) - meta:set_string("sound_played",os.time()) - end - --endsound - meta:set_string("formspec",default.get_pfurnace_active_formspec(pos, percent)) - return - end - - - local fuel = nil - local afterfuel - local cooked = nil - local fuellist = inv:get_list("fuel") - local srclist = inv:get_list("src") - - - if srclist then - cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - if fuellist then - fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) - end - - - if not fuel or fuel.time <= 0 then - meta:set_string("infotext","Prisma-Furnace out of fuel") - swap_node(pos,"default:pfurnace") - meta:set_string("formspec", default.pfurnace_inactive_formspec) - return - end - - - if cooked.item:is_empty() then - if was_active then - meta:set_string("infotext","Prisma-Furnace is empty") - swap_node(pos,"default:pfurnace") - meta:set_string("formspec", default.pfurnace_inactive_formspec) - end - return - end - - - meta:set_string("fuel_totaltime", fuel.time) - meta:set_string("fuel_time", 0) - - - inv:set_stack("fuel", 1, afterfuel.items[1]) - end, -}) - -minetest.register_craft({ - output = 'default:pfurnace', - recipe = { - {'default:obsidian', 'default:obsidian', 'default:obsidian'}, - {'default:steel_ingot', 'travelnet:prismatic_gem', 'default:obsidian'}, - {'default:obsidian', 'default:obsidian', 'default:obsidian'}, - } -}) \ No newline at end of file diff --git a/mods/default/sounds/default_break_glass.1.ogg b/mods/default/sounds/default_break_glass.1.ogg deleted file mode 100644 index b1ccc5f..0000000 Binary files a/mods/default/sounds/default_break_glass.1.ogg and /dev/null differ diff --git a/mods/default/sounds/default_break_glass.2.ogg b/mods/default/sounds/default_break_glass.2.ogg deleted file mode 100644 index b6cc9e8..0000000 Binary files a/mods/default/sounds/default_break_glass.2.ogg and /dev/null differ diff --git a/mods/default/sounds/default_break_glass.3.ogg b/mods/default/sounds/default_break_glass.3.ogg deleted file mode 100644 index ae6a6bf..0000000 Binary files a/mods/default/sounds/default_break_glass.3.ogg and /dev/null differ diff --git a/mods/default/sounds/default_cool_lava.1.ogg b/mods/default/sounds/default_cool_lava.1.ogg deleted file mode 100644 index 42506dd..0000000 Binary files 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a/mods/default/textures/wieldhand.png b/mods/default/textures/wieldhand.png deleted file mode 100644 index 6c3f339..0000000 Binary files a/mods/default/textures/wieldhand.png and /dev/null differ diff --git a/mods/default/tools.lua b/mods/default/tools.lua deleted file mode 100644 index 8a13a02..0000000 --- a/mods/default/tools.lua +++ /dev/null @@ -1,341 +0,0 @@ --- mods/default/tools.lua - - --- The hand -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level = 0, - groupcaps = { - crumbly = {times={[2]=4.00, [3]=1.10}, uses=0, maxlevel=1}, - snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, - oddly_breakable_by_hand = {times={[1]=5.50,[2]=4.00,[3]=1.70}, uses=0} - }, - damage_groups = {fleshy=1}, - } -}) - - --- --- Picks --- - - -minetest.register_tool("default:pick_wood", { - description = "Wooden Pickaxe", - inventory_image = "default_tool_woodpick.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - cracky = {times={[3]=2.60}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:pick_stone", { - description = "Stone Pickaxe", - inventory_image = "default_tool_stonepick.png", - tool_capabilities = { - full_punch_interval = 1.3, - max_drop_level=0, - groupcaps={ - cracky = {times={[2]=3.00, [3]=1.80}, uses=15, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:pick_steel", { - description = "Steel Pickaxe", - inventory_image = "default_tool_steelpick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=15, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:pick_bronze", { - description = "Bronze Pickaxe", - inventory_image = "default_tool_bronzepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=3.00, [2]=1.60, [3]=0.80}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:pick_mese", { - description = "Mese Pickaxe", - inventory_image = "default_tool_mesepick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.40, [2]=1.20, [3]=0.60}, uses=40, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, -}) -minetest.register_tool("default:pick_diamond", { - description = "Prisma Pickaxe", - inventory_image = "default_tool_diamondpick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.00, [2]=1.00, [3]=0.50}, uses=90, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, -}) - - --- --- Shovels --- - - -minetest.register_tool("default:shovel_wood", { - description = "Wooden Shovel", - inventory_image = "default_tool_woodshovel.png", - wield_image = "default_tool_woodshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=4.00, [2]=2.60, [3]=1.60}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:shovel_stone", { - description = "Stone Shovel", - inventory_image = "default_tool_stoneshovel.png", - wield_image = "default_tool_stoneshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.4, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=2.80, [2]=1.60, [3]=1.00}, uses=15, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:shovel_steel", { - description = "Steel Shovel", - inventory_image = "default_tool_steelshovel.png", - wield_image = "default_tool_steelshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=2.00, [2]=1.00, [3]=0.50}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:shovel_bronze", { - description = "Bronze Shovel", - inventory_image = "default_tool_bronzeshovel.png", - wield_image = "default_tool_bronzeshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.70, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:shovel_mese", { - description = "Mese Shovel", - inventory_image = "default_tool_meseshovel.png", - wield_image = "default_tool_meseshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=40, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:shovel_diamond", { - description = "Prisma Shovel", - inventory_image = "default_tool_diamondshovel.png", - wield_image = "default_tool_diamondshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=0.90, [2]=0.40, [3]=0.30}, uses=90, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, -}) - - --- --- Axes --- - - -minetest.register_tool("default:axe_wood", { - description = "Wooden Axe", - inventory_image = "default_tool_woodaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - choppy = {times={[2]=4.00, [3]=3.00}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:axe_stone", { - description = "Stone Axe", - inventory_image = "default_tool_stoneaxe.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - choppy={times={[1]=3.50, [2]=2.50, [3]=2.00}, uses=15, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:axe_steel", { - description = "Steel Axe", - inventory_image = "default_tool_steelaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.50, [2]=1.60, [3]=1.50}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:axe_bronze", { - description = "Bronze Axe", - inventory_image = "default_tool_bronzeaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.20, [2]=1.40, [3]=1.20}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:axe_mese", { - description = "Mese Axe", - inventory_image = "default_tool_meseaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=1.90, [2]=1.10, [3]=0.80}, uses=40, maxlevel=3}, - }, - damage_groups = {fleshy=6}, - }, -}) -minetest.register_tool("default:axe_diamond", { - description = "Prisma Axe", - inventory_image = "default_tool_diamondaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=1.50, [2]=0.90, [3]=0.50}, uses=90, maxlevel=2}, - }, - damage_groups = {fleshy=7}, - }, -}) - - --- --- Swords --- - - -minetest.register_tool("default:sword_wood", { - description = "Wooden Sword", - inventory_image = "default_tool_woodsword.png", - tool_capabilities = { - full_punch_interval = 1, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - } -}) -minetest.register_tool("default:sword_stone", { - description = "Stone Sword", - inventory_image = "default_tool_stonesword.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.4, [3]=0.40}, uses=15, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - } -}) -minetest.register_tool("default:sword_steel", { - description = "Steel Sword", - inventory_image = "default_tool_steelsword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - } -}) -minetest.register_tool("default:sword_bronze", { - description = "Bronze Sword", - inventory_image = "default_tool_bronzesword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=5}, - } -}) -minetest.register_tool("default:sword_mese", { - description = "Mese Sword", - inventory_image = "default_tool_mesesword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=35, maxlevel=3}, - }, - damage_groups = {fleshy=7}, - } -}) -minetest.register_tool("default:sword_diamond", { - description = "Prisma Sword", - inventory_image = "default_tool_diamondsword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=60, maxlevel=3}, - }, - damage_groups = {fleshy=9}, - } -}) diff --git a/mods/default/trees.lua b/mods/default/trees.lua deleted file mode 100644 index edb8133..0000000 --- a/mods/default/trees.lua +++ /dev/null @@ -1,153 +0,0 @@ -local c_air = minetest.get_content_id("air") -local c_ignore = minetest.get_content_id("ignore") -local c_tree = minetest.get_content_id("default:tree") -local c_leaves = minetest.get_content_id("default:leaves") -local c_apple = minetest.get_content_id("default:apple") - - -function default.grow_tree(data, a, pos, is_apple_tree, seed) - --[[ - NOTE: Tree-placing code is currently duplicated in the engine - and in games that have saplings; both are deprecated but not - replaced yet - ]]-- - local pr = PseudoRandom(seed) - local th = pr:next(4, 6) - local x, y, z = pos.x, pos.y, pos.z - for yy = y, y+th-1 do - local vi = a:index(x, yy, z) - if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then - data[vi] = c_tree - end - end - y = y+th-1 -- (x, y, z) is now last piece of trunk - local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-2, z=-2}, MaxEdge={x=2, y=2, z=2}} - local leaves_buffer = {} - - -- Force leaves near the trunk - local d = 1 - for xi = -d, d do - for yi = -d, d do - for zi = -d, d do - leaves_buffer[leaves_a:index(xi, yi, zi)] = true - end - end - end - - -- Add leaves randomly - for iii = 1, 8 do - local d = 1 - local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d) - local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d) - local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d) - - for xi = 0, d do - for yi = 0, d do - for zi = 0, d do - leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true - end - end - end - end - - -- Add the leaves - for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do - for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do - for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do - if a:contains(x+xi, y+yi, z+zi) then - local vi = a:index(x+xi, y+yi, z+zi) - if data[vi] == c_air or data[vi] == c_ignore then - if leaves_buffer[leaves_a:index(xi, yi, zi)] then - if pr:next(1, 100) <= 3 then -- is_apple_tree and(zwischen if und pr:next) - data[vi] = c_apple - else - data[vi] = c_leaves - end - end - end - end - end - end - end -end - - -local c_jungletree = minetest.get_content_id("default:jungletree") -local c_jungleleaves = minetest.get_content_id("default:jungleleaves") - - -function default.grow_jungletree(data, a, pos, seed) - --[[ - NOTE: Tree-placing code is currently duplicated in the engine - and in games that have saplings; both are deprecated but not - replaced yet - ]]-- - local pr = PseudoRandom(seed) - local x, y, z = pos.x, pos.y, pos.z - -- for xi = -1, 1 do - -- for zi = -1, 1 do - -- if pr:next(1, 3) >= 2 then - -- local vi1 = a:index(x+xi, y, z+zi) - -- local vi2 = a:index(x+xi, y-1, z+zi) - -- if a:contains(x+xi, y-1, z+zi) and data[vi2] == c_air then - -- data[vi2] = c_jungletree - -- elseif a:contains(x+xi, y, z+zi) and data[vi1] == c_air then - -- data[vi1] = c_jungletree - -- end - -- end - -- end - -- end - - local th = pr:next(10, 14) - for yy = y, y+th-1 do - local vi = a:index(x, yy, z) - if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then - data[vi] = c_jungletree - end - end - y = y+th-1 -- (x, y, z) is now last piece of trunk - local leaves_a = VoxelArea:new{MinEdge={x=-3, y=-4, z=-3}, MaxEdge={x=3, y=2, z=3}} - local leaves_buffer = {} - - -- Force leaves near the trunk - local d = 1 - for xi = -d, d do - for yi = -d, d do - for zi = -d, d do - leaves_buffer[leaves_a:index(xi, yi, zi)] = true - end - end - end - - -- Add leaves randomly - for iii = 1, 30 do - local d = 1 - local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d) - local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d) - local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d) - - for xi = 0, d do - for yi = 0, d do - for zi = 0, d do - leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true - end - end - end - end - - -- Add the leaves - for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do - for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do - for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do - if a:contains(x+xi, y+yi, z+zi) then - local vi = a:index(x+xi, y+yi, z+zi) - if data[vi] == c_air or data[vi] == c_ignore then - if leaves_buffer[leaves_a:index(xi, yi, zi)] then - data[vi] = c_jungleleaves - end - end - end - end - end - end -end